Alidas

Alidas — CS2 Stats

76561198171980493[U:1:211714765]Steam profile ↗✓ No bans

1,713Tracked matches50%Win rate2021Tracked since
2,972Hours in CS
CSDB Rating5.8 SolidPositional Player
Premier CS Rating18,744Purple band · top ~13.5% of ranked players (population est.)
CSDB Leaderboard#90069 of 225404 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,713 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 25 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,744 -6,031 25 Jun17 Sept · 21 days played
16,55224,812peak 24,81225 Jun17 Sept
24,812Peak Premier in tracked matches
31Days played since 2026-06-25

Premier CS Rating

  • 6,068 below peak (24,812)
  • 0 over 30 days · steady
  • -6,031 over 90 days
  • Next: Pink band at 20,000 1,256 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 18 Sep 2026.

Measured 10 Sep 202618 Sep 2026; previous 2 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate8.5%44.3%47.0%38.4% short
Shot accuracy17.4%11.8%13.0%above
Kill/death ratio1.131.031.08above
Match win rate52.9%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAlidasPREMIER18,744 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning51
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateLLWLLWLWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +5.4pp headshot accuracy · −2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 484ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 558ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.8 against its own average).

Aim8.3
Utility3.2
Positioning5.1
Opening Duels4.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.9° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.1
Utility3.2
Mechanics6.8
Opening Duels3.3
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time567ms+34ms
first ⅓ avg 533ms → last ⅓ avg 567ms
Headshot accuracy18.2%−2.4%
first ⅓ avg 20.5% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · inferno, 3 Jul
50%Best headshot accuracy · 0–13 · inferno, 24 Aug
344msFastest reaction time · 0–13 · inferno, 24 Aug
13–0Biggest win · mirage, 21 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
87In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 63% over 8mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB37172046%0.02
cacheC1771041%-0.01
mirageC145936%0.00
nukeA95456%0.02
ancientA85363%0.04
anubisC73443%0.01
dust243175%-0.01
office31233%0.03
overpass110100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,173,981Lifetime kills
1.13K/D · Top 50% of Purple band
12,033Matches
52.9%Match win rate · Top 10% of Purple band
8.5%Headshot %
17.4%Shot accuracy · Top 25% of Purple band
18,389MVPs
2,972Hours (in match)
2,004Bombs planted
1,146Bombs defused

Most-used weapons

MAG-7162,812
AK-4794,135
P25062,733
AWP26,776
Nova4,392
SSG 084,082

Lifetime map wins

15,532inferno
15,045office
6,094dust2
1,566nuke
800cbble
498train
350vertigo
274lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
40.7%Accuracy (enemy spotted)
49.6%Spray accuracy
80.6%Counter-strafing
10.9°Preaim
562msReaction time
32.5%T opening success
53.9%CT opening success
0.28Enemies flashed / flash
5.8%Flash assists
7.27HE damage / grenade
3.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.283 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5358% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0911%28 Aug
inferno0–13-0.0550%24 Aug
office13–80.0527%24 Aug
inferno8–13-0.0612%24 Aug
inferno11–130.0222%14 Aug
inferno13–60.0218%13 Aug
mirage12–160.0017%13 Aug
inferno13–50.0527%12 Aug
anubis13–10-0.0216%10 Aug
mirage8–13-0.0217%6 Aug
inferno7–130.0012%6 Aug
dust213–9-0.0219%6 Aug
inferno9–13-0.0528%6 Aug
cache3–13-0.0612%4 Aug
cache13–11-0.016%3 Aug
inferno15–150.0832%31 Jul
inferno7–13-0.069%31 Jul
nuke13–50.009%31 Jul
cache13–9-0.0318%31 Jul
dust210–13-0.0418%30 Jul
inferno13–5-0.025%30 Jul
cache10–13-0.0112%30 Jul
cache15–15-0.0313%29 Jul
inferno8–13-0.0121%29 Jul
mirage13–50.0213%29 Jul
dust213–50.0412%29 Jul
inferno13–100.0420%28 Jul
anubis16–140.0111%26 Jul
nuke10–130.0616%26 Jul
ancient13–70.0719%26 Jul
inferno13–90.1022%26 Jul
ancient13–90.0119%26 Jul
inferno13–20.1034%25 Jul
cache10–13-0.0624%25 Jul
mirage11–13-0.0910%25 Jul
mirage13–6-0.0143%25 Jul
ancient13–40.0720%25 Jul
nuke13–110.0215%25 Jul
cache13–16-0.0417%24 Jul
nuke13–100.0727%24 Jul
cache13–50.0320%24 Jul
cache7–13-0.0810%24 Jul
cache13–90.1226%24 Jul
anubis8–13-0.0220%24 Jul
cache7–130.0017%24 Jul
inferno13–70.0539%23 Jul
inferno10–130.0416%23 Jul
mirage13–90.0329%23 Jul
mirage8–13-0.0117%23 Jul
inferno9–13-0.0330%22 Jul
cache13–5-0.0036%22 Jul
inferno13–60.0641%22 Jul
anubis13–70.0020%22 Jul
nuke13–110.0214%22 Jul
inferno10–13-0.0326%21 Jul
mirage13–0-0.0129%21 Jul
nuke13–110.0020%21 Jul
mirage12–160.0013%21 Jul
anubis10–130.0222%20 Jul
cache9–13-0.0510%20 Jul
inferno13–60.0818%20 Jul
mirage8–13-0.0124%20 Jul
anubis7–130.0515%20 Jul
ancient12–160.0217%19 Jul
cache13–50.0018%19 Jul
inferno3–13-0.0219%18 Jul
mirage8–13-0.0425%18 Jul
mirage11–130.086%18 Jul
inferno13–9-0.024%3 Jul
inferno13–20.1535%3 Jul
dust213–9-0.0318%2 Jul
inferno13–20.0314%2 Jul
office11–13-0.0014%1 Jul
inferno13–50.0626%1 Jul
cache13–10.0035%1 Jul
cache10–130.0018%1 Jul
cache5–130.0219%1 Jul
office5–130.0333%1 Jul
mirage13–90.0423%30 Jun
ancient11–130.0013%30 Jun
nuke4–13-0.0322%30 Jun
inferno13–100.0319%30 Jun
ancient15–15-0.0015%29 Jun
inferno13–11-0.0113%29 Jun
anubis10–13-0.0114%29 Jun
nuke5–13-0.0519%29 Jun
inferno9–130.0611%29 Jun
inferno12–120.0614%29 Jun
ancient13–00.0631%28 Jun
ancient13–110.0615%28 Jun
mirage4–130.0519%28 Jun
inferno2–90.0335%28 Jun
inferno13–70.0127%27 Jun
inferno12–30.0419%27 Jun
nuke9–130.0623%26 Jun
inferno5–130.0723%26 Jun
inferno11–130.0220%26 Jun
inferno11–13-0.0240%26 Jun
inferno9–130.0120%26 Jun
overpass13–11-0.0422%25 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →