im shit

im shit — CS2 Stats

AU76561198166448007[U:1:206182279]Steam profile ↗✓ No bans

1,127Tracked matches43%Win rate2020Tracked since
3,951Hours in CS2Hrs last 2 wks
CSDB Rating6.8 SolidSupport
Premier CS Rating28,363Top 5% of 210,367 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2154 of 257425 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,363 +3,245 7 Jun – 11 Oct · 41 days played
22,92029,255peak 29,2557 Jun11 Oct
29,411Peak Premier in tracked matches
44Days played since 2026-06-07

Premier CS Rating

  • 892 below peak (29,255)
  • -528 over 30 days · declining
  • +1,799 over 90 days
  • Next: Gold band at 30,000 — 1,637 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2921+8
Win rate45%38%+7pp
K/D0.810.97−0.16
Headshot %58%55%+3pp

Measured 26 Sep 2026 → 25 Oct 2026; previous 29 Aug 2026 → 26 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate46.2%49.3%50.8%4.5% short
Shot accuracy16.8%13.4%11.8%above
Kill/death ratio1.141.121.180.04 short
Match win rate49.4%48.5%51.9%2.5% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGim shitPREMIER28,363 · Red bandcsdb.gg/stats

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Performance scores

Aim81
Positioning63
Utility70

0–100 skill scores via Leetify.

Recent form

COLD51–43–6Last 10051%Win rateWLLLLLLWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.1pp headshot accuracy · −85ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 553ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 511ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim8.1
Utility7.0
Positioning6.3
Opening Duels4.4
Clutch1.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.86 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.3
Utility7.0
Mechanics7.3
Opening Duels3.5
Win Impact2.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time542ms−14ms
first ⅓ avg 556ms → last ⅓ avg 542ms
Headshot accuracy20.5%−2.0%
first ⅓ avg 22.5% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–3 · nuke, 1 Aug →
50%Best headshot accuracy · 3–0 · inferno, 30 Sept →
94msFastest reaction time · 3–13 · mirage, 7 Oct →
13–1Biggest win · ancient, 3 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 63% over 19mirageWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB2714–1352%-0.00
ancientB2111–1052%0.01
cacheA1912–763%0.02
mirageC167–944%-0.01
nukeA74–357%0.02
dust2—41–325%0.03
overpass—31–233%-0.00
anubis—20–20%0.03
boulder—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,032Lifetime kills
1.14K/D · Top 50% of Red band
4,556Matches
49.4%Match win rate · Top 50% of Red band
46.2%Headshot %
16.8%Shot accuracy · Top 25% of Red band
14,190MVPs
2,546Hours (in match)
5,180Bombs planted
1,512Bombs defused

Most-used weapons

AK-4740,587
AWP13,402
P2502,401
Knife1,342

Lifetime map wins

9,995inferno
4,970dust2
2,691train
2,496cbble
2,286nuke
720vertigo
46lake
17safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

807Matches
57%Win rate
1.30Avg K/D
80.6ADR
44%Headshot %

Clutches & streaks

25%1v1 clutch win
50%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.8611.0
Dust210%1.4423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
35.3%Accuracy (enemy spotted)
38.3%Spray accuracy
83.0%Counter-strafing
8.9°Preaim
544msReaction time
40.4%T opening success
47.3%CT opening success
0.86Enemies flashed / flash
11.7%Flash assists
10.30HE damage / grenade
10.08Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–90.0227%11 Oct →
inferno2–13-0.0435%11 Oct →
ancient11–130.0230%10 Oct →
inferno6–13-0.0311%10 Oct →
dust210–130.0323%8 Oct →
mirage3–13-0.140%7 Oct →
inferno2–13-0.0321%3 Oct →
ancient13–10.0728%3 Oct →
ancient13–100.0221%1 Oct →
cache5–13-0.0118%1 Oct →
cache13–30.0422%1 Oct →
inferno3–0-0.0450%30 Sept →
dust26–130.0515%30 Sept →
mirage10–130.0114%30 Sept →
dust211–130.0015%29 Sept →
ancient13–8-0.0114%21 Sept →
cache13–8-0.0321%20 Sept →
nuke15–150.0922%7 Sept →
ancient13–110.0628%7 Sept →
cache1–13-0.085%7 Sept →
mirage4–13-0.0911%2 Sept →
ancient15–150.0213%2 Sept →
mirage10–50.0330%31 Aug →
ancient16–13-0.0332%31 Aug →
mirage8–130.0019%30 Aug →
inferno2–13-0.0321%30 Aug →
cache13–7-0.0314%29 Aug →
ancient7–13-0.0215%29 Aug →
cache13–50.1029%29 Aug →
mirage14–160.0425%22 Aug →
inferno0–2-0.030%22 Aug →
mirage15–15-0.0120%15 Aug →
cache6–13-0.0530%15 Aug →
boulder13–60.0140%15 Aug →
ancient13–110.0421%13 Aug →
inferno16–140.0121%7 Aug →
nuke13–100.0316%2 Aug →
inferno13–6-0.0222%2 Aug →
nuke13–9-0.0319%2 Aug →
cache8–130.0014%2 Aug →
anubis8–130.0127%1 Aug →
ancient13–80.1023%1 Aug →
nuke9–30.1819%1 Aug →
ancient7–13-0.0418%27 Jul →
inferno13–70.1024%26 Jul →
dust23–00.010%26 Jul →
cache13–50.0213%26 Jul →
ancient16–12-0.0311%23 Jul →
ancient13–40.0311%19 Jul →
inferno13–6-0.0222%19 Jul →
cache12–16-0.0321%19 Jul →
anubis9–130.0620%19 Jul →
inferno13–60.0821%17 Jul →
ancient13–60.0622%16 Jul →
cache13–30.0345%16 Jul →
inferno13–2-0.0431%16 Jul →
ancient6–130.0122%16 Jul →
mirage13–50.0738%15 Jul →
cache13–30.1415%15 Jul →
mirage13–10-0.0519%15 Jul →
inferno13–10.1116%15 Jul →
inferno14–160.0322%14 Jul →
inferno13–30.0628%9 Jul →
cache13–100.0421%9 Jul →
inferno4–13-0.0540%2 Jul →
mirage9–13-0.0725%2 Jul →
ancient5–13-0.0622%2 Jul →
cache13–10.0435%1 Jul →
inferno5–13-0.089%1 Jul →
mirage4–13-0.0725%28 Jun →
ancient8–130.0210%28 Jun →
nuke13–40.0030%27 Jun →
ancient7–13-0.0941%27 Jun →
cache13–30.1130%27 Jun →
inferno13–80.1417%27 Jun →
inferno13–11-0.0319%22 Jun →
mirage11–130.0223%22 Jun →
ancient9–13-0.0316%22 Jun →
inferno7–130.0219%21 Jun →
overpass13–30.0312%21 Jun →
inferno3–13-0.0930%20 Jun →
inferno13–90.0533%19 Jun →
cache13–80.0638%19 Jun →
overpass10–130.0315%15 Jun →
nuke10–13-0.0614%15 Jun →
cache13–40.0922%15 Jun →
cache12–120.0624%14 Jun →
cache12–12-0.0325%13 Jun →
ancient12–120.0127%13 Jun →
mirage13–70.0241%13 Jun →
mirage13–20.0418%10 Jun →
nuke7–13-0.0312%10 Jun →
inferno11–13-0.0726%8 Jun →
overpass0–13-0.070%8 Jun →
inferno3–13-0.0714%8 Jun →
inferno13–30.0825%8 Jun →
inferno6–13-0.1121%8 Jun →
mirage16–120.0124%7 Jun →
ancient13–60.0321%7 Jun →
inferno13–80.0128%7 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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