NARONE^^

NARONE^^ — CS2 Stats

CN76561198174642598[U:1:214376870]Steam profile ↗✓ No bans

259Tracked matches66%Win rate2020Tracked since
6,243Hours in CS16Hrs last 2 wks
CSDB Rating6.2 SolidAll-Rounder
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (59 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 259 tracked matches. Play, then come back: the next observation lands here.

Rating over time

52Days played since 2020-05-22

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate63.7%50.9%
Shot accuracy17.3%13.7%
Kill/death ratio1.161.09
Match win rate58.6%48.4%

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CSDB.GGNARONE^^FACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning44
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY66–33–1Last 10066%Win rateWWWLWLWWLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −8.1pp headshot accuracy · −44ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 630ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 599ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.7
Utility4.3
Positioning4.4
Opening Duels3.5
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 3% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.4
Utility4.3
Mechanics7.9
Opening Duels1.9
Win Impact10.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time614ms+31ms
first ⅓ avg 582ms → last ⅓ avg 614ms
Headshot accuracy25.1%+1.1%
first ⅓ avg 24.0% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 16–1 · inferno, 19 Apr →
48%Best headshot accuracy · 13–3 · ancient, 28 Sept →
318msFastest reaction time · 16–10 · mirage, 2 Jul →
16–1Biggest win · inferno, 19 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
12–2In matches decided by ≤2 rounds
77Overtime games

Map breakdown

overpassBest map · 88% over 8nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageS2822–679%0.03
vertigoS1916–384%0.05
ancientS1611–569%0.03
anubisD93–633%-0.02
overpassS87–188%0.03
dust2C83–538%-0.00
nukeD51–420%-0.00
infernoC52–340%0.07
train—21–150%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

293,020Lifetime kills
1.16K/D · Top 50% of Level 10 players
8,159Matches
58.6%Match win rate · Top 5% of Level 10 players
63.7%Headshot % · Top 10% of Level 10 players
17.3%Shot accuracy · Top 25% of Level 10 players
32,277MVPs
7,221Hours (in match)
5,723Bombs planted
2,195Bombs defused

Most-used weapons

AK-47117,930
AWP25,286
Glock-1810,173
SG 5539,541
Knife4,776
AUG4,236

Lifetime map wins

10,708dust2
10,049vertigo
9,878inferno
8,197nuke
7,922train
240cbble
17safehouse
16office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

731Matches
58%Win rate
1.29Avg K/D
99.1ADR
54%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient6162%1.5420.6
Anubis2854%1.3120.3
Mirage2781%1.3719.6
Vertigo1662%1.4522.8
Dust21669%1.1919.1
Nuke1354%1.0315.7
Train786%1.5716.1
Overpass10%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.1%Spray accuracy
85.4%Counter-strafing
10.3°Preaim
619msReaction time
3.3%T opening success
44.9%CT opening success
0.38Enemies flashed / flash
5.0%Flash assists
4.45HE damage / grenade
5.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3807 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 3.2691% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–140.0232%19 Feb →
vertigo13–40.0823%29 Dec →
mirage13–50.0125%6 Sept →
anubis1–13-0.1213%19 Jan →
vertigo13–80.0523%12 Jan →
anubis3–13-0.078%12 Jan →
ancient16–120.0418%12 Jan →
vertigo13–60.0313%12 Jan →
anubis14–16-0.0512%12 Jan →
ancient5–13-0.0731%2 Dec →
vertigo15–150.0029%2 Dec →
nuke6–130.0124%2 Dec →
ancient13–50.0520%2 Dec →
mirage7–13-0.0926%2 Dec →
anubis5–13-0.0429%18 Nov →
nuke13–40.1043%18 Nov →
vertigo13–90.0421%18 Nov →
ancient13–0-0.0137%18 Nov →
vertigo13–10.0726%18 Nov →
vertigo13–11-0.0323%11 Nov →
nuke13–16-0.0425%11 Nov →
anubis13–80.0128%11 Nov →
mirage13–30.1221%11 Nov →
mirage13–70.0615%11 Nov →
ancient13–3-0.0316%10 Nov →
vertigo14–160.0138%10 Nov →
ancient13–110.1125%10 Nov →
ancient13–30.0848%28 Sept →
anubis13–50.0824%28 Sept →
anubis10–160.0125%27 Jun →
vertigo9–160.0135%27 Jun →
ancient15–190.0323%7 Jun →
mirage19–17-0.0233%7 Jun →
mirage16–70.0847%8 May →
mirage16–14-0.0732%8 May →
anubis22–18-0.0114%5 May →
ancient12–160.0824%5 May →
overpass16–60.0319%5 May →
mirage19–160.0129%5 May →
inferno2–16-0.0325%29 Apr →
ancient15–190.0621%28 Apr →
vertigo16–100.0735%28 Apr →
mirage16–80.1224%27 Apr →
vertigo19–150.0720%27 Apr →
vertigo16–10-0.0320%26 Apr →
nuke9–16-0.0319%26 Apr →
anubis13–160.0127%25 Apr →
ancient16–100.0739%25 Apr →
inferno16–60.1331%22 Apr →
overpass16–140.0323%22 Apr →
mirage16–60.1337%19 Apr →
ancient16–80.0824%19 Apr →
vertigo16–140.0821%19 Apr →
mirage19–17-0.0219%17 Apr →
dust216–190.0036%29 Mar →
overpass16–90.0827%12 Dec →
mirage8–16-0.0847%19 Oct →
vertigo16–11-0.1024%22 Sept →
ancient3–16-0.119%21 Sept →
mirage16–20.0827%10 Sept →
train12–160.0529%6 Jun →
mirage16–50.1342%6 Jun →
mirage16–50.0429%22 May →
dust210–160.0225%22 May →
mirage16–6-0.018%19 Apr →
inferno16–10.2132%19 Apr →
overpass16–80.0110%18 Apr →
overpass16–60.0520%18 Apr →
overpass16–90.0326%18 Apr →
mirage12–160.0528%12 Apr →
dust211–16-0.0727%11 Apr →
vertigo16–80.1224%10 Apr →
vertigo16–110.1615%10 Apr →
ancient16–100.0220%10 Apr →
dust216–140.0223%10 Apr →
ancient16–20.0927%10 Apr →
dust212–16-0.0217%9 Apr →
dust216–90.0137%9 Apr →
mirage16–110.2024%8 Apr →
dust216–140.0513%8 Apr →
vertigo16–30.1723%7 Apr →
mirage5–160.0036%5 Apr →
mirage16–120.0419%5 Apr →
mirage19–170.0328%5 Apr →
overpass16–110.0425%3 Apr →
dust211–160.0023%2 Apr →
inferno8–160.0329%1 Apr →
mirage18–220.0346%1 Apr →
vertigo16–130.0841%3 Mar →
mirage16–90.0929%28 Feb →
overpass8–16-0.0413%27 Feb →
nuke9–16-0.0536%27 Feb →
mirage16–90.0019%28 Jul →
train16–10.000%28 Jul →
mirage16–100.0020%2 Jul →
mirage8–160.0025%15 Jun →
mirage19–170.0020%12 Jun →
inferno9–160.0026%2 Jun →
mirage16–120.0020%23 May →
vertigo16–120.0013%22 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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