VaC0

VaC0 — CS2 Stats

US76561198170360653[U:1:210094925]Steam profile ↗✓ No bans

4,127Tracked matches66%Win rate2020Tracked since
5,973Hours in CS10Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating20,484Top 50% of 205,416 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#74525 of 252551 tracked
FaceitLevel 4 · 934 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,484 +3,862 19 Aug – 14 Oct · 22 days played
15,00020,884peak 20,88419 Aug14 Oct
21,171Peak Premier in tracked matches
934Highest Faceit ELO seen on CSDB
24Days played since 2025-12-09

Faceit ELO

  • At peak — 934
  • Next: Level 5 at 1,051 — 117 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-05
  • Level 3 first seen 2026-09-05

Premier CS Rating

  • 400 below peak (20,884)
  • +3,814 over 30 days · improving
  • Next: Red band at 25,000 — 4,516 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,312), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate33.5%42.7%43.7%10.2% short
Shot accuracy13.8%11.3%12.0%above
Kill/death ratio1.070.991.02above
Match win rate42.4%43.9%44.7%2.3% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVaC0FACEITLevel 4 · 934 ELOSTANDINGTop 81.0% of rankedPREMIER20,484 · Pink bandPEAK ELO934csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning54
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY52–40–8Last 10052%Win rateWLLWWLLTWL

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +0.9pp headshot accuracy · −33ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 651ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 584ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim4.9
Utility5.7
Positioning5.4
Opening Duels3.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.4
Utility5.7
Mechanics2.1
Opening Duels4.3
Win Impact10.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time610ms−3ms
first ⅓ avg 613ms → last ⅓ avg 610ms
Headshot accuracy13.0%−1.4%
first ⅓ avg 14.4% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · mirage, 28 Aug →
75%Best headshot accuracy · 3–0 · mirage, 2 Oct →
445msFastest reaction time · 10–13 · office, 7 Sept →
13–2Biggest win · mirage, 30 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–3In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 80% over 5officeWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA3421–1362%0.03
dust2A159–660%0.00
ancientA127–558%0.01
infernoC125–742%-0.03
nukeD92–722%0.02
officeD60–60%-0.02
anubisB63–350%0.03
cacheS54–180%0.01
vertigo—11–0100%0.15

Across the last 100 tracked matches.

Lifetime stats

143,588Lifetime kills
1.07K/D · Top 50% of Level 4 players
7,115Matches
42.4%Match win rate
33.5%Headshot %
13.8%Shot accuracy · Top 50% of Level 4 players
16,220MVPs
2,799Hours (in match)
6,169Bombs planted
1,891Bombs defused

Most-used weapons

AK-4749,249
AWP21,259
FAMAS4,959
MP92,124
MAC-102,039

Lifetime map wins

8,508inferno
4,026dust2
3,320vertigo
3,313nuke
443train
311office
75cbble
38lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

595Matches
48%Win rate
1.07Avg K/D
76.8ADR
30%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9253%1.2715.7
Inferno5735%1.0114.3
Vertigo4643%0.9614.5
Ancient4139%0.8613.2
Anubis2966%0.9915.1
Dust22148%1.0714.4
Nuke2035%1.0514.9
Overpass1145%1.2916.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
36.8%Accuracy (enemy spotted)
39.9%Spray accuracy
59.6%Counter-strafing
10.1°Preaim
600msReaction time
43.5%T opening success
51.2%CT opening success
0.68Enemies flashed / flash
4.3%Flash assists
10.19HE damage / grenade
11.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6224% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0213%14 Oct →
mirage9–130.0319%14 Oct →
office11–13-0.0415%14 Oct →
dust213–60.0220%14 Oct →
mirage13–60.0013%14 Oct →
ancient5–13-0.025%14 Oct →
dust27–13-0.0213%13 Oct →
inferno15–15-0.066%13 Oct →
inferno13–9-0.007%13 Oct →
office5–130.0113%10 Oct →
mirage13–90.0917%10 Oct →
inferno9–3-0.107%10 Oct →
dust213–90.0118%9 Oct →
mirage13–100.029%9 Oct →
mirage4–13-0.038%5 Oct →
mirage9–130.0211%2 Oct →
office6–13-0.067%2 Oct →
vertigo13–80.1512%2 Oct →
mirage13–80.0812%2 Oct →
dust28–130.0813%2 Oct →
mirage3–00.1575%2 Oct →
cache13–9-0.0115%2 Oct →
dust216–13-0.005%2 Oct →
inferno13–11-0.0321%2 Oct →
anubis13–50.0610%1 Oct →
mirage13–70.0614%1 Oct →
mirage13–90.114%30 Sept →
office3–13-0.023%30 Sept →
anubis13–30.0520%30 Sept →
anubis16–140.055%29 Sept →
mirage13–80.016%29 Sept →
dust213–100.016%20 Sept →
ancient13–110.018%20 Sept →
ancient15–15-0.087%20 Sept →
dust213–30.057%20 Sept →
mirage16–140.028%18 Sept →
dust213–8-0.056%18 Sept →
dust213–40.0115%18 Sept →
mirage10–130.0311%18 Sept →
ancient13–70.018%18 Sept →
inferno13–90.0313%18 Sept →
mirage9–130.026%18 Sept →
ancient13–70.0517%18 Sept →
anubis8–13-0.073%18 Sept →
ancient13–90.0215%18 Sept →
inferno8–13-0.008%9 Sept →
nuke9–130.0213%8 Sept →
cache13–100.0310%8 Sept →
office10–13-0.0318%7 Sept →
office10–130.009%7 Sept →
nuke9–13-0.046%7 Sept →
mirage8–13-0.0212%6 Sept →
mirage13–90.0611%6 Sept →
mirage16–130.0016%6 Sept →
dust213–11-0.0412%6 Sept →
mirage13–10-0.015%3 Sept →
mirage13–70.0716%3 Sept →
mirage15–150.0310%3 Sept →
ancient13–110.0710%3 Sept →
nuke9–130.035%3 Sept →
anubis15–150.0911%2 Sept →
mirage15–15-0.058%2 Sept →
mirage15–150.0515%2 Sept →
nuke9–130.0316%2 Sept →
ancient10–130.063%31 Aug →
ancient6–13-0.0018%31 Aug →
inferno4–13-0.047%30 Aug →
nuke2–130.0612%30 Aug →
dust21–13-0.0714%30 Aug →
mirage13–20.0819%30 Aug →
cache13–80.0319%30 Aug →
anubis9–130.0121%30 Aug →
mirage5–13-0.0121%29 Aug →
inferno8–130.0015%28 Aug →
cache1–13-0.0319%28 Aug →
mirage13–90.1616%28 Aug →
nuke8–130.0618%28 Aug →
mirage15–15-0.0114%28 Aug →
mirage13–70.0420%26 Aug →
inferno3–90.006%26 Aug →
dust211–130.0011%26 Aug →
mirage13–40.058%26 Aug →
nuke13–9-0.0210%26 Aug →
mirage15–15-0.008%25 Aug →
cache13–100.0112%25 Aug →
dust23–130.0127%25 Aug →
mirage4–13-0.0417%25 Aug →
ancient13–10-0.0413%25 Aug →
nuke10–130.0211%25 Aug →
inferno6–13-0.0411%25 Aug →
ancient13–20.0310%25 Aug →
dust23–13-0.0426%25 Aug →
mirage13–100.1011%25 Aug →
ancient7–13-0.019%25 Aug →
mirage13–50.037%25 Aug →
dust213–100.0613%19 Aug →
mirage13–90.0518%19 Aug →
inferno13–50.0815%19 Aug →
nuke13–90.0711%19 Aug →
inferno7–9-0.1712%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.