ReaZoon

ReaZoon — CS2 Stats

ZA76561198153122705[U:1:192856977]Steam profile ↗✓ No bans

166Tracked matches43%Win rate2020Tracked since
1,540Hours in CS
CSDB Rating3.8 LearningPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,190 +1,687 25 Apr – 23 Nov · 12 days played
10,50313,354peak 13,35425 Apr23 Nov
13,354Peak Premier in tracked matches
74Days played since 2020-11-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim45
Positioning37
Utility24

0–100 skill scores via Leetify.

Recent form

COLD38–57–5Last 10038%Win rateLLLWLLLLLW

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +0.2pp headshot accuracy · +17ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 636ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 647ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim4.5
Utility2.4
Positioning3.7
Opening Duels1.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning3.7
Utility2.4
Mechanics6.3
Opening Duels0.8
Win Impact2.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time647ms+51ms
first ⅓ avg 596ms → last ⅓ avg 647ms
Headshot accuracy18.5%−0.1%
first ⅓ avg 18.5% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · mirage, 10 Oct →
47%Best headshot accuracy · 10–13 · inferno, 6 Apr →
406msFastest reaction time · 9–16 · inferno, 2 Mar →
16–3Biggest win · inferno, 3 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
3–6In matches decided by ≤2 rounds
50Overtime games

Map breakdown

ancientBest map · 80% over 5mirageWeakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
infernoD3512–2334%-0.02
mirageD247–1729%-0.02
cacheB168–850%0.00
dust2C83–538%-0.02
ancientS54–180%-0.01
overpass—42–250%-0.03
anubis—32–167%0.00
vertigo—30–30%-0.11
train—10–10%-0.03
agency—10–10%-0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 24). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,011Lifetime kills
1.12K/D · Top 50% of tracked players
6,263Matches
64.6%Match win rate · Top 5% of tracked players
43.5%Headshot %
21.4%Shot accuracy · Top 5% of tracked players
10,127MVPs
1,540Hours (in match)
3,519Bombs planted
901Bombs defused

Most-used weapons

AK-4720,846
AWP11,124
SG 5533,397
P903,370
AUG3,357
P2502,482

Lifetime map wins

6,049dust2
6,031inferno
1,360nuke
1,185cbble
803train
344vertigo
251office
244italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
28.6%Accuracy (enemy spotted)
33.2%Spray accuracy
78.2%Counter-strafing
11.5°Preaim
644msReaction time
27.9%T opening success
36.1%CT opening success
0.58Enemies flashed / flash
4.8%Flash assists
14.73HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5164 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.9405% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0417%17 Apr →
mirage5–13-0.1013%5 Apr →
mirage7–13-0.0311%5 Apr →
inferno13–6-0.0329%29 Mar →
anubis5–13-0.0633%29 Mar →
mirage13–16-0.0320%23 Nov →
inferno6–13-0.0614%16 Nov →
overpass6–130.0224%10 Nov →
overpass1–13-0.0919%10 Nov →
mirage13–7-0.0116%10 Oct →
mirage13–70.1519%10 Oct →
overpass13–7-0.0613%5 Oct →
ancient13–11-0.0515%14 Sept →
inferno4–13-0.0516%14 Sept →
mirage8–13-0.0140%17 Jul →
dust213–100.0026%17 Jul →
mirage8–13-0.0313%17 Jul →
dust211–13-0.0215%6 Jun →
inferno5–13-0.0826%6 Jun →
mirage13–7-0.0111%6 Jun →
ancient13–70.0319%31 May →
dust210–13-0.0124%29 May →
ancient2–13-0.1022%25 May →
ancient13–60.0619%18 May →
anubis13–40.0517%14 May →
dust211–130.0517%14 May →
inferno11–13-0.0516%5 May →
dust213–11-0.073%4 May →
anubis13–40.0315%4 May →
inferno13–70.017%25 Apr →
inferno5–13-0.0315%21 Apr →
train6–13-0.0313%17 Apr →
mirage7–13-0.0935%6 Apr →
inferno10–130.1447%6 Apr →
dust213–8-0.0227%6 Apr →
inferno8–13-0.0220%26 Jan →
inferno11–40.0611%26 Jan →
mirage8–13-0.0617%22 Jan →
dust27–13-0.0919%21 Nov →
vertigo5–9-0.2029%5 Feb →
inferno4–9-0.2418%5 Feb →
inferno2–9-0.0813%21 Sept →
cache16–14-0.0310%6 Aug →
inferno9–4-0.0415%10 Jun →
mirage16–9-0.0219%11 Jan →
inferno16–8-0.0632%20 Nov →
inferno8–16-0.0717%1 Nov →
inferno16–3-0.0217%3 Oct →
vertigo13–16-0.0229%25 Sept →
cache9–50.0618%2 Sept →
cache9–40.0920%8 Jul →
agency10–16-0.1011%28 May →
mirage4–16-0.090%29 Apr →
inferno3–16-0.098%15 Mar →
cache11–160.0025%9 Mar →
mirage9–3-0.1113%6 Feb →
inferno9–30.0617%30 Jan →
cache0–9-0.1015%30 Jan →
cache6–90.0514%27 Jan →
inferno7–16-0.0312%24 Jan →
vertigo6–9-0.1012%19 Dec →
inferno7–9-0.0314%22 Sept →
cache12–160.009%23 May →
mirage12–160.007%2 Apr →
cache16–60.0012%17 Mar →
mirage7–160.0010%16 Mar →
mirage12–160.0015%15 Mar →
inferno11–160.0014%10 Mar →
inferno16–110.0014%8 Mar →
mirage1–160.0021%5 Mar →
inferno9–160.0020%2 Mar →
inferno16–90.0017%2 Mar →
cache16–130.0020%19 Feb →
mirage4–160.0035%19 Feb →
inferno10–160.0010%13 Feb →
inferno15–150.0014%5 Feb →
inferno16–100.0015%29 Jan →
dust28–160.0012%22 Jan →
inferno15–150.009%10 Jan →
overpass16–110.0018%26 Dec →
ancient16–130.0015%24 Dec →
mirage15–150.0014%16 Dec →
mirage16–110.0012%5 Dec →
cache14–160.0010%27 Nov →
inferno14–160.0015%27 Nov →
inferno16–130.0018%26 Nov →
cache16–80.0010%26 Nov →
cache16–120.0017%25 Nov →
inferno15–150.0029%23 Nov →
inferno4–160.0011%23 Nov →
cache3–150.0024%21 Nov →
mirage15–150.0030%21 Nov →
inferno16–120.0033%21 Nov →
cache12–160.0015%20 Nov →
mirage16–130.0019%20 Nov →
inferno6–160.0028%19 Nov →
cache16–130.0026%19 Nov →
inferno9–160.0036%15 Nov →
cache13–160.0015%15 Nov →
mirage11–160.0016%13 Nov →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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