marsvin010

marsvin010 — CS2 Stats

SE76561198161297018[U:1:201031290]Steam profile ↗✓ No bans

163Tracked matches43%Win rate2025Tracked since
CSDB Rating2.4 LearningPositional Player
Premier CS Rating12,770Blue band · top ~40.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 3 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,770 +5,849 3 Jul – 18 Sept · 20 days played
6,92112,770peak 12,7703 Jul18 Sept
13,444Peak Premier in tracked matches
28Days played since 2026-07-03

Premier CS Rating

  • At peak — 12,770
  • +712 over 30 days · improving
  • +5,849 over 90 days
  • Next: Purple band at 15,000 — 2,230 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmarsvin010PREMIER12,770 · Blue bandcsdb.gg/stats

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Performance scores

Aim17
Positioning48
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY42–50–8Last 10042%Win rateLLLLWWWLWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +1.8pp headshot accuracy · −84ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 550ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 569ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim1.7
Utility3.5
Positioning4.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 54% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning4.8
Utility3.5
Mechanics1.5
Opening Duels0.1
Win Impact2.6

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time620ms−36ms
first ⅓ avg 656ms → last ⅓ avg 620ms
Headshot accuracy11.3%+3.1%
first ⅓ avg 8.2% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–0 · ancient, 7 Aug →
21%Best headshot accuracy · 3–13 · mirage, 18 Sept →
391msFastest reaction time · 3–9 · inferno, 8 Jul →
13–1Biggest win · nuke, 18 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
3–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 74% over 23mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeS2317–674%-0.02
infernoC239–1439%-0.04
ancientC197–1237%-0.02
cacheD196–1332%-0.03
mirageD61–517%-0.05
vertigo—30–30%-0.10
overpass—32–167%-0.05
dust2—20–20%-0.06
train—10–10%-0.02
anubis—10–10%-0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
27.9%Accuracy (enemy spotted)
28.0%Spray accuracy
56.8%Counter-strafing
12.4°Preaim
616msReaction time
27.7%T opening success
30.6%CT opening success
0.30Enemies flashed / flash
4.7%Flash assists
9.10HE damage / grenade
2.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4231° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.0415% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2995 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0113%18 Sept →
cache8–130.026%18 Sept →
mirage3–13-0.0421%18 Sept →
cache10–13-0.0410%18 Sept →
nuke13–1-0.006%18 Sept →
nuke13–6-0.0712%18 Sept →
inferno13–70.036%18 Sept →
inferno10–13-0.0612%29 Aug →
nuke13–6-0.0320%29 Aug →
ancient2–13-0.027%29 Aug →
ancient4–13-0.0712%23 Aug →
nuke8–130.048%23 Aug →
cache13–40.0315%23 Aug →
cache15–15-0.0610%22 Aug →
ancient8–13-0.078%22 Aug →
nuke4–13-0.096%22 Aug →
inferno13–100.025%22 Aug →
inferno13–60.044%16 Aug →
ancient13–30.0110%16 Aug →
cache12–12-0.0216%16 Aug →
train4–13-0.029%16 Aug →
inferno13–10.0215%7 Aug →
ancient9–00.1512%7 Aug →
nuke13–60.0318%6 Aug →
inferno7–13-0.048%1 Aug →
nuke11–13-0.0512%1 Aug →
ancient6–13-0.0717%1 Aug →
inferno9–13-0.0910%1 Aug →
ancient6–13-0.048%31 Jul →
cache13–11-0.0716%31 Jul →
inferno13–10-0.0511%29 Jul →
nuke13–11-0.0213%28 Jul →
cache13–8-0.0218%28 Jul →
inferno15–15-0.0510%28 Jul →
nuke11–13-0.0515%23 Jul →
mirage7–13-0.109%23 Jul →
inferno5–13-0.0612%23 Jul →
cache3–13-0.017%21 Jul →
mirage5–13-0.038%20 Jul →
ancient13–9-0.088%20 Jul →
nuke13–3-0.014%20 Jul →
cache7–13-0.138%19 Jul →
cache13–100.024%18 Jul →
inferno13–80.0117%18 Jul →
inferno6–13-0.065%18 Jul →
cache3–13-0.064%17 Jul →
ancient10–13-0.0615%17 Jul →
inferno13–30.006%17 Jul →
nuke13–10-0.0812%17 Jul →
anubis1–13-0.130%16 Jul →
ancient13–10-0.014%16 Jul →
ancient13–9-0.005%16 Jul →
ancient13–5-0.049%15 Jul →
cache12–16-0.0110%15 Jul →
inferno5–13-0.015%15 Jul →
cache8–13-0.0214%15 Jul →
nuke13–7-0.0410%15 Jul →
inferno6–13-0.0510%13 Jul →
ancient13–50.018%13 Jul →
mirage4–13-0.030%13 Jul →
mirage7–13-0.066%13 Jul →
ancient7–13-0.0720%13 Jul →
vertigo3–13-0.048%13 Jul →
ancient15–150.0311%12 Jul →
cache4–13-0.082%12 Jul →
inferno11–13-0.025%12 Jul →
ancient3–13-0.016%12 Jul →
nuke13–80.0414%12 Jul →
nuke13–8-0.022%12 Jul →
cache13–5-0.034%11 Jul →
inferno12–16-0.0510%11 Jul →
dust210–13-0.055%8 Jul →
nuke9–70.058%8 Jul →
nuke9–20.066%8 Jul →
nuke9–6-0.148%8 Jul →
inferno3–9-0.200%8 Jul →
inferno2–9-0.153%8 Jul →
dust25–13-0.0712%8 Jul →
vertigo12–12-0.0513%7 Jul →
cache13–6-0.017%7 Jul →
nuke12–12-0.068%7 Jul →
mirage9–2-0.0513%7 Jul →
nuke9–30.0316%7 Jul →
inferno9–4-0.0411%7 Jul →
cache12–12-0.0315%6 Jul →
inferno7–13-0.0612%6 Jul →
nuke13–6-0.053%6 Jul →
inferno13–40.0611%5 Jul →
overpass13–3-0.025%5 Jul →
inferno15–15-0.0514%5 Jul →
nuke13–80.1011%5 Jul →
overpass13–6-0.0214%5 Jul →
ancient7–13-0.045%4 Jul →
nuke13–6-0.0310%4 Jul →
nuke10–13-0.098%4 Jul →
cache3–13-0.072%4 Jul →
cache11–13-0.0610%4 Jul →
vertigo3–9-0.220%4 Jul →
overpass2–9-0.138%4 Jul →
ancient4–13-0.055%3 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →