dawg

dawg — CS2 Stats

DE76561198165581788[U:1:205316060]Steam profile ↗✓ No bans

1,066Tracked matches63%Win rate2023Tracked since
2,963Hours in CS18Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating20,684Top 50% of 206,528 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#71937 of 253926 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,684 +2,074 20 Aug – 16 Oct · 25 days played
18,07221,881peak 21,88120 Aug16 Oct
22,041Peak Premier in tracked matches
28Days played since 2026-08-20

Premier CS Rating

  • 1,197 below peak (21,881)
  • -1,117 over 30 days · declining
  • Next: Red band at 25,000 — 4,316 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches44——
Win rate61%——
K/D0.99——
Headshot %37%——

Measured 24 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate39.0%46.9%49.3%10.3% short
Shot accuracy13.1%13.0%13.4%0.3% short
Kill/death ratio0.841.081.120.28 short
Match win rate43.1%46.7%48.5%5.4% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdawgPREMIER20,684 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim45
Positioning64
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateLLLLWLLWWW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −2.2pp headshot accuracy · −24ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 530ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 541ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim4.5
Utility6.0
Positioning6.4
Opening Duels2.6
Clutch0.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 65% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning6.4
Utility6.0
Mechanics2.8
Opening Duels4.2
Win Impact9.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time557ms+23ms
first ⅓ avg 534ms → last ⅓ avg 557ms
Headshot accuracy13.0%−2.1%
first ⅓ avg 15.1% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · nuke, 31 Aug →
67%Best headshot accuracy · 3–0 · inferno, 29 Aug →
375msFastest reaction time · 13–6 · inferno, 26 Sept →
13–0Biggest win · inferno, 10 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L4Current streak
10–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 76% over 25anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoS2519–676%0.01
nukeB2110–1148%-0.01
dust2C187–1139%-0.02
cacheB137–654%0.00
anubisD93–633%-0.02
ancientS86–275%-0.00
mirageC52–340%-0.03
vertigo—11–0100%0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,101Lifetime kills
0.84K/D
4,281Matches
43.1%Match win rate
39.0%Headshot %
13.1%Shot accuracy · Top 50% of Pink band
8,114MVPs
1,631Hours (in match)
5,467Bombs planted
1,126Bombs defused

Most-used weapons

AK-4718,080
AWP6,179
P902,966
SSG 081,741
UMP-451,609

Lifetime map wins

8,890dust2
2,930nuke
2,704inferno
670vertigo
417train
415cbble
94lake
83office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

105Matches
55%Win rate
1.18Avg K/D
73.0ADR
36%Headshot %

Clutches & streaks

21%1v1 clutch win
11%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2560%1.3612.6
Inferno5100%1.4815.6
Mirage425%0.8715.8
Cache367%1.3512.3
Nuke367%1.4216.0
Anubis1100%0.8713.0
Ancient1100%0.606.0
Vertigo10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
30.7%Accuracy (enemy spotted)
35.5%Spray accuracy
62.5%Counter-strafing
9.6°Preaim
559msReaction time
48.8%T opening success
44.5%CT opening success
0.50Enemies flashed / flash
3.3%Flash assists
12.02HE damage / grenade
6.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6347% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4988 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache3–80.0630%16 Oct →
nuke2–13-0.117%16 Oct →
nuke14–16-0.0312%16 Oct →
inferno7–13-0.016%16 Oct →
cache13–5-0.0611%16 Oct →
mirage7–13-0.047%16 Oct →
mirage6–13-0.097%16 Oct →
vertigo9–50.078%16 Oct →
inferno13–11-0.0120%11 Oct →
inferno13–50.058%11 Oct →
nuke13–4-0.0115%10 Oct →
inferno13–110.0215%10 Oct →
inferno13–40.095%10 Oct →
nuke13–10-0.0310%10 Oct →
inferno13–00.0618%10 Oct →
anubis11–13-0.0216%9 Oct →
inferno7–13-0.049%9 Oct →
cache13–60.0020%6 Oct →
inferno13–30.0316%6 Oct →
dust211–13-0.0615%6 Oct →
ancient13–4-0.0812%5 Oct →
inferno13–100.0313%5 Oct →
anubis13–8-0.0211%30 Sept →
inferno13–7-0.0210%30 Sept →
cache11–130.0510%30 Sept →
dust213–50.0318%29 Sept →
cache13–60.0313%29 Sept →
dust213–80.0122%26 Sept →
cache6–13-0.079%26 Sept →
anubis3–1-0.060%26 Sept →
ancient13–50.0211%26 Sept →
inferno13–60.0136%26 Sept →
nuke8–13-0.069%26 Sept →
dust211–130.0314%26 Sept →
nuke9–13-0.0118%24 Sept →
nuke11–13-0.0314%23 Sept →
dust213–50.0511%23 Sept →
mirage8–13-0.0211%23 Sept →
cache16–120.0513%21 Sept →
nuke4–13-0.0116%21 Sept →
dust26–13-0.089%21 Sept →
inferno8–13-0.0311%20 Sept →
ancient13–90.019%20 Sept →
dust214–16-0.0113%17 Sept →
inferno5–13-0.0432%17 Sept →
nuke9–13-0.029%17 Sept →
dust214–16-0.0514%16 Sept →
nuke16–130.0610%16 Sept →
dust211–13-0.0416%16 Sept →
nuke13–110.0613%15 Sept →
ancient13–80.0416%15 Sept →
cache13–70.0917%10 Sept →
ancient10–13-0.0418%10 Sept →
inferno13–100.0318%5 Sept →
nuke13–30.0110%5 Sept →
cache6–13-0.0414%5 Sept →
inferno13–60.0123%5 Sept →
nuke9–13-0.0215%5 Sept →
inferno6–13-0.0521%4 Sept →
dust213–8-0.0519%4 Sept →
inferno13–7-0.0410%4 Sept →
dust213–16-0.0120%3 Sept →
nuke2–13-0.0525%3 Sept →
dust216–14-0.0310%3 Sept →
nuke13–100.1018%31 Aug →
anubis4–13-0.046%31 Aug →
ancient15–15-0.0013%30 Aug →
anubis13–4-0.0213%30 Aug →
ancient13–60.047%30 Aug →
mirage13–6-0.0414%30 Aug →
inferno13–11-0.0413%30 Aug →
dust213–80.0210%30 Aug →
anubis5–130.0412%30 Aug →
cache7–13-0.0522%29 Aug →
mirage16–140.0314%29 Aug →
nuke13–110.0414%29 Aug →
inferno13–50.0614%29 Aug →
nuke8–13-0.0015%29 Aug →
nuke4–2-0.078%29 Aug →
anubis10–13-0.058%29 Aug →
inferno3–00.0567%29 Aug →
inferno13–60.018%28 Aug →
nuke13–80.0516%28 Aug →
nuke13–30.0310%27 Aug →
inferno13–6-0.0015%27 Aug →
dust21–13-0.0814%27 Aug →
cache13–10-0.0014%27 Aug →
anubis9–13-0.044%25 Aug →
inferno13–80.0426%25 Aug →
inferno5–13-0.0318%25 Aug →
nuke9–13-0.018%25 Aug →
cache13–110.0117%25 Aug →
anubis5–130.0226%21 Aug →
dust213–50.0413%21 Aug →
ancient16–120.0014%21 Aug →
dust28–13-0.0312%21 Aug →
inferno13–8-0.0012%21 Aug →
dust26–13-0.0113%21 Aug →
cache11–13-0.0118%20 Aug →
dust211–13-0.069%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.