Kyösti

Kyösti — CS2 Stats

76561198165416167[U:1:205150439]Steam profile ↗✓ No bans

2,257Tracked matches83%Win rate2020Tracked since
3,807Hours in CS
CSDB Rating7.8 StrongSupport
Premier CS Rating27,576Top 5% of 213,399 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#4105 of 260011 tracked
FaceitLevel 10 · 2,029 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (47 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,257 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,576 +2,798 7 Feb – 19 Sept · 26 days played
24,61228,173peak 28,1737 Feb19 Sept
Faceit ELO: 2,029 +0 28 Aug – 19 Sept · 2 observations
2,0292,029peak 2,02928 Aug19 Sept
28,173Peak Premier in tracked matches
2,029Highest Faceit ELO seen on CSDB
45Days played since 2026-02-07

Faceit ELO

  • At peak — 2,029
  • Next: 2,500 ELO at 2,500 — 471 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 597 below peak (28,173)
  • -597 over 90 days
  • Next: Gold band at 30,000 — 2,424 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate44.6%50.9%
Shot accuracy16.8%13.7%
Kill/death ratio1.041.09
Match win rate46.6%48.4%

Share this profile

CSDB.GGKyöstiFACEITLevel 10 · 2,029 ELOSTANDINGTop 12.4% of rankedPREMIER27,576 · Red bandPEAK ELO2,029csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning55
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY60–38–2Last 10060%Win rateLWWLWWTWLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +0.3pp headshot accuracy · +25ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 656ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 665ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 652ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim8.6
Utility7.6
Positioning5.5
Opening Duels3.3
Clutch2.0

Sharp aimerExcellent counter-strafingEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 49% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.5
Utility7.6
Mechanics9.2
Opening Duels2.4
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time635ms+1ms
first ⅓ avg 634ms → last ⅓ avg 635ms
Headshot accuracy21.2%−0.8%
first ⅓ avg 22.0% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · inferno, 17 Apr →
46%Best headshot accuracy · 13–5 · cache, 24 May →
461msFastest reaction time · 13–10 · overpass, 31 May →
13–1Biggest win · inferno, 2 Jun →

Across the last 100 tracked matches.

Highlights

16Longest win streak
9–4In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 92% over 12mirageWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
infernoA2314–961%0.03
mirageD227–1532%0.01
nukeS1412–286%0.03
cacheS1211–192%0.02
overpassS118–373%0.03
ancientB84–450%0.01
dust2C73–443%0.01
anubis—20–20%-0.05
office—11–0100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

116,398Lifetime kills
1.04K/D
5,361Matches
46.6%Match win rate
44.6%Headshot %
16.8%Shot accuracy · Top 25% of Level 10 players
13,767MVPs
3,807Hours (in match)
7,410Bombs planted
1,706Bombs defused

Most-used weapons

AK-4742,588
AWP14,361
SG 5532,940
SSG 082,501
MAC-101,976
P2501,962

Lifetime map wins

14,724inferno
7,821nuke
4,327dust2
4,305train
4,083vertigo
40lake
37office
25cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

908Matches
52%Win rate
1.06Avg K/D
79.0ADR
43%Headshot %

Clutches & streaks

30%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno4854%1.2116.5
Mirage4852%1.0113.4
Ancient3148%1.1014.8
Nuke2462%1.0414.3
Overpass1856%1.2216.0
Anubis933%0.7812.4
Dust2956%1.2315.2
Vertigo633%0.8013.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
39.2%Accuracy (enemy spotted)
43.6%Spray accuracy
91.5%Counter-strafing
9.4°Preaim
642msReaction time
30.5%T opening success
48.7%CT opening success
0.71Enemies flashed / flash
12.0%Flash assists
8.44HE damage / grenade
14.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5458% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–130.0016%28 Jun →
overpass13–11-0.0220%28 Jun →
dust213–9-0.0124%15 Jun →
mirage14–160.0317%15 Jun →
inferno13–110.0627%14 Jun →
ancient13–70.0625%14 Jun →
mirage15–150.0013%6 Jun →
overpass13–60.1323%6 Jun →
overpass1–13-0.109%6 Jun →
cache13–7-0.0531%6 Jun →
inferno8–13-0.0323%5 Jun →
nuke13–70.0624%5 Jun →
inferno13–110.0321%4 Jun →
nuke13–7-0.039%3 Jun →
inferno13–10-0.0024%3 Jun →
nuke13–10-0.0115%3 Jun →
inferno13–20.1216%2 Jun →
inferno13–10.0830%2 Jun →
inferno13–60.0318%1 Jun →
mirage13–7-0.0123%1 Jun →
nuke16–13-0.0319%1 Jun →
nuke13–80.0429%1 Jun →
nuke13–20.0711%31 May →
inferno13–70.0126%31 May →
cache13–7-0.027%31 May →
overpass13–100.0433%31 May →
dust213–100.0618%31 May →
mirage4–130.0021%31 May →
cache13–50.0233%31 May →
inferno13–60.0523%29 May →
mirage8–130.0320%29 May →
ancient9–00.0117%29 May →
inferno12–160.0135%29 May →
ancient15–150.0720%27 May →
inferno9–130.0210%27 May →
inferno13–11-0.0618%26 May →
mirage8–130.0032%25 May →
ancient13–30.0421%25 May →
inferno8–130.0115%25 May →
mirage11–13-0.0038%24 May →
cache13–50.0346%24 May →
cache3–130.0222%23 May →
anubis8–13-0.0612%22 May →
cache13–90.0426%22 May →
nuke6–13-0.0317%14 May →
inferno13–30.1427%14 May →
cache13–11-0.0022%13 May →
mirage13–8-0.0222%13 May →
nuke10–30.0219%13 May →
mirage5–13-0.0525%10 May →
cache13–70.1024%5 May →
cache13–7-0.0221%5 May →
cache13–100.0233%5 May →
cache13–110.0515%29 Apr →
cache13–50.1143%29 Apr →
mirage7–13-0.0415%25 Apr →
nuke13–90.0927%25 Apr →
overpass12–160.0424%18 Apr →
mirage3–13-0.0021%18 Apr →
nuke16–140.0416%18 Apr →
dust210–130.0017%17 Apr →
inferno13–40.1621%17 Apr →
mirage13–10.0818%17 Apr →
inferno13–60.0127%11 Apr →
nuke13–8-0.0325%11 Apr →
mirage10–130.0313%11 Apr →
overpass3–13-0.0629%11 Apr →
mirage9–13-0.065%5 Apr →
ancient5–13-0.0129%29 Mar →
ancient1–13-0.0916%25 Mar →
dust26–130.0519%24 Mar →
overpass13–110.0329%24 Mar →
inferno13–40.019%24 Mar →
dust213–90.0322%24 Mar →
overpass13–90.0924%22 Mar →
anubis17–19-0.0523%22 Mar →
office7–4-0.0233%18 Mar →
nuke6–13-0.0133%17 Mar →
mirage10–130.0217%16 Mar →
inferno2–130.0121%16 Mar →
ancient10–13-0.0421%15 Mar →
mirage7–13-0.0512%9 Mar →
nuke16–130.0725%8 Mar →
mirage13–160.0421%8 Mar →
inferno8–130.0221%5 Mar →
overpass13–70.0724%5 Mar →
mirage16–130.0324%4 Mar →
dust26–13-0.0426%4 Mar →
inferno13–80.0331%4 Mar →
overpass13–90.0727%3 Mar →
mirage13–60.0412%22 Feb →
ancient13–90.0526%19 Feb →
mirage13–100.0319%19 Feb →
dust23–13-0.0531%17 Feb →
nuke13–80.1025%17 Feb →
overpass13–110.0126%12 Feb →
inferno4–13-0.0519%7 Feb →
inferno4–13-0.0224%7 Feb →
mirage13–30.0913%7 Feb →
mirage11–130.0017%7 Feb →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches16-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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