Enwondee

Enwondee — CS2 Stats

76561198159941229[U:1:199675501]Steam profile ↗✓ No bans

3,396Tracked matches53%Win rate2020Tracked since
3,899Hours in CS
CSDB Rating6.7 SolidPositional Player
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (47 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 3,396
−3.3ppWin rate · 56.7% → 53.3%

Rating over time

Premier CS Rating: 23,629 +1,538 14 Feb – 20 May · 10 days played
22,09125,976peak 25,97614 Feb20 May
25,976Peak Premier in tracked matches
55Days played since 2025-01-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim93
Positioning60
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY57–41–2Last 10057%Win rateWLLLLWWLLW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +4.3pp headshot accuracy · −28ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 551ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 546ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 560ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.3
Utility3.3
Positioning6.0
Opening Duels4.1
Clutch3.4

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.0
Utility3.3
Mechanics8.5
Opening Duels3.5
Win Impact6.1

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time555ms−44ms
first ⅓ avg 599ms → last ⅓ avg 555ms
Headshot accuracy21.2%−0.8%
first ⅓ avg 22.0% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 6–13 · cache, 2 May →
52%Best headshot accuracy · 8–13 · anubis, 16 Feb →
406msFastest reaction time · 5–13 · anubis, 26 Feb →
13–0Biggest win · mirage, 1 May →

Across the last 100 tracked matches.

Highlights

9Longest win streak
6–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 67% over 33nukeWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageS3322–1167%0.04
infernoA127–558%0.03
nukeB115–645%0.02
cacheA106–460%0.07
anubisA95–456%0.02
trainB84–450%0.04
dust2A85–363%0.04
ancient—40–40%-0.00
overpass—43–175%0.01
grail—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

174,571Lifetime kills
1.04K/D · Top 50% of tracked players
6,989Matches
48.7%Match win rate · Top 25% of tracked players
50.7%Headshot % · Top 25% of tracked players
15.3%Shot accuracy · Top 50% of tracked players
19,480MVPs
3,899Hours (in match)
9,564Bombs planted
2,178Bombs defused

Most-used weapons

AK-4770,683
AWP22,538
FAMAS2,589
Knife2,339
P2502,036

Lifetime map wins

15,473inferno
6,631dust2
6,129nuke
3,282train
2,628vertigo
1,110cbble
239office
66italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,729Matches
52%Win rate
1.10Avg K/D
78.0ADR
49%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage25951%1.0515.8
Anubis16459%1.1615.8
Ancient12951%1.0315.4
Inferno7353%1.1616.0
Nuke6954%1.1816.6
Vertigo6344%1.0115.3
Dust26136%1.0215.1
Overpass2658%1.2316.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
39.7%Accuracy (enemy spotted)
45.3%Spray accuracy
88.2%Counter-strafing
7.2°Preaim
552msReaction time
36.9%T opening success
50.7%CT opening success
0.56Enemies flashed / flash
0.0%Flash assists
15.98HE damage / grenade
2.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.1967 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9146% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–40.0738%29 Sept →
ancient10–130.0110%26 Sept →
mirage7–13-0.0214%13 Sept →
train10–130.0123%7 Sept →
inferno7–130.0234%7 Sept →
cache13–50.1326%3 Aug →
mirage10–10.1417%3 Aug →
inferno7–130.0433%3 Aug →
cache10–130.0522%28 May →
train13–110.0517%28 May →
cache8–130.0321%25 May →
cache13–30.1041%25 May →
cache13–70.1020%25 May →
nuke14–16-0.0021%25 May →
mirage13–40.0421%24 May →
inferno8–80.049%21 May →
nuke13–16-0.070%21 May →
mirage13–90.0416%20 May →
dust28–13-0.0723%20 May →
cache11–130.0019%19 May →
cache6–130.1915%2 May →
cache13–40.0826%2 May →
cache13–11-0.0036%2 May →
nuke4–130.0215%2 Apr →
mirage13–70.0320%10 Mar →
mirage13–100.0219%10 Mar →
mirage13–60.0624%5 Mar →
dust213–90.0223%4 Mar →
inferno11–13-0.0311%3 Mar →
anubis13–7-0.0216%3 Mar →
mirage13–90.0813%21 Feb →
mirage13–70.0131%21 Feb →
inferno13–90.0325%21 Feb →
dust29–130.0229%17 Feb →
overpass13–110.0112%17 Feb →
mirage9–130.0014%17 Feb →
nuke13–50.024%17 Feb →
anubis8–130.0552%16 Feb →
overpass16–130.0127%15 Feb →
anubis13–11-0.0218%15 Feb →
mirage13–9-0.0031%14 Feb →
mirage13–6-0.0228%14 Feb →
nuke13–70.0330%14 Feb →
mirage13–9-0.0020%14 Feb →
mirage13–40.0120%13 Feb →
dust213–70.1519%13 Feb →
mirage16–120.0821%12 Feb →
anubis7–130.0328%11 Feb →
anubis13–7-0.0530%11 Feb →
nuke13–100.0823%11 Feb →
mirage7–13-0.0026%11 Feb →
inferno13–80.0232%11 Feb →
mirage13–50.1133%9 Feb →
ancient11–130.0223%9 Feb →
nuke10–13-0.0227%9 Feb →
inferno13–110.0321%20 Dec →
dust213–50.0219%20 Dec →
dust213–70.0821%13 Oct →
mirage13–90.0424%12 Aug →
nuke8–130.0533%11 Jul →
nuke13–30.1325%3 Jul →
mirage13–100.1114%25 Jun →
train13–50.0537%22 Jun →
mirage13–40.1712%16 Jun →
train12–120.0714%4 Jun →
ancient2–130.0244%3 Jun →
dust211–13-0.0122%3 Jun →
dust213–90.0922%3 Jun →
mirage5–130.0123%2 Jun →
inferno13–70.0325%2 Jun →
mirage13–80.0420%31 May →
train13–8-0.0218%31 May →
inferno13–3-0.0229%29 May →
inferno11–13-0.0313%27 May →
mirage6–130.0719%27 May →
inferno13–100.1119%26 May →
mirage5–13-0.0914%22 May →
mirage16–14-0.0718%22 May →
ancient11–13-0.0521%22 May →
grail3–13-0.0228%13 May →
mirage8–130.1216%13 May →
mirage16–130.0731%5 May →
mirage13–00.1230%1 May →
nuke10–13-0.0230%26 Apr →
mirage4–13-0.0228%10 Apr →
overpass13–10-0.0233%9 Mar →
nuke13–50.0618%9 Mar →
anubis13–60.1314%3 Mar →
train10–130.0919%3 Mar →
anubis5–130.0116%26 Feb →
mirage0–10-0.0115%5 Feb →
anubis9–13-0.0617%5 Feb →
anubis13–80.0820%3 Feb →
train13–90.0319%2 Feb →
overpass10–130.0530%1 Feb →
train10–130.0439%1 Feb →
inferno13–30.1425%1 Feb →
mirage13–60.0621%1 Feb →
mirage9–130.0319%1 Feb →
mirage10–13-0.0516%31 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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