gibliks

gibliks — CS2 Stats

FI76561198158435749[U:1:198170021]Steam profile ↗✓ No bans

2,238Tracked matches43%Win rate2020Tracked since
2,419Hours in CS10Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
Premier CS Rating19,506Top 50% of 204,316 CSDB-tracked playersPurple band · top ~10.5% of ranked players (population est.)
CSDB Leaderboard#89454 of 251396 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,506 -1,367 27 Jul – 12 Oct · 32 days played
19,50622,979peak 22,97927 Jul12 Oct
22,979Peak Premier in tracked matches
32Days played since 2026-07-27

Premier CS Rating

  • 3,473 below peak (22,979)
  • -2,035 over 30 days · declining
  • -1,367 over 90 days
  • Next: Pink band at 20,000 — 494 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches47——
Win rate45%——
K/D0.71——
Headshot %32%——

Measured 13 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate35.8%43.7%44.8%9.0% short
Shot accuracy4.8%12.0%12.4%7.7% short
Kill/death ratio0.881.021.030.15 short
Match win rate42.6%44.7%45.2%2.6% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGgibliksFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,506 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim45
Positioning42
Utility46

0–100 skill scores via Leetify.

Recent form

COLD45–49–6Last 10045%Win rateWLLLLLWLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −2.3pp headshot accuracy · +19ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 7%
  • Avg reaction 580ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 7%
  • Avg reaction 573ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim4.5
Utility4.6
Positioning4.2
Opening Duels0.0
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning4.2
Utility4.6
Mechanics5.4
Opening Duels1.3
Win Impact2.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time547ms+3ms
first ⅓ avg 544ms → last ⅓ avg 547ms
Headshot accuracy8.1%−0.1%
first ⅓ avg 8.2% → last ⅓ avg 8.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 9–5 · vertigo, 26 Aug →
21%Best headshot accuracy · 9–13 · dust2, 23 Sept →
375msFastest reaction time · 1–9 · overpass, 22 Sept →
13–0Biggest win · anubis, 25 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 65% over 17dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC2510–1540%-0.02
ancientA1810–856%-0.01
anubisS1711–665%-0.01
cacheC114–736%-0.04
infernoB115–645%-0.04
dust2D71–614%-0.06
mirageD62–433%-0.04
vertigo—31–233%0.01
overpass—21–150%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,925Lifetime kills
0.88K/D
3,549Matches
42.6%Match win rate
35.8%Headshot %
4.8%Shot accuracy
7,465MVPs
1,310Hours (in match)
4,575Bombs planted
1,502Bombs defused

Most-used weapons

Lifetime map wins

6,022nuke
3,906vertigo
3,227inferno
1,486dust2
936train
175cbble
123lake
69office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

81Matches
53%Win rate
0.88Avg K/D
72.1ADR
31%Headshot %

Clutches & streaks

32%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis2264%0.8610.9
Nuke1669%1.1413.4
Ancient1638%0.7813.3
Vertigo1060%1.1014.4
Mirage911%0.619.4
Inferno250%0.578.5
Dust21100%0.7014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.1%Headshot accuracy
30.9%Accuracy (enemy spotted)
33.6%Spray accuracy
74.4%Counter-strafing
10.2°Preaim
561msReaction time
40.5%T opening success
26.8%CT opening success
0.53Enemies flashed / flash
6.0%Flash assists
10.88HE damage / grenade
5.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.1307% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 26.8144% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–8-0.057%12 Oct →
ancient8–13-0.037%12 Oct →
cache13–16-0.057%6 Oct →
nuke8–130.078%6 Oct →
nuke8–13-0.055%6 Oct →
dust25–13-0.045%5 Oct →
nuke13–11-0.067%5 Oct →
dust211–13-0.023%4 Oct →
mirage2–13-0.0613%4 Oct →
anubis16–120.016%4 Oct →
ancient8–13-0.066%1 Oct →
dust29–13-0.077%1 Oct →
dust215–15-0.0711%28 Sept →
mirage13–11-0.066%28 Sept →
mirage0–13-0.068%28 Sept →
mirage8–13-0.086%28 Sept →
inferno6–13-0.0414%28 Sept →
cache15–15-0.0411%27 Sept →
mirage16–120.0110%27 Sept →
nuke10–13-0.0213%27 Sept →
ancient13–8-0.048%24 Sept →
nuke13–11-0.063%24 Sept →
anubis1–13-0.080%24 Sept →
anubis13–100.0711%23 Sept →
dust29–13-0.1021%23 Sept →
nuke1–13-0.084%23 Sept →
cache13–10-0.036%22 Sept →
nuke13–50.007%22 Sept →
anubis13–11-0.019%22 Sept →
vertigo8–8-0.069%22 Sept →
overpass1–9-0.2111%22 Sept →
nuke7–90.0011%22 Sept →
ancient13–20.029%17 Sept →
inferno11–130.0114%17 Sept →
anubis13–30.006%17 Sept →
nuke6–13-0.038%13 Sept →
ancient13–40.027%13 Sept →
inferno7–13-0.055%3 Sept →
anubis13–5-0.006%3 Sept →
ancient7–30.024%3 Sept →
ancient10–130.0111%31 Aug →
nuke13–110.042%31 Aug →
cache2–13-0.044%31 Aug →
inferno8–80.0318%31 Aug →
cache13–50.0216%30 Aug →
nuke13–60.0112%30 Aug →
nuke13–11-0.043%30 Aug →
ancient13–6-0.025%28 Aug →
inferno13–60.019%28 Aug →
cache7–13-0.100%28 Aug →
ancient11–13-0.0315%28 Aug →
overpass9–20.095%26 Aug →
nuke2–9-0.186%26 Aug →
vertigo9–50.109%26 Aug →
inferno4–9-0.196%26 Aug →
nuke13–110.0410%25 Aug →
nuke10–13-0.029%25 Aug →
anubis13–00.036%25 Aug →
inferno13–20.063%25 Aug →
inferno9–7-0.035%25 Aug →
nuke5–90.0310%25 Aug →
anubis13–2-0.026%24 Aug →
ancient13–5-0.0410%23 Aug →
nuke10–13-0.054%23 Aug →
anubis8–13-0.077%23 Aug →
ancient14–16-0.036%20 Aug →
nuke8–13-0.064%20 Aug →
cache13–7-0.030%18 Aug →
dust211–13-0.065%18 Aug →
inferno16–12-0.0511%16 Aug →
anubis13–40.027%16 Aug →
cache11–13-0.0214%16 Aug →
nuke13–9-0.0314%16 Aug →
ancient13–7-0.015%16 Aug →
anubis7–13-0.077%16 Aug →
nuke8–130.0212%14 Aug →
nuke0–7-0.046%14 Aug →
anubis13–11-0.107%14 Aug →
ancient13–20.059%14 Aug →
ancient13–100.028%10 Aug →
nuke15–15-0.048%10 Aug →
nuke13–8-0.0112%6 Aug →
ancient11–13-0.0214%6 Aug →
mirage5–13-0.027%5 Aug →
ancient5–13-0.0218%5 Aug →
vertigo7–9-0.0015%5 Aug →
inferno0–9-0.240%5 Aug →
nuke13–9-0.015%4 Aug →
anubis13–70.047%4 Aug →
nuke8–13-0.019%4 Aug →
cache13–110.015%3 Aug →
anubis8–13-0.0213%3 Aug →
anubis8–13-0.036%3 Aug →
anubis13–9-0.037%29 Jul →
cache6–13-0.0515%29 Jul →
ancient13–7-0.0312%28 Jul →
anubis15–150.043%28 Jul →
ancient8–13-0.052%27 Jul →
cache7–13-0.084%27 Jul →
inferno13–70.034%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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