Teddynator

Teddynator — CS2 Stats

76561198164073366[U:1:203807638]Steam profile ↗VAC banned

1,501Tracked matches48%Win rate2020Tracked since
2,569Hours in CS16Hrs last 2 wks
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating23,746Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#4842 of 22993 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=3,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate36.6%47.2%49.9%13.3% short
Shot accuracy12.3%12.7%13.4%1.1% short
Kill/death ratio1.301.091.12above
Match win rate50.0%46.6%48.4%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTeddynatorPREMIER23,746 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning49
Utility58

0–100 skill scores via Leetify.

Recent form

HOT49474Last 10049%Win rateLWWWWWTWWL

Last 10 vs previous 10: +40pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression5.0
Utility5.8
Positioning4.9
Opening Duels1.1
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.9
Utility5.8
Mechanics3.2
Opening Duels1.6
Win Impact4.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time565ms+28ms
first ⅓ avg 537ms → last ⅓ avg 565ms
Headshot accuracy22.8%−0.4%
first ⅓ avg 23.2% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — sanctum 9–3
130Biggest win — mirage
5Longest win streak
115In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 70% over 10infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB23121152%-0.01
dust2B147750%0.00
nukeB136746%0.01
cacheS107370%0.03
infernoD62433%-0.03
boulderC52340%0.01
sanctumC52340%0.03
ancient4040%-0.01
anubis41325%-0.01
vertigo330100%0.04
overpass330100%0.04
shelter31233%0.04
office21150%-0.00
train21150%0.02
fachwerk1010%-0.05
poseidon110100%0.13
alpine1010%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,064Lifetime kills
1.30K/D · Top 25% of Pink band
3,382Matches
50.0%Match win rate · Top 25% of Pink band
36.6%Headshot %
12.3%Shot accuracy
7,197MVPs
1,222Hours (in match)
3,171Bombs planted
787Bombs defused

Most-used weapons

Lifetime map wins

3,925dust2
3,081inferno
2,922nuke
2,379vertigo
1,429office
1,278train
395cbble
323italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

286Matches
53%Win rate
1.13Avg K/D
75.8ADR
47%Headshot %

Clutches & streaks

44%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6562%1.2715.0
Inferno5141%1.1013.7
Nuke3669%1.2016.8
Overpass2871%1.0712.6
Dust22726%1.0215.7
Ancient1828%0.8312.9
Vertigo1771%1.2316.5
Train1060%1.3715.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
35.0%Accuracy (enemy spotted)
45.2%Spray accuracy
64.3%Counter-strafing
9.4°Preaim
555msReaction time
25.9%T opening success
42.8%CT opening success
0.49Enemies flashed / flash
7.4%Flash assists
11.96HE damage / grenade
13.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4883 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.9258% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
office7–13-0.0239%26 Aug
nuke13–30.0021%13 Aug
dust213–9-0.0338%13 Aug
vertigo16–12-0.0214%10 Aug
mirage13–20.0719%10 Aug
office13–50.0232%9 Aug
nuke12–120.0020%9 Aug
overpass13–80.0414%8 Aug
train11–20.0624%8 Aug
nuke14–16-0.0714%3 Aug
nuke13–110.0521%3 Aug
inferno13–90.0116%3 Aug
ancient7–13-0.0717%2 Aug
boulder5–13-0.0521%1 Aug
vertigo13–40.1625%1 Aug
fachwerk0–13-0.0533%1 Aug
dust210–130.0325%30 Jul
mirage7–130.0027%28 Jul
anubis4–13-0.0040%28 Jul
ancient5–13-0.0215%28 Jul
shelter8–13-0.0242%27 Jul
dust213–11-0.0213%27 Jul
mirage7–13-0.0615%27 Jul
cache5–13-0.0517%27 Jul
cache13–60.0423%26 Jul
dust213–70.0525%23 Jul
dust28–13-0.0223%23 Jul
anubis13–90.0127%22 Jul
ancient8–130.0327%22 Jul
dust214–16-0.038%22 Jul
cache10–130.0219%21 Jul
nuke13–11-0.0222%20 Jul
mirage13–4-0.0216%20 Jul
mirage12–16-0.0228%20 Jul
cache4–13-0.0411%20 Jul
mirage4–13-0.0326%20 Jul
inferno2–130.003%20 Jul
mirage4–10.02100%20 Jul
cache13–11-0.0217%20 Jul
mirage13–0-0.000%20 Jul
nuke11–130.0517%20 Jul
ancient10–130.0224%19 Jul
shelter12–12-0.0611%19 Jul
mirage0–13-0.0431%19 Jul
boulder13–110.0421%18 Jul
shelter13–110.1814%16 Jul
boulder8–130.0017%16 Jul
boulder13–10.1140%16 Jul
dust27–13-0.0515%15 Jul
mirage13–80.019%15 Jul
nuke13–50.0012%15 Jul
mirage10–13-0.008%13 Jul
nuke13–3-0.0112%13 Jul
cache10–90.0415%13 Jul
cache13–00.1220%12 Jul
mirage6–13-0.0619%12 Jul
mirage6–13-0.0521%11 Jul
boulder10–13-0.0418%10 Jul
mirage13–110.1223%10 Jul
vertigo13–9-0.0115%10 Jul
train4–13-0.0219%10 Jul
dust213–40.0718%9 Jul
cache13–30.0416%6 Jul
mirage4–13-0.0513%6 Jul
mirage5–130.0223%6 Jul
nuke8–130.0518%6 Jul
poseidon9–10.1316%2 Jul
sanctum5–9-0.0219%2 Jul
alpine3–130.0532%1 Jul
mirage13–11-0.036%1 Jul
sanctum7–9-0.0814%1 Jul
sanctum9–30.1311%1 Jul
sanctum9–30.1914%1 Jul
sanctum8–8-0.0721%1 Jul
inferno3–13-0.0411%28 Jun
dust213–100.0223%28 Jun
nuke7–130.0616%24 Jun
dust213–9-0.0211%24 Jun
mirage9–130.0425%24 Jun
dust211–13-0.0423%24 Jun
nuke13–80.0129%24 Jun
inferno8–13-0.0627%24 Jun
nuke7–13-0.0830%23 Jun
inferno13–70.0126%23 Jun
mirage13–11-0.0122%23 Jun
nuke15–150.0226%23 Jun
dust23–7-0.0733%23 Jun
mirage13–5-0.0632%22 Jun
mirage13–8-0.0621%22 Jun
overpass13–70.0133%16 Jun
overpass13–70.0614%16 Jun
inferno5–13-0.1033%16 Jun
mirage13–20.0424%16 Jun
cache13–110.1127%15 Jun
mirage12–20.0141%15 Jun
anubis7–13-0.0122%15 Jun
dust210–130.0516%11 Jun
anubis4–13-0.0225%11 Jun
cache13–80.0227%11 Jun
dust213–80.0631%10 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →