Spookity — CS2 Stats

76561198159615299[U:1:199349571]

2,034Tracked matches56%Win rate2020Tracked since
CSDB Rating7.1 StrongEntry Fragger
Premier CS Rating21,296Pink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#4131 of 10737 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGSpookityFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER21,296 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning74
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateLLWLWLWWTW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.8
Aggression10.0
Utility3.4
Positioning7.4
Opening Duels6.1
Clutch5.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 65% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.4
Utility3.4
Mechanics6.6
Opening Duels6.1
Win Impact6.9

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.03
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time536ms−31ms
first ⅓ avg 567ms → last ⅓ avg 536ms
Headshot accuracy24.8%−0.9%
first ⅓ avg 25.6% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 13–9
131Biggest win — cache
8Longest win streak
L2Current streak
87In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 62% over 13dust2Weakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
nukeB33171652%0.05
mirageB168850%0.05
infernoB158753%0.03
cacheA138562%0.06
dust2C104640%0.01
anubis43175%0.03
vertigo3030%0.05
overpass32167%0.03
ancient220100%0.06
boulder1010%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,479Matches
51%Win rate
1.35Avg K/D
105.9ADR
52%Headshot %

Clutches & streaks

45%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4452%1.4320.4
Anubis2564%1.6020.3
Inferno2446%1.4722.1
Ancient1450%1.6623.5
Dust2956%1.5823.2
Nuke944%1.8118.4
Vertigo956%1.1418.3
Overpass10%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
38.9%Accuracy (enemy spotted)
42.6%Spray accuracy
79.8%Counter-strafing
9.3°Preaim
542msReaction time
44.3%T opening success
64.6%CT opening success
0.43Enemies flashed / flash
10.6%Flash assists
4.37HE damage / grenade
4.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4318 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–130.0431%28 Aug
nuke5–130.0539%27 Aug
nuke7–10.0223%27 Aug
nuke10–130.0125%26 Aug
nuke13–100.1330%26 Aug
nuke8–130.0029%26 Aug
nuke13–50.1033%24 Aug
nuke13–90.1528%24 Aug
vertigo12–120.0625%22 Aug
nuke13–110.0819%22 Aug
nuke13–50.1118%21 Aug
ancient13–110.0529%21 Aug
nuke13–90.2117%20 Aug
inferno13–50.0822%19 Aug
nuke13–6-0.0033%19 Aug
nuke13–20.0235%18 Aug
dust25–13-0.0122%16 Aug
cache9–130.0521%16 Aug
inferno11–13-0.0219%12 Aug
mirage6–130.0617%12 Aug
ancient13–90.0823%12 Aug
cache15–150.0134%4 Aug
mirage13–100.0129%4 Aug
mirage9–130.1924%1 Aug
nuke9–130.0424%1 Aug
nuke15–150.0623%30 Jul
mirage13–160.1332%29 Jul
mirage13–30.0819%29 Jul
nuke5–130.0217%29 Jul
anubis13–90.1013%28 Jul
cache13–110.1230%28 Jul
cache16–140.0416%27 Jul
nuke8–130.0319%26 Jul
mirage13–80.0511%26 Jul
dust213–100.0722%24 Jul
cache13–100.0123%23 Jul
nuke6–13-0.0518%21 Jul
mirage7–130.0222%21 Jul
nuke6–13-0.0329%21 Jul
dust214–160.0027%20 Jul
mirage5–130.0033%20 Jul
inferno13–110.0021%19 Jul
cache9–130.0544%19 Jul
nuke0–13-0.0420%19 Jul
inferno13–70.0630%19 Jul
nuke10–13-0.0222%19 Jul
inferno4–13-0.0322%17 Jul
cache7–130.1319%17 Jul
nuke11–130.1022%17 Jul
cache13–20.1521%15 Jul
boulder11–13-0.0138%11 Jul
dust213–40.0980%11 Jul
nuke4–130.0926%9 Jul
dust26–13-0.0132%9 Jul
cache8–130.0228%5 Jul
mirage13–20.0217%5 Jul
inferno12–120.0431%3 Jul
cache13–90.0835%3 Jul
anubis7–130.0322%2 Jul
mirage13–9-0.0233%2 Jul
overpass6–13-0.029%2 Jul
vertigo7–130.0831%29 Jun
mirage13–70.0124%27 Jun
anubis13–9-0.0124%27 Jun
nuke13–110.0125%27 Jun
nuke13–70.0240%22 Jun
nuke13–60.0524%21 Jun
cache13–100.0128%21 Jun
dust213–6-0.0227%21 Jun
mirage13–70.1028%15 Jun
nuke7–130.0823%15 Jun
vertigo9–130.0128%11 Jun
nuke13–8-0.0427%11 Jun
cache13–70.1234%11 Jun
dust213–70.0524%11 Jun
nuke10–130.0226%9 Jun
inferno13–10-0.0133%9 Jun
inferno8–130.0122%7 Jun
anubis13–8-0.0030%7 Jun
inferno13–100.0427%6 Jun
inferno13–70.0223%6 Jun
inferno13–110.0622%5 Jun
mirage11–130.0528%5 Jun
inferno11–130.1028%5 Jun
inferno13–100.0621%5 Jun
mirage11–13-0.0126%3 Jun
nuke13–80.0621%1 Jun
dust24–13-0.0420%1 Jun
inferno13–16-0.0230%30 May
overpass13–110.0030%30 May
inferno12–12-0.0132%30 May
dust28–130.0326%28 May
nuke13–90.1118%28 May
overpass13–60.1130%28 May
cache13–10.0330%27 May
mirage13–100.0436%25 May
mirage7–13-0.0023%25 May
dust210–13-0.0217%25 May
nuke13–30.0313%25 May
nuke13–80.0615%24 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →