Dulken

Dulken — CS2 Stats

SE76561198170291915[U:1:210026187]Steam profile ↗✓ No bans

2,240Tracked matches41%Win rate2020Tracked since
10,679Hours in CS35Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating17,387Purple band · top ~18.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 14 days played since 31 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,387 -508 31 Aug – 17 Sept · 13 days played
17,38721,621peak 21,62131 Aug17 Sept
21,621Peak Premier in tracked matches
1,104Highest Faceit ELO seen on CSDB
14Days played since 2026-08-31

Faceit ELO

  • At peak — 1,104
  • Next: Level 6 at 1,201 — 97 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 4,234 below peak (21,621)
  • Next: Pink band at 20,000 — 2,613 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate48.9%44.3%46.9%above
Shot accuracy15.2%11.8%13.0%above
Kill/death ratio0.951.031.080.13 short
Match win rate45.7%45.2%46.7%1.0% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDulkenPREMIER17,387 · Purple bandPEAK ELO1,104csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning69
Utility40

0–100 skill scores via Leetify.

Recent form

COLD51–46–3Last 10051%Win rateLLLLLLLTLL

Last 10 vs previous 10: −50pp win rate · −0.03 avg rating · −2.4pp headshot accuracy · −43ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Last 10

  • 0–9–1 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 549ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.2 against its own average).

Aim8.4
Utility4.0
Positioning6.9
Opening Duels4.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.9
Utility4.0
Mechanics6.4
Opening Duels4.7
Win Impact2.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time546ms+21ms
first ⅓ avg 525ms → last ⅓ avg 546ms
Headshot accuracy20.0%−2.2%
first ⅓ avg 22.3% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · ancient, 1 Sept →
34%Best headshot accuracy · 13–10 · ancient, 8 Sept →
391msFastest reaction time · 13–10 · cache, 2 Sept →
13–1Biggest win · nuke, 12 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L7Current streak
13–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 65% over 17dust2Weakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
ancientB179–853%0.03
infernoS1711–665%0.02
cacheA138–562%0.00
anubisB115–645%-0.01
mirageA95–456%0.02
dust2C83–538%0.00
nukeB84–450%0.05
vertigoC52–340%0.01
boulder—32–167%-0.01
overpass—30–30%-0.03
train—20–20%0.02
office—21–150%0.05
poseidon—10–10%-0.22
fachwerk—11–0100%0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

166,144Lifetime kills
0.95K/D
8,493Matches
45.7%Match win rate · Top 50% of Purple band
48.9%Headshot % · Top 50% of Purple band
15.2%Shot accuracy · Top 50% of Purple band
20,521MVPs
3,832Hours (in match)
8,179Bombs planted
2,315Bombs defused

Most-used weapons

AK-4759,477
AWP11,765
MP95,447
FAMAS3,167
P2502,456

Lifetime map wins

14,956inferno
10,237dust2
9,998nuke
4,997vertigo
3,095train
821office
623cbble
146lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

228Matches
52%Win rate
1.01Avg K/D
99.8ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%1.7920.0
Dust220%1.0819.0
Overpass1100%1.2222.0
Ancient10%1.2719.0
Vertigo10%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
37.2%Accuracy (enemy spotted)
42.1%Spray accuracy
78.6%Counter-strafing
8.6°Preaim
544msReaction time
51.7%T opening success
46.0%CT opening success
0.41Enemies flashed / flash
8.0%Flash assists
10.06HE damage / grenade
2.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4097 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0429%17 Sept →
mirage9–13-0.0712%17 Sept →
dust29–130.0213%16 Sept →
ancient5–13-0.0013%16 Sept →
anubis10–13-0.0222%16 Sept →
train8–13-0.032%16 Sept →
ancient3–13-0.0220%16 Sept →
nuke12–120.1027%16 Sept →
boulder9–13-0.0121%16 Sept →
poseidon1–9-0.2227%16 Sept →
mirage13–80.0022%15 Sept →
vertigo6–13-0.0629%15 Sept →
inferno13–30.0926%15 Sept →
anubis7–130.0015%15 Sept →
cache13–60.0221%15 Sept →
boulder13–70.0116%15 Sept →
cache3–13-0.0318%12 Sept →
ancient13–60.0221%12 Sept →
mirage6–13-0.0420%12 Sept →
nuke9–130.0122%12 Sept →
vertigo13–90.0820%12 Sept →
dust213–110.0322%12 Sept →
inferno9–130.0315%12 Sept →
mirage13–100.0429%12 Sept →
inferno13–11-0.0213%12 Sept →
nuke13–10.1427%12 Sept →
anubis16–140.0231%12 Sept →
dust211–130.0723%12 Sept →
ancient9–13-0.0125%11 Sept →
nuke4–13-0.0212%11 Sept →
inferno13–6-0.0423%11 Sept →
mirage13–80.1315%11 Sept →
cache11–13-0.0114%11 Sept →
overpass1–13-0.0628%11 Sept →
fachwerk13–110.0926%11 Sept →
boulder13–9-0.0214%11 Sept →
inferno16–140.0225%11 Sept →
ancient13–9-0.0215%11 Sept →
dust213–8-0.0419%11 Sept →
nuke10–130.0511%11 Sept →
anubis10–13-0.0117%11 Sept →
ancient6–130.0222%11 Sept →
inferno3–130.0729%11 Sept →
inferno5–13-0.0317%11 Sept →
train11–130.0826%11 Sept →
ancient13–100.0916%10 Sept →
dust26–13-0.0622%10 Sept →
inferno13–100.0218%10 Sept →
cache13–110.0214%10 Sept →
ancient6–13-0.0321%10 Sept →
cache13–110.0917%10 Sept →
mirage7–20.1214%10 Sept →
inferno13–8-0.0417%10 Sept →
ancient13–6-0.0115%10 Sept →
nuke13–50.0213%10 Sept →
anubis13–100.0618%10 Sept →
ancient15–150.0518%10 Sept →
cache4–13-0.0431%8 Sept →
inferno13–8-0.0614%8 Sept →
ancient13–100.0534%8 Sept →
vertigo12–12-0.0922%7 Sept →
inferno11–130.0315%6 Sept →
anubis5–13-0.0713%5 Sept →
cache8–13-0.0514%5 Sept →
mirage13–90.0323%5 Sept →
dust23–13-0.0818%5 Sept →
inferno13–90.0616%5 Sept →
ancient5–13-0.0222%5 Sept →
cache2–13-0.0228%5 Sept →
anubis13–10-0.0421%3 Sept →
office13–30.0624%3 Sept →
office6–130.0517%3 Sept →
dust23–13-0.0615%2 Sept →
vertigo13–10.1223%2 Sept →
nuke13–100.1227%2 Sept →
inferno11–130.0720%2 Sept →
cache13–10-0.0216%2 Sept →
anubis2–13-0.0413%2 Sept →
overpass8–130.0431%1 Sept →
vertigo8–130.0127%1 Sept →
cache13–2-0.0221%1 Sept →
inferno13–80.0224%1 Sept →
mirage3–13-0.0321%1 Sept →
ancient13–50.2018%1 Sept →
ancient13–30.1424%1 Sept →
inferno16–140.0922%1 Sept →
nuke13–11-0.0117%1 Sept →
mirage10–130.0227%1 Sept →
anubis13–7-0.0118%1 Sept →
cache13–8-0.0123%1 Sept →
overpass7–13-0.0623%1 Sept →
cache13–11-0.0322%31 Aug →
dust213–30.1131%31 Aug →
ancient13–90.1229%31 Aug →
anubis13–110.0125%31 Aug →
inferno13–110.0922%31 Aug →
ancient13–70.0225%31 Aug →
cache13–110.1124%31 Aug →
inferno14–160.0019%31 Aug →
anubis13–16-0.0315%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →