OneTweeezy

OneTweeezy — CS2 Stats

UG76561198160140235[U:1:199874507]Steam profile ↗✓ No bans

1,180Tracked matches63%Win rate2020Tracked since
1,562Hours in CS
CSDB Rating5.8 SolidSupport
Premier CS Rating26,562Top 5% of 183,637 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#8222 of 227769 tracked
FaceitLevel 9 · 1,923 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,180 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 26 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,562 +2,272 26 Oct5 Sept · 18 days played
21,90626,562peak 26,56226 Oct5 Sept
26,562Peak Premier in tracked matches
1,923Highest Faceit ELO seen on CSDB
29Days played since 2025-10-26

Faceit ELO

  • At peak — 1,923
  • Next: Level 10 at 2,001 78 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-05
  • Level 8 first seen 2026-09-05

Premier CS Rating

  • At peak — 26,562
  • Next: Gold band at 30,000 3,438 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-05
  • Pink band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,167), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate53.6%48.3%51.0%above
Shot accuracy11.4%13.2%13.7%2.3% short
Kill/death ratio1.071.071.09meets
Match win rate45.1%46.9%48.4%3.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOneTweeezyFACEITLevel 9 · 1,923 ELOSTANDINGTop 20.7% of rankedPREMIER26,562 · Red bandPEAK ELO1,923csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning35
Utility44

0–100 skill scores via Leetify.

Recent form

HOT55432Last 10055%Win rateWWWWLWWWLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +1.9pp headshot accuracy · −34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 30%
  • Avg reaction 575ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 567ms

Last 20

  • 137 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 27%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.8
Utility4.4
Positioning3.5
Opening Duels1.0
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning3.5
Utility4.4
Mechanics6.2
Opening Duels0.0
Win Impact9.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time563ms−90ms
first ⅓ avg 652ms → last ⅓ avg 563ms
Headshot accuracy24.9%−1.4%
first ⅓ avg 26.3% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–0 · ancient, 11 Jul
60%Best headshot accuracy · 7–0 · cache, 9 Jul
422msFastest reaction time · 13–11 · ancient, 13 Jul
13–0Biggest win · ancient, 11 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
712In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 69% over 13infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA27161159%0.01
dust2A22121055%-0.01
ancientS139469%0.02
nukeA127558%-0.02
anubisB105550%0.00
overpassD62433%-0.00
infernoD51420%-0.02
mirage43175%-0.04
train1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,200Lifetime kills
1.07K/D · Top 50% of Level 9 players
3,574Matches
45.1%Match win rate
53.6%Headshot % · Top 50% of Level 9 players
11.4%Shot accuracy
8,124MVPs
1,562Hours (in match)
3,598Bombs planted
673Bombs defused

Most-used weapons

Lifetime map wins

21,044dust2
2,962nuke
2,090train
1,770inferno
1,032vertigo
232cbble
145office
88bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

542Matches
52%Win rate
0.92Avg K/D
70.7ADR
55%Headshot %

Clutches & streaks

35%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient9649%0.8813.5
Dust29554%1.0014.3
Anubis9553%0.8813.8
Train3471%1.0514.7
Nuke3241%0.9114.3
Inferno2955%0.8012.6
Mirage2129%0.7814.3
Overpass450%0.8115.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
32.2%Accuracy (enemy spotted)
35.2%Spray accuracy
78.0%Counter-strafing
7.9°Preaim
583msReaction time
27.0%T opening success
29.7%CT opening success
0.50Enemies flashed / flash
5.2%Flash assists
14.09HE damage / grenade
5.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4957 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0325% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0717%26 Aug
ancient13–50.0241%20 Aug
mirage13–7-0.0432%20 Aug
dust213–10-0.0131%19 Aug
anubis9–130.0829%19 Aug
nuke13–90.0129%19 Aug
ancient13–110.0031%19 Aug
nuke13–9-0.0337%17 Aug
anubis9–13-0.0033%16 Aug
dust211–13-0.084%16 Aug
cache13–10.0231%16 Aug
dust213–60.0717%16 Aug
mirage13–5-0.0436%16 Aug
nuke11–13-0.0627%16 Aug
cache4–130.0426%16 Aug
dust211–130.0220%22 Jul
ancient13–60.0229%22 Jul
cache13–90.0529%22 Jul
cache14–16-0.0226%14 Jul
dust213–50.0023%14 Jul
ancient6–130.0621%14 Jul
dust213–70.0131%14 Jul
anubis13–40.0420%14 Jul
dust211–13-0.0131%13 Jul
cache10–13-0.0333%13 Jul
ancient13–110.0112%13 Jul
mirage13–9-0.0424%13 Jul
anubis0–2-0.000%13 Jul
dust213–5-0.0416%13 Jul
cache13–11-0.0616%13 Jul
anubis1–7-0.0519%13 Jul
nuke10–13-0.0617%13 Jul
anubis13–6-0.0532%12 Jul
cache13–80.0136%12 Jul
dust213–8-0.0229%12 Jul
nuke13–100.0040%12 Jul
ancient7–13-0.0221%12 Jul
dust213–100.0221%11 Jul
cache5–130.0329%11 Jul
ancient13–00.1833%11 Jul
ancient10–13-0.0225%9 Jul
dust213–9-0.0418%9 Jul
cache7–0-0.0660%9 Jul
cache3–13-0.0921%9 Jul
dust213–90.0523%9 Jul
dust24–13-0.069%4 Jul
inferno2–8-0.0711%4 Jul
cache12–12-0.0118%4 Jul
overpass6–13-0.0318%4 Jul
inferno8–130.0316%26 Jun
nuke2–2-0.030%26 Jun
anubis12–16-0.0313%26 Jun
overpass8–130.0724%26 Jun
dust26–13-0.0217%26 Jun
nuke9–10.0328%26 Jun
dust28–13-0.058%24 Jun
inferno1–13-0.0328%24 Jun
dust29–130.0120%24 Jun
nuke5–13-0.0415%24 Jun
ancient13–50.0731%23 Jun
inferno13–20.0530%23 Jun
dust22–13-0.0820%23 Jun
anubis13–6-0.0125%23 Jun
mirage13–16-0.0421%23 Jun
cache13–50.0326%20 May
cache13–50.0117%20 May
cache13–30.0126%20 May
cache13–30.0430%20 May
cache13–100.0321%20 May
dust211–13-0.0524%8 May
cache11–13-0.0421%7 May
cache13–4-0.0439%7 May
cache2–130.0025%7 May
cache13–110.0628%7 May
cache13–60.0441%7 May
cache13–30.1724%6 May
cache11–13-0.0629%6 May
cache11–130.0727%5 May
cache13–20.0733%5 May
cache8–13-0.0127%5 May
cache13–11-0.0227%29 Apr
overpass13–8-0.0329%20 Mar
dust213–60.0123%20 Mar
overpass13–9-0.0518%19 Mar
ancient13–7-0.0239%19 Mar
inferno11–13-0.0723%19 Mar
anubis13–50.0531%19 Mar
dust213–50.0031%19 Mar
ancient13–11-0.0121%19 Mar
dust27–13-0.0535%18 Mar
nuke13–100.0221%18 Mar
anubis13–50.0012%18 Mar
nuke13–8-0.0319%2 Nov
ancient13–3-0.0122%2 Nov
overpass6–130.0328%2 Nov
dust213–90.0117%1 Nov
ancient15–15-0.0017%31 Oct
nuke8–13-0.0338%30 Oct
overpass8–13-0.0127%30 Oct
train8–13-0.0224%26 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →