Groggson

Groggson — CS2 Stats

SE76561197971352662[U:1:11086934]Steam profile ↗✓ No bans

159Tracked matches45%Win rate2024Tracked since
CSDB Rating2.0 LearningPositional Player
Premier CS Rating4,522Grey band · top ~80.8% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 6 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,522 -739 27 Jun – 20 Sept · 17 days played
4,4505,850peak 5,85027 Jun20 Sept
5,850Peak Premier in tracked matches
32Days played since 2026-06-06

Premier CS Rating

  • 1,328 below peak (5,850)
  • -218 over 30 days · steady
  • -739 over 90 days
  • Next: Light Blue band at 5,000 — 478 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGroggsonPREMIER4,522 · Grey bandcsdb.gg/stats

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Performance scores

Aim21
Positioning31
Utility21

0–100 skill scores via Leetify.

Recent form

COLD37–59–4Last 10037%Win rateLLLLLWWWLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +5.0pp headshot accuracy · +14ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 656ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 661ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 654ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim2.1
Utility2.1
Positioning3.1
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 34% on CT to 9% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning3.1
Utility2.1
Mechanics2.2
Opening Duels0.4
Win Impact3.3

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time669ms−48ms
first ⅓ avg 717ms → last ⅓ avg 669ms
Headshot accuracy11.5%−2.0%
first ⅓ avg 13.5% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–6 · nuke, 8 Jul →
25%Best headshot accuracy · 5–9 · poseidon, 3 Jul →
453msFastest reaction time · 3–9 · nuke, 5 Sept →
13–1Biggest win · nuke, 18 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
2–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 60% over 5mirageWeakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
nukeA2514–1156%-0.01
infernoD217–1433%-0.05
cacheD154–1127%-0.03
ancientC145–936%-0.03
mirageD121–118%-0.05
overpassA53–260%0.01
dust2—31–233%-0.07
vertigo—21–150%0.00
anubis—11–0100%-0.04
train—10–10%-0.08
poseidon—10–10%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
30.8%Accuracy (enemy spotted)
33.3%Spray accuracy
60.0%Counter-strafing
12.9°Preaim
674msReaction time
9.2%T opening success
33.5%CT opening success
0.13Enemies flashed / flash
3.2%Flash assists
12.00HE damage / grenade
0.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9447° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4696% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1274 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0115%20 Sept →
cache6–13-0.0513%19 Sept →
cache8–13-0.114%18 Sept →
mirage3–13-0.0919%18 Sept →
ancient5–13-0.065%18 Sept →
nuke13–10.1220%18 Sept →
nuke13–60.0210%18 Sept →
inferno13–7-0.0317%18 Sept →
inferno3–9-0.1019%5 Sept →
nuke3–9-0.0115%5 Sept →
vertigo3–9-0.053%5 Sept →
overpass9–10.138%5 Sept →
inferno4–13-0.0914%4 Sept →
ancient13–8-0.0711%4 Sept →
nuke7–13-0.0815%29 Aug →
inferno10–130.039%29 Aug →
nuke13–6-0.065%29 Aug →
ancient2–13-0.0710%29 Aug →
nuke9–13-0.078%28 Aug →
inferno9–6-0.004%28 Aug →
cache15–15-0.0313%22 Aug →
ancient8–13-0.069%22 Aug →
nuke4–13-0.0515%22 Aug →
inferno13–100.0715%22 Aug →
inferno7–13-0.0616%21 Aug →
inferno16–13-0.0515%21 Aug →
mirage7–13-0.060%21 Aug →
nuke13–7-0.0016%21 Aug →
dust213–8-0.0515%21 Aug →
anubis13–4-0.0417%21 Aug →
inferno6–9-0.0410%9 Aug →
cache10–13-0.029%8 Aug →
cache13–20.117%8 Aug →
inferno12–16-0.043%7 Aug →
inferno13–1-0.0110%7 Aug →
ancient9–00.0419%7 Aug →
cache13–2-0.0113%28 Jul →
mirage13–8-0.034%28 Jul →
ancient13–6-0.0610%28 Jul →
cache13–9-0.088%27 Jul →
train12–12-0.0811%27 Jul →
nuke4–13-0.0710%26 Jul →
ancient6–13-0.0212%25 Jul →
mirage2–13-0.089%25 Jul →
nuke11–13-0.066%23 Jul →
mirage7–13-0.0419%23 Jul →
mirage5–13-0.0712%20 Jul →
mirage8–13-0.0724%20 Jul →
cache7–13-0.0710%19 Jul →
cache7–13-0.0516%19 Jul →
mirage11–13-0.098%18 Jul →
inferno14–16-0.0517%18 Jul →
ancient7–13-0.0510%18 Jul →
cache11–13-0.0522%15 Jul →
ancient13–50.0311%15 Jul →
cache12–16-0.079%15 Jul →
nuke13–30.014%15 Jul →
inferno6–13-0.0215%13 Jul →
ancient13–50.0417%13 Jul →
nuke13–9-0.0111%13 Jul →
mirage4–13-0.0520%13 Jul →
mirage7–13-0.0119%13 Jul →
ancient15–150.0011%12 Jul →
cache4–130.0311%12 Jul →
inferno11–13-0.095%12 Jul →
ancient3–13-0.048%12 Jul →
nuke9–13-0.037%12 Jul →
cache13–5-0.039%11 Jul →
dust210–13-0.0516%8 Jul →
nuke9–7-0.0122%8 Jul →
nuke9–20.2013%8 Jul →
nuke9–60.2410%8 Jul →
inferno3–90.0014%8 Jul →
inferno2–9-0.1317%8 Jul →
dust25–13-0.1013%8 Jul →
inferno13–40.0015%5 Jul →
overpass13–30.0818%5 Jul →
nuke13–8-0.0110%5 Jul →
overpass13–60.0214%5 Jul →
ancient7–13-0.0615%4 Jul →
nuke13–60.0116%4 Jul →
nuke10–13-0.065%4 Jul →
cache3–13-0.0410%4 Jul →
cache11–13-0.059%4 Jul →
mirage8–13-0.0615%3 Jul →
overpass10–13-0.049%3 Jul →
vertigo9–60.0615%3 Jul →
poseidon5–9-0.0125%3 Jul →
overpass4–9-0.129%3 Jul →
inferno1–9-0.2019%3 Jul →
nuke9–70.0321%3 Jul →
nuke11–13-0.0523%2 Jul →
nuke15–15-0.0112%2 Jul →
ancient4–13-0.089%2 Jul →
nuke13–4-0.009%2 Jul →
inferno13–7-0.0212%2 Jul →
nuke3–13-0.065%28 Jun →
inferno7–13-0.086%27 Jun →
inferno4–9-0.186%6 Jun →
nuke9–5-0.1722%6 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →