CRJ

CRJ — CS2 Stats

RO76561198170935887[U:1:210670159]Steam profile ↗✓ No bans

1,190Tracked matches57%Win rate2020Tracked since
2,341Hours in CS
CSDB Rating6.4 SolidSupport
Premier CS Rating18,317Purple band · top ~15.2% of ranked players (population est.)
FaceitLevel 9 · 1,919 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,317 -1,598 31 Mar – 13 Nov · 27 days played
18,31722,690peak 22,69031 Mar13 Nov
Faceit ELO: 1,919 +0 5 Sept – 10 Sept · 2 observations
1,9191,919peak 1,9195 Sept10 Sept
22,690Peak Premier in tracked matches
1,919Highest Faceit ELO seen on CSDB
46Days played since 2026-03-31

Faceit ELO

  • At peak — 1,919
  • Next: Level 10 at 2,001 — 82 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-05
  • Level 8 first seen 2026-09-05

Premier CS Rating

  • 4,373 below peak (22,690)
  • -502 over 30 days · declining
  • Next: Pink band at 20,000 — 1,683 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate45.5%48.2%50.9%5.5% short
Shot accuracy12.0%13.2%13.7%1.7% short
Kill/death ratio1.091.071.09meets
Match win rate42.2%46.9%48.4%6.1% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCRJFACEITLevel 9 · 1,919 ELOSTANDINGTop 20.7% of rankedPREMIER18,317 · Purple bandPEAK ELO1,919csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning64
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateLWLLWWLWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +5.3pp headshot accuracy · +84ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 594ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 602ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.9
Utility6.9
Positioning6.4
Opening Duels5.7
Clutch1.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 84% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.4
Utility6.9
Mechanics4.4
Opening Duels6.4
Win Impact7.2

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time559ms−15ms
first ⅓ avg 573ms → last ⅓ avg 559ms
Headshot accuracy17.2%−4.0%
first ⅓ avg 21.2% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–13 · ancient, 29 Jul →
64%Best headshot accuracy · 13–0 · mirage, 4 May →
391msFastest reaction time · 13–8 · mirage, 19 Aug →
13–0Biggest win · mirage, 4 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
14–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 63% over 27dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2916–1355%-0.00
infernoA2717–1063%0.00
ancientA1811–761%0.01
cacheD93–633%-0.01
dust2D92–722%-0.01
anubisA74–357%0.02
fachwerk—10–10%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

140,306Lifetime kills
1.09K/D · Top 50% of Level 9 players
5,125Matches
42.2%Match win rate
45.5%Headshot %
12.0%Shot accuracy
11,641MVPs
2,341Hours (in match)
5,557Bombs planted
1,489Bombs defused

Most-used weapons

AK-4743,923
AWP30,246
P2503,449
Knife3,017
MP71,844
FAMAS1,757

Lifetime map wins

16,717inferno
9,021dust2
956nuke
369train
360vertigo
192cbble
187office
41lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,056Matches
51%Win rate
1.10Avg K/D
79.8ADR
35%Headshot %

Clutches & streaks

25%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage27555%1.1316.4
Inferno21351%1.1616.4
Ancient14950%1.0915.7
Anubis12750%1.1116.6
Dust21242%1.0914.8
Nuke812%0.8914.4
Train333%0.8411.0
Vertigo30%0.519.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.8%Spray accuracy
69.6%Counter-strafing
9.1°Preaim
557msReaction time
49.3%T opening success
62.3%CT opening success
0.65Enemies flashed / flash
11.9%Flash assists
10.10HE damage / grenade
11.56Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.0315%13 Nov →
inferno13–90.0724%26 Oct →
cache5–13-0.0211%26 Oct →
mirage3–130.0031%23 Oct →
dust213–110.0119%23 Oct →
inferno13–30.0632%18 Oct →
mirage8–13-0.029%18 Oct →
ancient13–3-0.0016%8 Oct →
dust26–130.0027%8 Oct →
mirage8–13-0.0317%8 Oct →
ancient0–70.0110%7 Oct →
dust211–13-0.0120%7 Oct →
cache13–90.0119%7 Oct →
inferno16–13-0.0316%1 Oct →
inferno0–3-0.0914%1 Oct →
inferno13–7-0.019%5 Sept →
inferno9–13-0.028%5 Sept →
mirage13–80.0113%5 Sept →
inferno13–60.0128%4 Sept →
ancient13–10.0714%4 Sept →
mirage13–11-0.0310%4 Sept →
ancient13–60.0416%3 Sept →
inferno13–70.0322%3 Sept →
mirage3–13-0.0613%3 Sept →
mirage13–8-0.0511%19 Aug →
inferno13–100.0435%19 Aug →
mirage14–160.0221%13 Aug →
mirage11–13-0.0812%13 Aug →
inferno13–7-0.0520%12 Aug →
ancient13–2-0.0411%12 Aug →
inferno9–13-0.088%12 Aug →
inferno13–100.018%8 Aug →
anubis8–130.0625%8 Aug →
mirage4–130.0024%8 Aug →
ancient9–130.1124%29 Jul →
inferno16–14-0.0024%29 Jul →
cache15–150.0224%27 Jul →
ancient2–13-0.038%27 Jul →
mirage13–9-0.0120%27 Jul →
mirage13–80.0313%26 Jul →
inferno5–130.1020%26 Jul →
fachwerk11–130.0319%24 Jul →
cache11–13-0.0012%24 Jul →
anubis7–13-0.0126%24 Jul →
mirage7–20.108%24 Jul →
inferno7–130.0015%8 Jul →
dust211–13-0.0519%8 Jul →
inferno9–13-0.0318%27 Jun →
mirage15–15-0.0224%27 Jun →
ancient13–11-0.0415%11 Jun →
inferno13–10-0.027%10 Jun →
ancient13–80.0722%10 Jun →
mirage13–9-0.0114%10 Jun →
mirage9–130.0329%9 Jun →
dust214–160.0126%5 Jun →
ancient13–6-0.0114%5 Jun →
mirage13–11-0.0114%3 Jun →
inferno13–5-0.016%3 Jun →
dust213–90.0127%3 Jun →
mirage13–9-0.0316%3 Jun →
cache11–13-0.0211%2 Jun →
ancient6–13-0.016%2 Jun →
mirage13–11-0.0437%20 May →
dust28–13-0.0810%19 May →
mirage13–40.0030%19 May →
ancient4–13-0.063%17 May →
cache3–13-0.0424%16 May →
dust214–160.0323%16 May →
mirage3–13-0.0846%16 May →
ancient7–13-0.0423%16 May →
cache4–13-0.0414%13 May →
mirage5–130.0213%13 May →
ancient13–110.0217%12 May →
inferno13–6-0.0031%11 May →
cache13–110.0422%9 May →
inferno13–90.0613%9 May →
ancient10–13-0.0511%9 May →
ancient13–110.0228%7 May →
anubis13–20.0521%4 May →
mirage13–00.0964%4 May →
mirage6–13-0.0213%30 Apr →
inferno2–13-0.1020%30 Apr →
cache13–7-0.0410%30 Apr →
mirage13–80.0314%29 Apr →
mirage13–80.0723%27 Apr →
inferno13–8-0.0311%27 Apr →
inferno16–140.0316%24 Apr →
anubis13–40.0523%24 Apr →
mirage13–11-0.0020%24 Apr →
ancient13–40.0113%24 Apr →
inferno8–130.0119%19 Apr →
ancient16–140.0515%19 Apr →
inferno7–13-0.008%9 Apr →
inferno5–130.0855%5 Apr →
dust25–130.0214%5 Apr →
mirage5–13-0.0322%2 Apr →
inferno22–200.0514%1 Apr →
anubis13–70.0422%1 Apr →
anubis13–9-0.0220%1 Apr →
mirage13–110.0120%31 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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