ErrorzZz

ErrorzZz — CS2 Stats

FI76561198166877931[U:1:206612203]Steam profile ↗✓ No bans

1,556Tracked matches50%Win rate2020Tracked since
6,554Hours in CS
CSDB Rating7.3 StrongSupport
Premier CS Rating26,714Top 5% of 213,399 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8099 of 259978 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,556 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,714 +3,393 2 Jun – 22 Sept · 7 days played
23,32126,714peak 26,7142 Jun22 Sept
Faceit ELO: 2,852 +0 3 Sept – 22 Sept · 3 observations
2,8522,852peak 2,8523 Sept22 Sept
27,137Peak Premier in tracked matches
2,852Highest Faceit ELO seen on CSDB
21Days played since 2026-02-16

Faceit ELO

  • At peak — 2,852
  • Next: 3,000 ELO at 3,000 — 148 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-03
  • Level 10 first seen 2026-09-03

Premier CS Rating

  • At peak — 26,714
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 3,286 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate47.8%49.3%50.9%3.1% short
Shot accuracy19.8%13.4%11.8%above
Kill/death ratio1.251.121.18above
Match win rate50.5%48.5%51.9%1.4% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGErrorzZzPREMIER26,714 · Red bandPEAK ELO2,852csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning66
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY58–42Last 10058%Win rateWLLWWWLLLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −3.8pp headshot accuracy · +45ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 614ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 614ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim8.4
Utility6.9
Positioning6.6
Opening Duels5.8
Clutch4.2

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 60% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.6
Utility6.9
Mechanics6.8
Opening Duels5.2
Win Impact5.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time568ms−19ms
first ⅓ avg 587ms → last ⅓ avg 568ms
Headshot accuracy16.7%−2.5%
first ⅓ avg 19.3% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–1 · inferno, 12 Mar →
46%Best headshot accuracy · 2–13 · inferno, 12 Mar →
422msFastest reaction time · 4–9 · overpass, 27 Mar →
13–2Biggest win · dust2, 15 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 75% over 20mirageWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
nukeS2015–575%0.04
infernoA2012–860%0.03
mirageC166–1038%0.01
dust2C146–843%0.01
ancientC104–640%0.05
cacheS86–275%0.02
overpassS86–275%0.02
anubis—21–150%0.03
office—11–0100%-0.06
poseidon—11–0100%0.20

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

345,295Lifetime kills
1.25K/D · Top 50% of Red band
11,584Matches
50.5%Match win rate · Top 50% of Red band
47.8%Headshot %
19.8%Shot accuracy · Top 5% of Red band
50,137MVPs
6,554Hours (in match)
17,121Bombs planted
10,159Bombs defused

Most-used weapons

AK-47130,160
AWP49,504
Glock-1813,147
P2505,914
Knife4,987
Tec-94,940

Lifetime map wins

22,925inferno
14,668dust2
14,192train
14,001nuke
5,022cbble
2,670vertigo
344lake
304bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,955Matches
53%Win rate
1.21Avg K/D
82.3ADR
42%Headshot %

Clutches & streaks

41%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6349%1.5217.3
Ancient6351%1.3117.2
Nuke6161%1.3117.9
Inferno5562%1.3417.4
Dust25452%1.0416.5
Train1968%0.9914.8
Anubis1669%1.1817.3
Overpass1258%2.1421.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
41.7%Accuracy (enemy spotted)
44.0%Spray accuracy
80.4%Counter-strafing
9.1°Preaim
568msReaction time
59.9%T opening success
42.1%CT opening success
0.64Enemies flashed / flash
16.8%Flash assists
11.40HE damage / grenade
9.50Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–9-0.0412%27 Aug →
ancient6–130.0816%22 Aug →
dust28–130.0816%22 Aug →
nuke6–10.058%22 Aug →
cache13–3-0.0017%22 Aug →
mirage13–10-0.0310%22 Aug →
dust25–13-0.1113%22 Aug →
inferno4–130.0110%22 Aug →
cache10–130.0816%22 Aug →
nuke13–90.1625%22 Aug →
inferno13–80.0430%22 Aug →
ancient4–130.0222%22 Aug →
nuke8–13-0.0210%22 Aug →
mirage2–13-0.0729%22 Aug →
inferno3–13-0.1012%21 Aug →
cache13–90.0314%21 Aug →
nuke13–80.0515%15 Aug →
dust213–20.1619%15 Aug →
nuke10–130.0013%11 Aug →
nuke16–120.1119%11 Aug →
cache13–80.0221%11 Aug →
nuke11–130.0428%11 Aug →
inferno5–130.0123%11 Aug →
cache13–80.0914%11 Aug →
ancient4–130.0918%11 Aug →
nuke13–110.1417%11 Aug →
mirage13–160.0118%11 Aug →
dust210–130.0310%10 Aug →
cache16–140.0217%10 Aug →
inferno13–100.129%10 Aug →
nuke13–60.0811%10 Aug →
mirage11–130.0326%10 Aug →
cache1–13-0.0613%10 Aug →
ancient13–50.1516%10 Aug →
inferno16–130.0312%10 Aug →
dust27–13-0.047%12 Jul →
anubis13–7-0.0112%12 Jul →
inferno13–80.0918%12 Jul →
cache13–10-0.0214%7 Jul →
dust213–110.0217%7 Jul →
mirage11–130.0129%2 Jul →
overpass13–30.0630%2 Jun →
nuke13–90.0420%2 Jun →
overpass4–9-0.1129%27 Mar →
overpass7–10.0114%27 Mar →
overpass9–20.1114%27 Mar →
inferno6–9-0.0629%27 Mar →
dust213–80.0214%13 Mar →
nuke13–70.0119%13 Mar →
office13–7-0.0613%12 Mar →
dust25–13-0.055%12 Mar →
poseidon9–10.2036%12 Mar →
nuke9–6-0.029%12 Mar →
inferno9–6-0.1413%12 Mar →
inferno9–20.1224%12 Mar →
inferno9–10.2219%12 Mar →
inferno2–130.0146%12 Mar →
mirage13–70.0515%12 Mar →
nuke14–16-0.0510%12 Mar →
overpass13–40.0613%12 Mar →
mirage11–130.0212%12 Mar →
inferno7–130.0418%11 Mar →
ancient13–50.0111%11 Mar →
inferno13–70.0814%11 Mar →
ancient7–13-0.0021%11 Mar →
nuke6–130.1022%10 Mar →
inferno13–110.0625%9 Mar →
inferno6–13-0.0227%9 Mar →
mirage13–16-0.0219%9 Mar →
mirage9–13-0.0121%9 Mar →
ancient13–9-0.0122%9 Mar →
nuke13–110.0316%7 Mar →
ancient5–130.0123%7 Mar →
nuke13–50.0724%7 Mar →
dust213–110.0118%6 Mar →
ancient5–130.1018%6 Mar →
anubis5–70.0728%6 Mar →
overpass13–70.0214%6 Mar →
inferno13–40.019%6 Mar →
ancient13–80.0418%6 Mar →
mirage13–50.0717%6 Mar →
dust213–160.0226%6 Mar →
nuke13–10-0.0214%6 Mar →
inferno13–7-0.0123%6 Mar →
mirage13–60.1421%18 Feb →
mirage13–30.0611%18 Feb →
nuke13–110.1215%17 Feb →
nuke19–170.0217%17 Feb →
mirage8–130.0136%17 Feb →
mirage13–40.0020%17 Feb →
dust219–22-0.0413%16 Feb →
inferno9–130.0233%16 Feb →
overpass25–220.0112%16 Feb →
inferno13–9-0.0025%16 Feb →
dust213–90.0521%16 Feb →
overpass9–130.0110%16 Feb →
dust213–90.0016%16 Feb →
mirage9–13-0.0328%16 Feb →
mirage2–13-0.059%16 Feb →
dust24–13-0.0514%16 Feb →

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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