CarlTheFox

CarlTheFox — CS2 Stats

LV76561198151211305[U:1:190945577]Steam profile ↗✓ No bans

334Tracked matches66%Win rate2020Tracked since
1,440Hours in CS7Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating16,859Purple band · top ~21% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,859 +2,579 13 Jun – 25 Oct · 31 days played
14,28019,611peak 19,61113 Jun25 Oct
19,611Peak Premier in tracked matches
46Days played since 2026-06-13

Premier CS Rating

  • 2,752 below peak (19,611)
  • -1,784 over 30 days · declining
  • -1,447 over 90 days
  • Next: Pink band at 20,000 — 3,141 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate40.4%44.4%46.9%6.6% short
Shot accuracy17.1%11.9%13.0%above
Kill/death ratio1.291.031.08above
Match win rate44.5%45.2%46.7%2.1% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCarlTheFoxPREMIER16,859 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning66
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateWLWWWLLLWW

Last 10 vs previous 10: 0pp win rate · +0.06 avg rating · −3.7pp headshot accuracy · +22ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 544ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 606ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.7
Utility4.6
Positioning6.6
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.6
Utility4.6
Mechanics4.4
Opening Duels4.0
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time579ms−86ms
first ⅓ avg 665ms → last ⅓ avg 579ms
Headshot accuracy18.6%+0.2%
first ⅓ avg 18.4% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 8–13 · nuke, 19 Jun →
100%Best headshot accuracy · 0–3 · train, 7 Oct →
344msFastest reaction time · 0–3 · train, 7 Oct →
13–1Biggest win · mirage, 18 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
3–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

officeBest map · 88% over 8mirageWeakest map · 45% over 22
MapGradePlayedRecordWin rateAvg rating
nukeA2313–1057%0.03
mirageB2210–1245%0.02
cacheB168–850%-0.01
infernoA95–456%-0.01
officeS87–188%0.03
anubisS86–275%0.02
rush_001S64–267%-0.06
train—32–167%-0.01
overpass—31–233%-0.01
ancient—10–10%-0.02
dust2—10–10%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,301Lifetime kills
1.29K/D · Top 25% of Purple band
2,247Matches
44.5%Match win rate
40.4%Headshot %
17.1%Shot accuracy · Top 25% of Purple band
7,186MVPs
647Hours (in match)
2,035Bombs planted
780Bombs defused

Most-used weapons

AK-478,460
AWP3,462
Knife2,270
SG 5532,125
MP71,993
AUG1,840

Lifetime map wins

2,025nuke
1,824dust2
1,403inferno
860train
734vertigo
344office
138lake
111safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
37.4%Accuracy (enemy spotted)
44.5%Spray accuracy
69.8%Counter-strafing
10.8°Preaim
563msReaction time
48.1%T opening success
43.6%CT opening success
0.46Enemies flashed / flash
3.7%Flash assists
6.02HE damage / grenade
9.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9997% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4557 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
office13–110.0814%28 Oct →
anubis10–130.028%25 Oct →
nuke13–70.0918%25 Oct →
nuke13–40.0722%22 Oct →
cache13–8-0.0211%22 Oct →
cache5–13-0.0015%22 Oct →
inferno8–13-0.028%13 Oct →
cache9–13-0.0017%13 Oct →
rush_0015–10.0243%12 Oct →
rush_0018–5-0.0729%12 Oct →
rush_0016–8-0.1025%12 Oct →
rush_0014–0-0.058%12 Oct →
rush_0012–6-0.210%12 Oct →
nuke13–90.0110%7 Oct →
cache13–8-0.019%7 Oct →
train13–10-0.0014%7 Oct →
train0–3-0.05100%7 Oct →
rush_0018–50.0522%7 Oct →
cache10–13-0.0611%28 Sept →
nuke13–20.0024%27 Sept →
inferno6–13-0.0418%27 Sept →
mirage13–100.0812%24 Sept →
nuke13–30.0814%22 Sept →
nuke4–130.0321%22 Sept →
mirage13–40.0711%22 Sept →
nuke14–16-0.0316%18 Sept →
mirage15–150.0112%18 Sept →
mirage13–16-0.0124%8 Sept →
office13–100.0521%7 Sept →
office13–60.046%7 Sept →
office13–70.0114%7 Sept →
nuke13–10-0.0321%7 Sept →
office13–60.0615%5 Sept →
inferno13–110.0419%5 Sept →
cache13–7-0.0510%4 Sept →
inferno13–9-0.038%4 Sept →
office11–130.0621%2 Sept →
office12–10.0322%2 Sept →
office13–9-0.0713%31 Aug →
nuke13–100.0118%31 Aug →
inferno13–100.0214%19 Aug →
nuke12–10.0317%19 Aug →
cache13–80.0716%18 Aug →
inferno13–10-0.0121%17 Aug →
mirage13–50.0717%17 Aug →
nuke5–13-0.057%15 Aug →
mirage10–13-0.0213%15 Aug →
nuke10–13-0.0510%11 Aug →
ancient11–13-0.0213%9 Aug →
nuke11–130.0414%9 Aug →
cache5–13-0.0516%2 Aug →
nuke11–130.0210%2 Aug →
nuke13–110.0513%23 Jul →
mirage2–13-0.057%20 Jul →
nuke9–130.0410%20 Jul →
mirage15–150.0418%19 Jul →
mirage12–160.0228%17 Jul →
cache7–130.0114%17 Jul →
cache4–13-0.0221%15 Jul →
mirage2–13-0.0515%15 Jul →
anubis13–8-0.019%14 Jul →
mirage16–13-0.025%13 Jul →
mirage13–70.036%13 Jul →
nuke6–10.0722%13 Jul →
mirage13–70.0421%12 Jul →
cache2–13-0.0514%12 Jul →
mirage13–100.1015%12 Jul →
dust28–13-0.0121%12 Jul →
anubis13–70.107%11 Jul →
cache7–13-0.0324%10 Jul →
nuke10–130.0216%10 Jul →
anubis13–5-0.0013%10 Jul →
cache13–100.0621%9 Jul →
mirage6–130.0316%9 Jul →
cache13–30.0721%9 Jul →
cache13–6-0.0416%7 Jul →
train13–40.0321%7 Jul →
nuke13–20.0214%5 Jul →
anubis13–80.0911%5 Jul →
cache13–90.0318%4 Jul →
overpass8–13-0.0216%4 Jul →
anubis13–50.0517%30 Jun →
mirage8–13-0.0311%30 Jun →
mirage8–13-0.0410%29 Jun →
overpass13–90.0024%29 Jun →
inferno9–130.0127%26 Jun →
mirage6–00.0560%26 Jun →
anubis13–9-0.0121%26 Jun →
nuke8–130.1830%19 Jun →
inferno16–130.0115%18 Jun →
mirage13–10.0920%18 Jun →
mirage5–130.0117%15 Jun →
nuke13–60.0329%15 Jun →
nuke13–7-0.0117%14 Jun →
inferno12–12-0.0514%14 Jun →
overpass10–13-0.0111%13 Jun →
mirage8–13-0.0217%13 Jun →
nuke11–130.0315%13 Jun →
mirage13–90.0313%13 Jun →
anubis3–13-0.064%13 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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