SmugCapybara

SmugCapybara — CS2 Stats

FI76561198171016114[U:1:210750386]Steam profile ↗✓ No bans

1,220Tracked matches21%Win rate2022Tracked since
1,471Hours in CS6Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

8,502Peak Premier in tracked matches
31Days played since 2026-06-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches34——
Win rate26%——
K/D0.83——
Headshot %43%——

Measured 19 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim34
Positioning55
Utility51

0–100 skill scores via Leetify.

Recent form

COLD30–62–8Last 10030%Win rateLLLWLLLLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.1pp headshot accuracy · +62ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 619ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 671ms

Last 20

  • 3–16–1 · 15% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim3.4
Utility5.1
Positioning5.5
Opening Duels2.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 61% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning5.5
Utility5.1
Mechanics3.6
Opening Duels2.7
Win Impact0.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time653ms+9ms
first ⅓ avg 644ms → last ⅓ avg 653ms
Headshot accuracy12.6%+3.2%
first ⅓ avg 9.4% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · vertigo, 29 Jul →
29%Best headshot accuracy · 13–7 · cache, 28 Sept →
383msFastest reaction time · 8–2 · inferno, 12 Aug →
11–0Biggest win · cache, 23 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
5–8In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 40% over 5officeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheD195–1426%-0.05
dust2D144–1029%-0.04
nukeD124–833%-0.02
mirageC114–736%-0.03
infernoD112–918%-0.03
officeD61–517%-0.04
ancientD62–433%-0.02
vertigoC52–340%0.04
overpass—30–30%-0.02
anubis—30–30%-0.05
shelter—32–167%0.05
fachwerk—21–150%-0.00
boulder—21–150%-0.03
train—10–10%-0.01
warden—11–0100%0.02
stronghold—11–0100%-0.05

Across the last 100 tracked matches.

Lifetime stats

25,740Lifetime kills
0.73K/D
2,128Matches
39.1%Match win rate
40.8%Headshot %
4.3%Shot accuracy
2,779MVPs
720Hours (in match)
2,107Bombs planted
257Bombs defused

Most-used weapons

AK-474,642
MAC-101,685
MP91,647
XM10141,606
MP71,145
AWP763

Lifetime map wins

3,476dust2
2,939inferno
1,586office
1,467nuke
1,232vertigo
508train
127italy
27cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
33.6%Accuracy (enemy spotted)
36.1%Spray accuracy
66.1%Counter-strafing
13.0°Preaim
643msReaction time
45.3%T opening success
36.4%CT opening success
0.50Enemies flashed / flash
8.8%Flash assists
8.89HE damage / grenade
7.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0136° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7775% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
office8–130.0214%9 Oct →
mirage5–13-0.099%9 Oct →
overpass11–130.019%9 Oct →
vertigo13–70.0218%8 Oct →
office9–13-0.0617%3 Oct →
mirage1–13-0.090%3 Oct →
dust21–13-0.085%3 Oct →
nuke4–130.017%2 Oct →
mirage5–130.039%2 Oct →
office4–13-0.0519%2 Oct →
mirage10–6-0.0421%1 Oct →
inferno12–12-0.0010%1 Oct →
dust213–100.0214%1 Oct →
cache11–13-0.0614%1 Oct →
overpass5–13-0.047%30 Sept →
anubis5–13-0.047%30 Sept →
inferno9–130.1112%30 Sept →
mirage3–10-0.0411%30 Sept →
train9–13-0.0116%29 Sept →
cache4–13-0.0216%29 Sept →
ancient7–13-0.049%29 Sept →
vertigo5–130.029%29 Sept →
dust213–40.0713%29 Sept →
cache13–7-0.0929%28 Sept →
mirage13–11-0.0319%28 Sept →
vertigo10–13-0.024%23 Sept →
nuke13–16-0.0417%19 Sept →
cache11–13-0.0417%19 Sept →
dust212–12-0.0416%19 Sept →
nuke5–13-0.056%19 Sept →
cache11–13-0.0313%12 Sept →
office11–13-0.0813%12 Sept →
cache4–13-0.0319%12 Sept →
inferno8–130.0318%12 Sept →
inferno9–13-0.0410%11 Sept →
dust212–12-0.055%10 Sept →
ancient12–120.038%10 Sept →
anubis8–13-0.0214%5 Sept →
ancient7–13-0.0310%5 Sept →
inferno15–15-0.0518%5 Sept →
cache11–13-0.1110%29 Aug →
inferno3–13-0.0518%29 Aug →
vertigo11–130.0417%29 Aug →
nuke13–110.008%29 Aug →
inferno9–13-0.0627%29 Aug →
cache8–13-0.049%29 Aug →
dust29–13-0.1011%29 Aug →
cache1–13-0.0922%27 Aug →
dust210–13-0.0118%27 Aug →
mirage12–120.0513%27 Aug →
office4–13-0.040%21 Aug →
inferno10–13-0.0610%21 Aug →
dust211–13-0.093%21 Aug →
mirage10–13-0.0616%21 Aug →
office13–8-0.0425%12 Aug →
cache4–13-0.0612%12 Aug →
inferno8–2-0.044%12 Aug →
dust27–13-0.0719%12 Aug →
nuke13–8-0.018%8 Aug →
ancient13–7-0.0218%8 Aug →
nuke10–13-0.1213%8 Aug →
cache13–9-0.0316%8 Aug →
mirage13–11-0.0510%6 Aug →
ancient13–3-0.0412%6 Aug →
nuke13–10-0.0212%5 Aug →
dust213–9-0.088%2 Aug →
nuke7–13-0.0513%29 Jul →
vertigo13–60.169%29 Jul →
dust27–13-0.0916%29 Jul →
overpass6–13-0.026%29 Jul →
nuke6–13-0.0915%24 Jul →
inferno13–11-0.095%24 Jul →
cache4–13-0.104%24 Jul →
cache12–12-0.045%11 Jul →
ancient5–13-0.0518%11 Jul →
nuke10–130.0512%11 Jul →
inferno3–13-0.045%11 Jul →
cache5–13-0.0112%11 Jul →
dust21–13-0.0117%11 Jul →
fachwerk4–13-0.068%11 Jul →
shelter13–70.130%11 Jul →
nuke7–130.027%10 Jul →
mirage13–11-0.0111%10 Jul →
dust29–13-0.0412%10 Jul →
shelter13–80.036%10 Jul →
boulder6–13-0.037%10 Jul →
shelter8–13-0.008%9 Jul →
boulder13–3-0.0311%9 Jul →
fachwerk13–60.0616%9 Jul →
cache13–10-0.105%6 Jul →
mirage1–13-0.0417%6 Jul →
warden13–70.0210%24 Jun →
cache12–12-0.025%24 Jun →
cache13–9-0.0314%24 Jun →
nuke13–90.0411%24 Jun →
dust213–6-0.028%24 Jun →
stronghold12–2-0.050%23 Jun →
anubis2–13-0.088%23 Jun →
cache11–0-0.0112%23 Jun →
cache3–13-0.038%17 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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