[KRL] illu

[KRL] illu — CS2 Stats

DE76561198889591596[U:1:929325868]Steam profile ↗✓ No bans

1,033Tracked matches57%Win rate2023Tracked since
CSDB Rating5.7 SolidClutch Specialist
Premier CS Rating19,174Top 50% of 212,695 CSDB-tracked playersPurple band · top ~11.8% of ranked players (population est.)
CSDB Leaderboard#96856 of 259519 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,174 -425 25 Jul – 25 Oct · 14 days played
18,63620,107peak 20,10725 Jul25 Oct
20,107Peak Premier in tracked matches
43Days played since 2026-07-22

Premier CS Rating

  • 933 below peak (20,107)
  • -825 over 30 days · declining
  • -425 over 90 days
  • Next: Pink band at 20,000 — 826 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG[KRL] illuPREMIER19,174 · Purple bandcsdb.gg/stats

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Performance scores

Aim56
Positioning67
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY52–44–4Last 10052%Win rateLWLLWWLWWW

Last 10 vs previous 10: +30pp win rate · −0.04 avg rating · −0.3pp headshot accuracy · −26ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 553ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 546ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.3 against its own average).

Aim5.6
Utility5.4
Positioning6.7
Opening Duels4.8
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.7
Utility5.4
Mechanics3.7
Opening Duels6.2
Win Impact7.2

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time577ms−9ms
first ⅓ avg 586ms → last ⅓ avg 577ms
Headshot accuracy17.8%+1.4%
first ⅓ avg 16.4% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–4 · nuke, 12 Sept →
33%Best headshot accuracy · 12–12 · office, 17 Aug →
359msFastest reaction time · 9–13 · office, 23 Aug →
13–1Biggest win · vertigo, 7 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 67% over 6infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
officeB3317–1652%0.03
nukeA2515–1060%0.03
cacheB105–550%0.03
infernoC83–538%0.05
anubisS64–267%0.01
rush_001A53–260%0.07
vertigo—43–175%0.04
mirage—30–30%-0.02
dust2—21–150%-0.04
italy—10–10%-0.01
ancient—10–10%-0.03
overpass—10–10%0.03
train—11–0100%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

9Matches
44%Win rate
1.19Avg K/D
86.5ADR
41%Headshot %

Clutches & streaks

75%1v1 clutch win
40%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno367%1.5721.3
Mirage20%0.9214.5
Anubis20%0.7512.0
Nuke1100%1.5819.0
Ancient1100%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
33.1%Accuracy (enemy spotted)
36.3%Spray accuracy
66.7%Counter-strafing
10.4°Preaim
569msReaction time
55.3%T opening success
54.2%CT opening success
0.44Enemies flashed / flash
5.7%Flash assists
7.87HE damage / grenade
6.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4448 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
office3–130.0116%31 Oct →
office13–11-0.0319%28 Oct →
office9–13-0.0020%28 Oct →
anubis10–13-0.0113%25 Oct →
nuke13–70.0025%25 Oct →
nuke13–9-0.0112%25 Oct →
nuke4–13-0.0219%25 Oct →
office13–100.0122%25 Oct →
nuke13–40.1120%22 Oct →
cache13–80.0415%22 Oct →
cache5–130.0313%22 Oct →
dust211–130.0113%21 Oct →
office4–130.0623%18 Oct →
inferno8–13-0.0320%13 Oct →
cache9–130.0721%13 Oct →
rush_0015–10.2026%12 Oct →
rush_0018–50.0419%12 Oct →
rush_0016–8-0.0715%12 Oct →
rush_0014–00.2320%12 Oct →
rush_0012–6-0.0413%12 Oct →
nuke13–90.1018%7 Oct →
cache13–80.0420%7 Oct →
anubis13–70.0220%4 Oct →
cache13–3-0.0219%30 Sept →
office13–30.1813%30 Sept →
nuke13–80.0515%28 Sept →
nuke9–70.0412%28 Sept →
nuke13–20.0820%27 Sept →
inferno6–130.0623%27 Sept →
dust213–11-0.0917%25 Sept →
italy8–13-0.015%23 Sept →
cache13–90.0527%23 Sept →
nuke13–30.0815%22 Sept →
nuke4–13-0.0622%22 Sept →
nuke14–160.0915%18 Sept →
vertigo13–9-0.039%16 Sept →
anubis6–13-0.0218%16 Sept →
cache4–13-0.0219%14 Sept →
office13–60.1210%14 Sept →
nuke9–40.2724%12 Sept →
office4–130.048%9 Sept →
mirage13–16-0.0512%8 Sept →
nuke5–13-0.0513%8 Sept →
office13–30.0516%8 Sept →
office13–6-0.0212%5 Sept →
inferno13–110.0519%5 Sept →
ancient9–13-0.0321%4 Sept →
office13–80.0521%4 Sept →
office13–3-0.019%4 Sept →
office2–8-0.039%3 Sept →
office11–13-0.026%2 Sept →
office12–10.0210%2 Sept →
office13–110.0613%2 Sept →
vertigo12–12-0.0011%1 Sept →
mirage8–13-0.0414%1 Sept →
office13–30.1420%31 Aug →
vertigo13–70.0615%31 Aug →
cache9–130.0710%31 Aug →
nuke13–110.0125%31 Aug →
office13–90.0622%30 Aug →
overpass8–130.0319%30 Aug →
cache15–15-0.0420%25 Aug →
office9–130.0213%23 Aug →
office13–110.0116%23 Aug →
office1–10-0.018%22 Aug →
office10–130.0219%22 Aug →
office13–50.0324%22 Aug →
office9–130.0915%20 Aug →
inferno13–100.1223%19 Aug →
nuke12–10.1919%19 Aug →
office7–130.0411%19 Aug →
nuke12–12-0.0115%19 Aug →
inferno9–13-0.0414%19 Aug →
nuke10–13-0.0513%19 Aug →
nuke13–40.0521%18 Aug →
office7–13-0.0113%18 Aug →
office6–00.028%18 Aug →
nuke8–20.0730%18 Aug →
cache13–80.0626%18 Aug →
office8–13-0.0623%17 Aug →
office11–130.1318%17 Aug →
office12–12-0.0133%17 Aug →
inferno13–100.0721%17 Aug →
nuke7–13-0.079%17 Aug →
office13–10-0.0118%17 Aug →
nuke16–14-0.0216%15 Aug →
nuke5–13-0.099%15 Aug →
mirage10–130.0513%15 Aug →
office13–30.0315%13 Aug →
office7–130.038%13 Aug →
train13–4-0.0519%13 Aug →
nuke10–130.0017%11 Aug →
vertigo13–10.1412%7 Aug →
nuke4–13-0.0110%7 Aug →
anubis13–9-0.0313%25 Jul →
anubis16–120.0118%25 Jul →
nuke13–110.0212%23 Jul →
inferno2–13-0.0614%22 Jul →
inferno6–130.1920%22 Jul →
anubis13–70.0917%22 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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