m♿urice

m♿urice — CS2 Stats

CH76561198174135981[U:1:213870253]Steam profile ↗✓ No bans

387Tracked matches54%Win rate2021Tracked since
757Hours in CS
CSDB Rating4.3 DevelopingPositional Player
WingmanGold Nova I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 59 days played since 5 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,734 +3,562 5 Sept13 Jan · 36 days played
7,89814,547peak 14,5475 Sept13 Jan
14,547Peak Premier in tracked matches
59Days played since 2025-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim41
Positioning44
Utility37

0–100 skill scores via Leetify.

Recent form

COLD533512Last 10053%Win rateLLWWLLTTLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · −2.2pp headshot accuracy · −23ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 599ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 622ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim4.1
Utility3.7
Positioning4.4
Opening Duels1.5
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 40% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.4
Utility3.7
Mechanics5.9
Opening Duels1.3
Win Impact6.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time654ms−25ms
first ⅓ avg 679ms → last ⅓ avg 654ms
Headshot accuracy13.9%−0.0%
first ⅓ avg 13.9% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · nuke, 23 Nov
50%Best headshot accuracy · 3–13 · dust2, 23 Nov
430msFastest reaction time · 9–2 · vertigo, 25 Dec
13–0Biggest win · cache, 5 May

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
114In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 62% over 13infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%-0.02
cacheC167944%-0.01
nukeB136746%0.04
dust2A138562%0.01
overpassA127558%0.01
infernoD72529%-0.03
ancientA74357%-0.01
train330100%0.01
vertigo21150%0.01
anubis110100%-0.06
warden110100%-0.03
rooftop1010%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,185Lifetime kills
0.99K/D
1,760Matches
41.2%Match win rate
27.9%Headshot %
14.4%Shot accuracy · Top 50% of tracked players
3,917MVPs
757Hours (in match)
1,582Bombs planted
315Bombs defused

Most-used weapons

Lifetime map wins

3,447dust2
1,672inferno
897nuke
864vertigo
729cbble
644train
129assault
65dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

39Matches
51%Win rate
0.91Avg K/D
40.9ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
31.1%Accuracy (enemy spotted)
29.8%Spray accuracy
76.4%Counter-strafing
11.4°Preaim
633msReaction time
24.7%T opening success
40.2%CT opening success
0.49Enemies flashed / flash
3.0%Flash assists
5.70HE damage / grenade
3.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2139% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.491 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.6676% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.138%7 Jun
cache7–130.0316%7 Jun
cache13–30.0615%26 May
cache13–30.034%16 May
cache7–13-0.0818%12 May
cache4–130.0213%10 May
cache12–12-0.0619%8 May
cache12–120.0118%6 May
cache5–13-0.0113%6 May
cache6–13-0.0211%5 May
cache13–00.1414%5 May
cache9–13-0.1114%5 May
cache13–11-0.087%4 May
cache13–30.0419%4 May
cache13–50.0313%2 May
cache13–110.0217%30 Apr
inferno9–130.0320%27 Apr
mirage13–1-0.0317%26 Apr
mirage13–6-0.0411%23 Mar
inferno12–9-0.0226%8 Mar
mirage6–13-0.0410%7 Mar
ancient11–130.0221%6 Mar
anubis13–5-0.063%21 Feb
warden13–10-0.033%15 Feb
nuke11–13-0.0311%11 Feb
inferno13–9-0.0518%8 Feb
mirage13–10-0.0512%22 Jan
nuke15–150.019%13 Jan
mirage13–30.0015%3 Jan
dust212–120.0028%3 Jan
dust213–10-0.0310%3 Jan
mirage13–6-0.0315%2 Jan
nuke11–130.0111%1 Jan
nuke13–9-0.0114%30 Dec
nuke12–120.0414%30 Dec
ancient16–14-0.0313%29 Dec
ancient7–130.0017%29 Dec
overpass11–130.0219%29 Dec
dust213–70.0814%29 Dec
vertigo9–20.083%25 Dec
mirage4–13-0.0914%25 Dec
mirage13–110.036%25 Dec
mirage13–10.0615%25 Dec
mirage13–110.1416%25 Dec
nuke13–70.1013%24 Dec
nuke15–150.0315%23 Dec
overpass15–15-0.0715%22 Dec
dust213–20.0310%22 Dec
rooftop8–8-0.0716%21 Dec
overpass13–60.0221%21 Dec
nuke10–130.023%21 Dec
mirage7–13-0.1011%21 Dec
overpass10–13-0.0217%21 Dec
ancient13–70.0215%21 Dec
mirage13–110.0113%21 Dec
mirage4–13-0.0619%16 Dec
nuke13–80.0318%16 Dec
vertigo6–9-0.0611%16 Dec
mirage4–13-0.0712%7 Dec
nuke3–13-0.044%5 Dec
dust213–9-0.0416%5 Dec
dust213–4-0.0321%1 Dec
ancient15–15-0.0613%1 Dec
dust213–50.0214%29 Nov
train16–140.0311%29 Nov
mirage15–15-0.0115%25 Nov
mirage13–5-0.0119%25 Nov
overpass13–110.0216%24 Nov
dust23–13-0.0750%23 Nov
nuke13–20.1713%23 Nov
mirage16–130.0020%23 Nov
overpass13–00.0816%22 Nov
train13–60.0311%21 Nov
train13–7-0.025%20 Nov
overpass13–10.107%19 Nov
dust213–70.075%17 Nov
overpass13–50.0414%16 Nov
dust25–13-0.0219%16 Nov
overpass16–140.026%16 Nov
dust215–150.0024%15 Nov
nuke13–30.062%15 Nov
mirage3–130.017%15 Nov
nuke13–00.1420%15 Nov
mirage9–13-0.0316%26 Oct
inferno12–16-0.086%22 Oct
mirage9–13-0.0517%20 Oct
dust213–70.0713%16 Oct
mirage13–8-0.0513%15 Oct
overpass15–15-0.0113%21 Sept
dust29–13-0.0116%21 Sept
mirage10–13-0.0510%17 Sept
inferno13–110.0114%9 Sept
inferno5–13-0.0524%7 Sept
ancient13–11-0.068%7 Sept
overpass10–13-0.0621%7 Sept
ancient13–100.0222%6 Sept
mirage13–10.089%6 Sept
mirage5–13-0.015%6 Sept
inferno6–13-0.0310%5 Sept
overpass13–50.0112%5 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →