eeweeP

eeweeP — CS2 Stats

76561198178755181[U:1:218489453]Steam profile ↗✓ No bans

1,087Tracked matches50%Win rate2020Tracked since
3,568Hours in CS3Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating19,709Top 50% of 204,316 CSDB-tracked playersPurple band · top ~9.7% of ranked players (population est.)
CSDB Leaderboard#86804 of 251437 tracked
FaceitLevel 10 · 1,791 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,709 -6,137 5 Apr – 28 Sept · 27 days played
16,44327,141peak 27,1415 Apr28 Sept
27,303Peak Premier in tracked matches
1,791Highest Faceit ELO seen on CSDB
57Days played since 2026-04-05

Faceit ELO

  • At peak — 1,791
  • Next: Level 10 at 2,001 — 210 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 7,432 below peak (27,141)
  • +319 over 90 days
  • Next: Pink band at 20,000 — 291 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate52.8%50.9%
Shot accuracy11.2%13.7%
Kill/death ratio1.121.09
Match win rate48.1%48.4%

Share this profile

CSDB.GGeeweePFACEITLevel 10 · 1,791 ELOSTANDINGTop 12.4% of rankedPREMIER19,709 · Purple bandPEAK ELO1,791csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning62
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY54–43–3Last 10054%Win rateLTWLWWLWLL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +0.5pp headshot accuracy · −87ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 30%
  • Avg reaction 533ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 33%
  • Avg reaction 574ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 33%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.8
Utility4.1
Positioning6.2
Opening Duels4.8
Clutch2.2

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.2
Utility4.1
Mechanics9.3
Opening Duels3.9
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.05
first ⅓ avg -0.02 → last ⅓ avg 0.03
Reaction time631ms−0ms
first ⅓ avg 632ms → last ⅓ avg 631ms
Headshot accuracy30.1%+7.7%
first ⅓ avg 22.4% → last ⅓ avg 30.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–6 · ancient, 24 Sept →
100%Best headshot accuracy · 2–9 · cache, 10 Jul →
391msFastest reaction time · 8–13 · dust2, 18 Apr →
13–0Biggest win · ancient, 6 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
14–13In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 75% over 8dust2Weakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB2311–1248%0.00
ancientS1812–667%0.02
anubisB158–753%0.02
dust2C146–843%-0.01
cacheB126–650%0.01
infernoS86–275%0.04
overpassA53–260%0.03
nuke—42–250%-0.02
train—10–10%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,349Lifetime kills
1.12K/D · Top 50% of Level 10 players
3,910Matches
48.1%Match win rate
52.8%Headshot % · Top 50% of Level 10 players
11.2%Shot accuracy
11,632MVPs
2,009Hours (in match)
3,258Bombs planted
1,266Bombs defused

Most-used weapons

AK-4729,451
AWP14,576
SSG 083,668
P2501,883
FAMAS1,310
Knife1,235

Lifetime map wins

5,524dust2
3,837inferno
1,986train
1,306nuke
1,271cbble
891vertigo
449office
132militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

959Matches
52%Win rate
1.16Avg K/D
79.7ADR
55%Headshot %

Clutches & streaks

31%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage13545%1.0515.9
Dust28354%1.0916.5
Anubis8245%1.1016.2
Ancient5958%0.9915.8
Inferno4353%1.0715.2
Vertigo2864%1.0017.1
Nuke1958%1.0815.9
Overpass1644%0.9114.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.1%Headshot accuracy
33.9%Accuracy (enemy spotted)
31.0%Spray accuracy
92.0%Counter-strafing
7.2°Preaim
613msReaction time
32.2%T opening success
58.9%CT opening success
0.50Enemies flashed / flash
3.1%Flash assists
9.04HE damage / grenade
4.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4976 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1993% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0025%28 Sept →
cache12–120.1025%24 Sept →
ancient13–60.2140%24 Sept →
inferno11–130.0733%24 Sept →
inferno13–40.1329%17 Aug →
mirage13–20.0321%16 Aug →
ancient11–130.0335%10 Aug →
dust213–5-0.0123%21 Jul →
mirage11–130.0154%20 Jul →
mirage3–13-0.0947%15 Jul →
mirage9–13-0.1125%15 Jul →
dust23–130.0125%13 Jul →
anubis2–4-0.0222%13 Jul →
mirage13–10-0.0310%12 Jul →
mirage13–20.1032%12 Jul →
inferno13–20.0230%11 Jul →
cache2–9-0.06100%10 Jul →
anubis13–10.1424%10 Jul →
anubis13–80.1524%9 Jul →
cache5–13-0.0236%9 Jul →
anubis3–13-0.0020%8 Jul →
train12–120.0138%7 Jul →
cache11–130.0223%7 Jul →
cache13–20.0330%6 Jul →
cache13–40.0429%6 Jul →
overpass13–110.1134%6 Jul →
overpass13–30.1322%6 Jul →
anubis0–4-0.1417%5 Jul →
mirage13–70.0638%4 Jul →
mirage4–13-0.076%1 Jul →
anubis13–110.1021%1 Jul →
anubis13–100.0718%1 Jul →
anubis13–100.0838%30 Jun →
anubis0–8-0.0617%27 Jun →
ancient6–13-0.0528%27 Jun →
ancient16–140.1724%23 Jun →
mirage6–13-0.0222%22 Jun →
cache2–13-0.0432%17 Jun →
mirage2–8-0.020%17 Jun →
dust213–80.0227%17 Jun →
ancient13–110.0232%14 Jun →
ancient13–60.0421%9 Jun →
inferno13–30.0040%8 Jun →
mirage12–16-0.0227%7 Jun →
dust216–140.0935%5 Jun →
ancient13–40.0117%3 Jun →
mirage13–70.1554%2 Jun →
cache13–80.0218%2 Jun →
anubis14–16-0.0227%1 Jun →
ancient13–70.0423%31 May →
inferno16–140.1039%31 May →
mirage13–40.1221%31 May →
anubis13–110.0627%30 May →
anubis16–12-0.0424%26 May →
ancient3–130.0122%25 May →
mirage6–130.0418%25 May →
overpass13–10-0.0220%20 May →
dust29–13-0.0426%19 May →
ancient16–140.0125%17 May →
mirage13–90.0028%17 May →
inferno13–80.0541%17 May →
dust211–130.0645%13 May →
nuke11–13-0.107%13 May →
mirage7–130.0032%11 May →
ancient13–100.0321%10 May →
ancient13–110.0227%10 May →
mirage6–13-0.0031%7 May →
mirage13–6-0.0342%5 May →
mirage16–14-0.0122%5 May →
ancient14–160.0327%4 May →
cache13–10-0.0132%4 May →
cache16–13-0.0026%4 May →
dust213–110.0524%4 May →
cache9–13-0.0019%3 May →
anubis13–7-0.0217%3 May →
nuke13–110.0416%3 May →
overpass9–130.0521%3 May →
ancient13–70.0133%28 Apr →
ancient6–13-0.0315%28 Apr →
nuke13–8-0.0414%28 Apr →
dust213–100.0625%27 Apr →
cache13–30.0623%26 Apr →
dust28–13-0.120%18 Apr →
inferno11–13-0.0719%14 Apr →
mirage11–13-0.0423%14 Apr →
dust22–13-0.0623%14 Apr →
anubis7–13-0.0824%13 Apr →
dust29–13-0.0519%13 Apr →
dust210–13-0.0434%12 Apr →
dust28–13-0.0316%9 Apr →
inferno13–20.0242%9 Apr →
anubis15–150.0533%7 Apr →
mirage13–5-0.0412%7 Apr →
overpass8–13-0.1123%7 Apr →
mirage11–13-0.0231%6 Apr →
mirage13–11-0.0016%6 Apr →
dust213–3-0.0136%6 Apr →
ancient2–0-0.080%6 Apr →
ancient13–0-0.0713%6 Apr →
nuke11–130.0119%5 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.