Nelly

Nelly — CS2 Stats

US76561198169164446[U:1:208898718]Steam profile ↗✓ No bans

1,208Tracked matches35%Win rate2020Tracked since
5,951Hours in CS32Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (48 days ago). Ranks are recorded once per day this page is viewed.

+19Tracked matches · now 1,208
−7.7ppWin rate · 42.3% → 34.6%

Rating over time

Premier CS Rating: 24,578 +273 22 Jun – 29 Jun · 3 days played
24,30524,690peak 24,69022 Jun29 Jun
24,690Peak Premier in tracked matches
44Days played since 2026-06-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim88
Positioning63
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY35–55–10Last 10035%Win rateTWLWLLWWWL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · +3.8pp headshot accuracy · −61ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 567ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 556ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.8
Utility3.9
Positioning6.3
Opening Duels5.5
Clutch5.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 85% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 74% on T to 50% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.3
Utility3.9
Mechanics9.7
Opening Duels7.5
Win Impact0.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time608ms−11ms
first ⅓ avg 620ms → last ⅓ avg 608ms
Headshot accuracy27.4%−2.7%
first ⅓ avg 30.1% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · cache, 5 Jul →
54%Best headshot accuracy · 8–13 · nuke, 6 Jul →
453msFastest reaction time · 0–13 · inferno, 27 Aug →
13–2Biggest win · cache, 5 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 50% over 6nukeWeakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
cacheB2512–1348%0.04
infernoD186–1233%0.02
mirageC156–940%0.02
dust2D124–833%-0.00
nukeD121–118%-0.00
ancientB63–350%0.03
anubisD62–433%0.03
overpass—20–20%-0.01
office—10–10%-0.02
train—10–10%-0.03
vertigo—11–0100%0.05
boulder—10–10%0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,000Lifetime kills
1.02K/D · Top 50% of tracked players
7,188Matches
45.2%Match win rate · Top 50% of tracked players
45.4%Headshot % · Top 50% of tracked players
15.6%Shot accuracy · Top 25% of tracked players
16,882MVPs
2,719Hours (in match)
2,809Bombs planted
1,339Bombs defused

Most-used weapons

AK-4733,974
AWP24,407
SSG 085,557
UMP-452,314
Tec-92,180
SG 5532,128

Lifetime map wins

14,055dust2
4,868inferno
4,795nuke
2,887train
2,841vertigo
847cbble
442office
323lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

129Matches
57%Win rate
1.18Avg K/D
82.2ADR
53%Headshot %

Clutches & streaks

45%1v1 clutch win
44%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1850%1.0214.5
Ancient743%1.3117.9
Dust2560%0.9814.4
Vertigo333%0.9215.0
Anubis250%2.0918.0
Nuke250%1.1617.0
Overpass2100%1.7021.0
Cache1100%0.7417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
34.2%Accuracy (enemy spotted)
34.6%Spray accuracy
93.6%Counter-strafing
7.8°Preaim
598msReaction time
74.3%T opening success
50.1%CT opening success
0.55Enemies flashed / flash
15.8%Flash assists
10.43HE damage / grenade
1.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.6799 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient15–150.0812%20 Oct →
dust213–5-0.0344%16 Oct →
cache11–130.0733%16 Oct →
mirage13–110.0213%16 Oct →
anubis9–130.0226%12 Oct →
dust24–13-0.0230%12 Oct →
mirage13–50.1330%9 Oct →
anubis13–50.0552%9 Oct →
cache13–3-0.0513%8 Oct →
mirage10–130.0429%5 Oct →
office10–13-0.0221%27 Sept →
mirage4–130.0121%27 Sept →
mirage5–130.0824%25 Sept →
dust210–13-0.0236%24 Sept →
mirage3–130.0135%24 Sept →
nuke2–6-0.0527%24 Sept →
cache5–13-0.0118%17 Sept →
anubis13–100.0915%17 Sept →
inferno0–13-0.0115%27 Aug →
train3–13-0.0332%25 Aug →
mirage4–13-0.0528%21 Aug →
dust213–11-0.0035%21 Aug →
mirage14–160.0532%20 Aug →
mirage12–120.0315%20 Aug →
nuke4–13-0.0226%15 Aug →
mirage13–10-0.0120%13 Aug →
dust212–12-0.0728%12 Aug →
nuke12–12-0.0735%12 Aug →
dust25–13-0.0326%9 Aug →
inferno13–8-0.0143%9 Aug →
mirage13–7-0.0620%9 Aug →
vertigo13–110.0542%9 Aug →
overpass10–13-0.0129%31 Jul →
mirage9–13-0.0119%30 Jul →
mirage13–50.0518%28 Jul →
mirage13–40.0419%28 Jul →
mirage9–13-0.0435%27 Jul →
dust213–80.0526%27 Jul →
dust213–30.1234%27 Jul →
ancient4–130.0228%21 Jul →
ancient13–100.0522%21 Jul →
ancient9–13-0.0027%21 Jul →
anubis12–120.0118%18 Jul →
anubis9–130.0220%14 Jul →
nuke7–130.0326%11 Jul →
nuke13–80.0329%10 Jul →
nuke9–13-0.0424%10 Jul →
boulder6–130.1330%9 Jul →
nuke12–120.0543%9 Jul →
nuke10–130.0136%8 Jul →
nuke7–130.0136%7 Jul →
nuke7–130.0829%7 Jul →
nuke8–130.0054%6 Jul →
nuke10–13-0.0435%6 Jul →
cache5–130.0327%6 Jul →
cache13–30.0736%6 Jul →
cache13–70.1324%5 Jul →
cache6–130.0429%5 Jul →
cache13–80.1439%5 Jul →
cache13–80.0433%5 Jul →
cache13–20.1532%5 Jul →
cache13–90.0523%4 Jul →
cache6–130.0226%4 Jul →
cache13–30.1229%4 Jul →
cache12–12-0.0430%3 Jul →
cache13–80.0136%3 Jul →
cache12–120.0532%3 Jul →
cache12–120.0334%3 Jul →
cache9–13-0.0227%2 Jul →
cache9–130.0022%2 Jul →
cache13–100.0825%2 Jul →
cache13–5-0.0420%30 Jun →
cache6–13-0.0535%30 Jun →
cache1–130.0421%30 Jun →
dust28–130.0232%29 Jun →
inferno13–70.1030%26 Jun →
inferno7–130.1024%26 Jun →
inferno11–130.0932%25 Jun →
inferno9–13-0.0240%25 Jun →
inferno13–10-0.0218%24 Jun →
inferno12–120.1032%24 Jun →
inferno4–130.0645%24 Jun →
inferno6–13-0.0417%23 Jun →
inferno4–130.0436%23 Jun →
ancient16–130.0219%23 Jun →
inferno2–13-0.0424%23 Jun →
inferno13–60.0544%23 Jun →
inferno4–130.0145%23 Jun →
inferno13–100.0338%22 Jun →
inferno7–13-0.0527%22 Jun →
inferno13–10-0.0225%22 Jun →
overpass5–13-0.0137%22 Jun →
dust25–130.0545%22 Jun →
dust28–13-0.0132%22 Jun →
cache13–4-0.0035%22 Jun →
ancient13–110.0033%19 Jun →
inferno7–13-0.0013%19 Jun →
cache5–130.0731%19 Jun →
dust29–13-0.0530%19 Jun →
anubis5–130.0123%18 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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