Lenny

Lenny — CS2 Stats

76561198157340684[U:1:197074956]Steam profile ↗✓ No bans

556Tracked matches43%Win rate2021Tracked since
965Hours in CS
CSDB Rating3.0 LearningPositional Player
Premier CS Rating3,038Grey band · top ~87.1% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,038 -404 6 Aug – 11 Nov · 37 days played
2,0464,241peak 4,2416 Aug11 Nov
4,287Peak Premier in tracked matches
48Days played since 2026-08-05

Premier CS Rating

  • 1,203 below peak (4,241)
  • -745 over 30 days · declining
  • -298 over 90 days
  • Next: Light Blue band at 5,000 — 1,962 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate32.9%40.9%41.3%8.5% short
Shot accuracy8.3%14.2%12.7%4.3% short
Kill/death ratio1.160.950.95above
Match win rate31.2%42.1%42.6%11.4% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLennyFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER3,038 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim31
Positioning49
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY39–58–3Last 10039%Win rateWWLLLLWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.3pp headshot accuracy · −92ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 10%
  • Avg reaction 680ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 656ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 701ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim3.1
Utility2.8
Positioning4.9
Opening Duels0.6
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning4.9
Utility2.8
Mechanics3.1
Opening Duels2.3
Win Impact2.8

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.03
first ⅓ avg -0.04 → last ⅓ avg -0.01
Reaction time698ms+20ms
first ⅓ avg 678ms → last ⅓ avg 698ms
Headshot accuracy13.1%−1.9%
first ⅓ avg 15.0% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–4 · anubis, 1 Nov →
36%Best headshot accuracy · 4–13 · anubis, 6 Aug →
422msFastest reaction time · 13–5 · ancient, 1 Nov →
13–3Biggest win · mirage, 1 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
6–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 50% over 20mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
infernoC238–1535%-0.05
anubisB2010–1050%-0.02
mirageD164–1225%-0.00
dust2C135–838%-0.04
nukeB126–650%-0.04
ancientC114–736%-0.02
cache—21–150%-0.02
train—21–150%0.00
vertigo—10–10%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,538Lifetime kills
1.16K/D · Top 25% of Level 1 players
3,644Matches
31.2%Match win rate
32.9%Headshot %
8.3%Shot accuracy
6,589MVPs
965Hours (in match)
1,627Bombs planted
236Bombs defused

Most-used weapons

AK-478,187
P906,688
AWP6,355
SCAR-203,644
G3SG13,385
AUG3,045
MP72,597

Lifetime map wins

4,902dust2
3,582office
1,851inferno
1,851nuke
550vertigo
123train
77ar_baggage
75cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

55Matches
45%Win rate
0.64Avg K/D
53.3ADR
35%Headshot %

Clutches & streaks

28%1v1 clutch win
4%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21631%0.5710.6
Inferno1650%0.7010.3
Mirage667%0.7210.0
Nuke633%0.5110.2
Ancient450%0.6110.8
Anubis367%0.9014.0
Cache250%0.7011.0
Vertigo10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
35.9%Accuracy (enemy spotted)
34.7%Spray accuracy
63.8%Counter-strafing
12.4°Preaim
702msReaction time
44.2%T opening success
34.2%CT opening success
0.27Enemies flashed / flash
2.8%Flash assists
6.62HE damage / grenade
4.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3688° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5105% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.8592ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–8-0.055%11 Nov →
anubis13–10-0.026%10 Nov →
mirage5–13-0.043%10 Nov →
mirage6–13-0.0910%9 Nov →
inferno3–13-0.0927%9 Nov →
inferno14–16-0.037%8 Nov →
nuke13–6-0.018%8 Nov →
ancient10–13-0.039%7 Nov →
nuke13–7-0.0211%7 Nov →
anubis7–13-0.0614%6 Nov →
mirage7–13-0.0611%6 Nov →
cache6–13-0.040%6 Nov →
anubis10–13-0.008%5 Nov →
inferno13–9-0.028%5 Nov →
dust213–16-0.0720%4 Nov →
inferno7–13-0.1110%4 Nov →
nuke16–120.0110%3 Nov →
mirage5–13-0.0215%3 Nov →
inferno8–30.0431%3 Nov →
anubis10–13-0.0511%2 Nov →
dust210–13-0.078%1 Nov →
nuke16–14-0.0610%1 Nov →
nuke13–7-0.0715%1 Nov →
ancient13–50.1333%1 Nov →
mirage13–30.1826%1 Nov →
anubis13–40.2234%1 Nov →
mirage13–50.1419%1 Nov →
anubis10–13-0.004%1 Nov →
nuke3–13-0.0222%31 Oct →
nuke11–130.0312%31 Oct →
mirage15–150.045%29 Oct →
ancient6–13-0.0612%28 Oct →
dust213–6-0.039%28 Oct →
inferno13–8-0.016%27 Oct →
mirage10–30.040%27 Oct →
mirage11–13-0.0520%27 Oct →
mirage2–13-0.0715%27 Oct →
mirage15–15-0.084%26 Oct →
ancient3–130.0127%26 Oct →
ancient8–13-0.0814%26 Oct →
inferno8–13-0.0613%25 Oct →
dust215–15-0.0612%25 Oct →
nuke13–8-0.0113%25 Oct →
ancient11–13-0.0615%24 Oct →
inferno13–10-0.0015%24 Oct →
inferno13–8-0.019%24 Oct →
anubis8–13-0.0210%24 Oct →
anubis13–10-0.0310%23 Oct →
mirage6–13-0.067%23 Oct →
dust26–13-0.0712%22 Oct →
anubis13–8-0.0512%22 Oct →
nuke5–13-0.087%22 Oct →
mirage8–13-0.027%22 Oct →
inferno10–13-0.078%17 Oct →
anubis7–130.0015%17 Oct →
ancient13–9-0.068%16 Oct →
dust213–8-0.0214%16 Oct →
nuke9–13-0.106%16 Oct →
inferno10–13-0.028%15 Oct →
anubis13–4-0.0515%15 Oct →
mirage10–13-0.0317%14 Oct →
anubis9–13-0.0312%14 Oct →
mirage10–13-0.017%14 Oct →
dust213–11-0.0414%13 Oct →
inferno13–9-0.0411%12 Oct →
ancient5–130.0613%10 Oct →
anubis10–13-0.0711%10 Oct →
dust29–130.0011%9 Oct →
dust29–13-0.0511%9 Oct →
inferno2–13-0.0715%7 Oct →
inferno9–13-0.1629%7 Oct →
anubis13–10-0.0521%30 Sept →
anubis13–11-0.0413%27 Sept →
dust213–60.028%27 Sept →
inferno5–13-0.0518%25 Sept →
nuke11–13-0.1012%25 Sept →
dust27–13-0.119%22 Sept →
inferno3–13-0.0519%15 Sept →
inferno11–13-0.077%10 Sept →
inferno7–13-0.106%10 Sept →
anubis13–11-0.0719%10 Sept →
ancient13–9-0.0320%5 Sept →
inferno16–14-0.056%5 Sept →
mirage13–80.0425%29 Aug →
anubis13–50.0110%28 Aug →
anubis9–13-0.033%27 Aug →
inferno9–13-0.0620%27 Aug →
inferno16–130.0119%26 Aug →
anubis13–11-0.0011%26 Aug →
inferno14–16-0.0014%25 Aug →
ancient11–13-0.0510%25 Aug →
cache13–90.0019%24 Aug →
dust25–13-0.0215%24 Aug →
dust213–100.0522%23 Aug →
nuke8–13-0.0013%22 Aug →
train2–9-0.087%15 Aug →
train13–80.0815%15 Aug →
inferno14–16-0.0325%14 Aug →
anubis4–13-0.1236%6 Aug →
vertigo7–13-0.0411%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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