Razzer

Razzer — CS2 Stats

DE76561198167307212[U:1:207041484]Steam profile ↗✓ No bans

1,546Tracked matches55%Win rate2020Tracked since
5,383Hours in CS13Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+24Tracked matches · now 1,546
+1.6ppWin rate · 53.6% → 55.2%

Rating over time

Premier CS Rating: 25,549 +1,681 28 Jun – 6 Jul · 4 days played
23,86825,549peak 25,54928 Jun6 Jul
25,549Peak Premier in tracked matches
41Days played since 2026-06-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches40——
Win rate70%——
K/D1.25——
Headshot %47%——

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim75
Positioning75
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLWWWWWTLLW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −2.0pp headshot accuracy · +10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 566ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 541ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.5
Utility3.8
Positioning7.5
Opening Duels6.7
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 74% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 55% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning7.5
Utility3.8
Mechanics4.4
Opening Duels8.2
Win Impact6.7

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time532ms−66ms
first ⅓ avg 598ms → last ⅓ avg 532ms
Headshot accuracy23.3%+3.6%
first ⅓ avg 19.7% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · cache, 23 Sept →
50%Best headshot accuracy · 13–1 · cache, 4 Sept →
398msFastest reaction time · 8–13 · train, 12 Sept →
13–1Biggest win · ancient, 6 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 67% over 6trainWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB2713–1448%0.02
dust2B189–950%-0.01
nukeA116–555%0.01
mirageA95–456%-0.02
trainD71–614%0.00
ancientD72–529%0.02
infernoS64–267%-0.00
vertigo—43–175%0.05
overpass—42–250%0.01
fachwerk—21–150%0.01
office—10–10%-0.04
anubis—11–0100%-0.03
shelter—11–0100%0.04
boulder—11–0100%0.06
warden—10–10%-0.03

Across the last 100 tracked matches.

Lifetime stats

182,871Lifetime kills
0.95K/D
9,307Matches
42.0%Match win rate
45.3%Headshot % · Top 50% of tracked players
14.1%Shot accuracy · Top 50% of tracked players
21,083MVPs
3,499Hours (in match)
7,335Bombs planted
2,447Bombs defused

Most-used weapons

AK-4757,601
AWP27,234
SSG 084,361
MAC-102,562
SG 5532,449
Knife2,371

Lifetime map wins

8,910dust2
8,537inferno
6,102cbble
2,625vertigo
2,613nuke
2,176train
623lake
523safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,299Matches
52%Win rate
1.01Avg K/D
69.4ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
22%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6348%1.1914.2
Dust26053%1.1113.6
Ancient4745%0.9913.2
Nuke2857%0.9813.4
Inferno2339%0.8912.4
Cache2075%1.0113.6
Anubis1675%1.1413.8
Vertigo1164%1.1213.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
30.9%Accuracy (enemy spotted)
38.3%Spray accuracy
70.0%Counter-strafing
7.9°Preaim
525msReaction time
71.0%T opening success
55.4%CT opening success
0.44Enemies flashed / flash
4.7%Flash assists
9.99HE damage / grenade
3.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4357 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0314%12 Oct →
cache13–20.0228%8 Oct →
dust213–110.0321%8 Oct →
cache13–80.0626%4 Oct →
dust213–40.0518%4 Oct →
cache13–100.1029%4 Oct →
dust212–120.0318%30 Sept →
nuke10–130.0628%30 Sept →
cache6–130.0220%30 Sept →
inferno13–40.0512%30 Sept →
nuke13–70.0924%30 Sept →
mirage13–60.0423%25 Sept →
cache7–13-0.0116%25 Sept →
dust216–130.0521%23 Sept →
cache13–50.1221%23 Sept →
inferno13–50.0022%15 Sept →
train13–110.0231%12 Sept →
office4–13-0.0430%12 Sept →
train8–13-0.0427%12 Sept →
train8–13-0.0620%12 Sept →
train6–13-0.0021%12 Sept →
train6–130.1023%12 Sept →
train9–130.0127%12 Sept →
ancient9–130.0917%11 Sept →
cache13–30.0123%8 Sept →
ancient13–10.0432%6 Sept →
dust22–130.0326%6 Sept →
cache13–90.0231%6 Sept →
cache13–10.0850%4 Sept →
ancient14–160.0219%1 Sept →
mirage15–15-0.0117%26 Aug →
ancient16–140.0824%26 Aug →
anubis13–8-0.0314%25 Aug →
fachwerk2–130.0623%25 Aug →
cache5–13-0.0516%25 Aug →
cache5–13-0.068%25 Aug →
mirage13–7-0.0419%25 Aug →
dust213–60.0427%25 Aug →
dust27–13-0.0730%24 Aug →
cache13–40.0539%24 Aug →
cache13–60.0920%24 Aug →
dust213–40.0722%23 Aug →
dust212–120.0024%9 Aug →
vertigo13–40.0819%9 Aug →
dust217–19-0.0313%9 Aug →
vertigo13–6-0.0215%9 Aug →
nuke4–13-0.0829%9 Aug →
cache13–70.0429%3 Aug →
cache9–130.0423%28 Jul →
cache5–130.0120%28 Jul →
overpass13–100.1232%24 Jul →
dust28–13-0.0318%24 Jul →
mirage3–13-0.0423%24 Jul →
vertigo13–60.0924%24 Jul →
ancient9–13-0.0718%22 Jul →
nuke13–6-0.0115%19 Jul →
mirage9–13-0.0919%16 Jul →
nuke12–12-0.0420%16 Jul →
dust211–13-0.0920%16 Jul →
ancient10–130.0225%16 Jul →
cache10–130.0412%14 Jul →
shelter13–20.0418%11 Jul →
fachwerk13–8-0.0538%11 Jul →
boulder13–110.0616%11 Jul →
inferno10–13-0.0613%9 Jul →
nuke13–6-0.0315%9 Jul →
cache13–20.0220%6 Jul →
inferno13–70.0121%6 Jul →
inferno16–14-0.0219%6 Jul →
nuke13–10.1212%6 Jul →
overpass14–16-0.0332%6 Jul →
dust213–11-0.0321%6 Jul →
overpass13–9-0.0218%5 Jul →
overpass11–13-0.0121%5 Jul →
warden0–13-0.0329%5 Jul →
train1–13-0.0125%4 Jul →
cache2–13-0.0427%1 Jul →
nuke5–13-0.0521%30 Jun →
dust213–11-0.1212%30 Jun →
nuke11–130.0213%29 Jun →
mirage13–8-0.0622%29 Jun →
ancient9–13-0.0521%29 Jun →
dust216–14-0.069%29 Jun →
nuke13–5-0.0514%28 Jun →
inferno9–130.0120%28 Jun →
mirage4–13-0.0127%28 Jun →
mirage13–110.0226%28 Jun →
mirage13–11-0.0212%26 Jun →
vertigo9–130.0413%26 Jun →
cache8–13-0.0329%26 Jun →
dust213–8-0.0717%17 Jun →
nuke13–30.0430%17 Jun →
dust28–13-0.055%16 Jun →
dust210–130.0626%13 Jun →
cache13–90.1120%10 Jun →
cache10–130.0218%6 Jun →
cache13–50.0726%6 Jun →
cache12–12-0.0118%6 Jun →
cache9–13-0.0017%4 Jun →
cache10–13-0.0312%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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