Buurny

Buurny — CS2 Stats

SE76561198401402271[U:1:441136543]Steam profile ↗✓ No bans

541Tracked matches43%Win rate2020Tracked since
1,556Hours in CS
CSDB Rating6.7 SolidPositional Player
Premier CS Rating20,129Top 50% of 197,133 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#75712 of 243725 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 1 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,129 +130 5 Aug – 22 Sept · 26 days played
19,87821,878peak 21,8785 Aug22 Sept
21,961Peak Premier in tracked matches
37Days played since 2026-08-01

Premier CS Rating

  • 1,749 below peak (21,878)
  • +251 over 30 days · steady
  • Next: Red band at 25,000 — 4,871 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches14——
Win rate21%——
K/D1.23——
Headshot %44%——

Measured 16 Sep 2026 → 25 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate52.1%46.9%49.2%above
Shot accuracy14.2%13.0%13.3%above
Kill/death ratio1.111.081.12meets
Match win rate41.6%46.7%48.5%6.9% short

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBuurnyPREMIER20,129 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY41–51–8Last 10041%Win rateWLLWWLLLWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · −4.8pp headshot accuracy · −67ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 556ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 548ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.6
Utility4.5
Positioning6.3
Opening Duels5.0
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.3
Utility4.5
Mechanics8.1
Opening Duels6.0
Win Impact2.6

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time596ms−37ms
first ⅓ avg 634ms → last ⅓ avg 596ms
Headshot accuracy23.9%+3.2%
first ⅓ avg 20.6% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 8–0 · nuke, 18 Aug →
63%Best headshot accuracy · 3–13 · nuke, 11 Sept →
336msFastest reaction time · 2–6 · mirage, 20 Aug →
13–0Biggest win · train, 12 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–3In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 67% over 6dust2Weakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageD298–2128%-0.00
cacheB157–847%-0.01
nukeC146–843%0.03
infernoA127–558%-0.00
dust2D113–827%0.01
trainC73–443%0.07
ancientS64–267%-0.01
vertigo—21–150%0.02
anubis—21–150%0.04
fachwerk—11–0100%0.10
overpass—10–10%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,510Lifetime kills
1.11K/D · Top 50% of Pink band
3,088Matches
41.6%Match win rate
52.1%Headshot % · Top 50% of Pink band
14.2%Shot accuracy · Top 50% of Pink band
8,332MVPs
1,556Hours (in match)
3,567Bombs planted
791Bombs defused

Most-used weapons

Lifetime map wins

3,794dust2
3,639inferno
1,923nuke
1,022train
520cbble
221vertigo
92shorttrain
58office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

72Matches
51%Win rate
1.13Avg K/D
78.0ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3040%1.2417.7
Nuke729%1.0115.9
Cache757%0.9115.6
Dust2757%1.3119.6
Inferno683%0.9915.3
Vertigo540%1.1615.6
Anubis580%0.8212.8
Ancient475%1.0819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
35.2%Accuracy (enemy spotted)
43.1%Spray accuracy
86.6%Counter-strafing
9.4°Preaim
589msReaction time
53.7%T opening success
54.5%CT opening success
0.51Enemies flashed / flash
3.5%Flash assists
6.74HE damage / grenade
11.88Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–2-0.0525%22 Sept →
cache9–13-0.0217%22 Sept →
mirage9–130.0033%22 Sept →
dust213–30.0827%15 Sept →
inferno13–60.0524%15 Sept →
mirage3–130.0231%15 Sept →
mirage3–13-0.0711%14 Sept →
mirage8–13-0.0316%14 Sept →
mirage13–70.0921%14 Sept →
inferno13–90.0626%14 Sept →
nuke9–13-0.0211%13 Sept →
nuke15–150.0354%12 Sept →
nuke10–130.0229%12 Sept →
mirage10–1-0.0419%12 Sept →
mirage7–13-0.0118%12 Sept →
cache8–130.0124%11 Sept →
inferno15–150.0121%11 Sept →
nuke3–13-0.1163%11 Sept →
vertigo7–130.0419%11 Sept →
nuke11–13-0.0320%9 Sept →
mirage13–6-0.083%9 Sept →
mirage11–13-0.0120%8 Sept →
nuke16–14-0.0228%8 Sept →
inferno7–13-0.0335%8 Sept →
nuke12–16-0.0516%7 Sept →
fachwerk13–60.1025%6 Sept →
dust23–13-0.0424%6 Sept →
ancient13–11-0.0024%6 Sept →
dust213–90.0140%6 Sept →
inferno13–11-0.0216%2 Sept →
nuke13–80.0519%2 Sept →
mirage13–7-0.0222%2 Sept →
mirage7–13-0.069%1 Sept →
ancient10–130.0432%31 Aug →
mirage16–130.0525%31 Aug →
cache10–13-0.0515%30 Aug →
mirage2–13-0.0519%29 Aug →
mirage7–13-0.0316%27 Aug →
cache13–11-0.0321%27 Aug →
mirage13–90.0625%26 Aug →
cache13–10-0.0023%25 Aug →
nuke13–11-0.0135%25 Aug →
cache13–1-0.0033%25 Aug →
cache15–150.0221%24 Aug →
cache13–16-0.0024%23 Aug →
inferno13–40.0111%22 Aug →
inferno8–13-0.0118%22 Aug →
nuke10–130.0920%22 Aug →
mirage6–13-0.0220%22 Aug →
nuke13–70.1433%21 Aug →
dust213–8-0.0519%21 Aug →
anubis13–40.0419%21 Aug →
inferno13–60.0130%20 Aug →
mirage12–120.1537%20 Aug →
mirage2–6-0.0436%20 Aug →
cache4–13-0.0323%19 Aug →
mirage12–120.0334%19 Aug →
mirage9–13-0.0316%18 Aug →
cache1–9-0.0722%18 Aug →
nuke8–00.2021%18 Aug →
train7–13-0.0418%18 Aug →
cache7–130.0022%17 Aug →
cache13–80.0813%16 Aug →
mirage15–15-0.0224%15 Aug →
ancient6–13-0.0320%15 Aug →
mirage8–130.0334%15 Aug →
inferno1–13-0.058%15 Aug →
cache13–90.0124%15 Aug →
mirage10–13-0.0217%14 Aug →
mirage13–50.0533%14 Aug →
dust212–120.0321%14 Aug →
train7–130.0417%13 Aug →
vertigo13–7-0.0023%13 Aug →
anubis12–160.057%13 Aug →
inferno13–5-0.0113%13 Aug →
dust212–12-0.0020%13 Aug →
train13–110.1026%12 Aug →
train13–00.1837%12 Aug →
train13–40.0926%12 Aug →
train5–130.0819%12 Aug →
inferno13–80.0311%11 Aug →
mirage2–70.0718%11 Aug →
cache16–130.0115%11 Aug →
dust29–130.014%11 Aug →
dust28–13-0.0139%11 Aug →
mirage11–13-0.0314%10 Aug →
ancient13–5-0.0315%10 Aug →
nuke13–60.0125%6 Aug →
ancient13–7-0.0017%5 Aug →
mirage3–13-0.0119%5 Aug →
dust29–130.0126%5 Aug →
cache13–10-0.0119%5 Aug →
ancient13–100.0019%5 Aug →
overpass12–16-0.0621%5 Aug →
train8–130.0326%5 Aug →
dust24–130.0224%5 Aug →
mirage8–13-0.0225%5 Aug →
dust27–130.0119%3 Aug →
nuke5–130.1127%1 Aug →
inferno6–13-0.0616%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →