jean claude vac ban

jean claude vac ban — CS2 Stats

PT76561198150336869[U:1:190071141]Steam profile ↗✓ No bans

597Tracked matches59%Win rate2020Tracked since
762Hours in CS
CSDB Rating4.7 DevelopingPositional Player
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,639 -735 8 Jan – 9 Jun · 29 days played
18,55120,115peak 20,1158 Jan9 Jun
20,115Peak Premier in tracked matches
47Days played since 2026-01-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim45
Positioning57
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateWWWWLLLWTW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · −2.3pp headshot accuracy · −22ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 15%
  • Avg reaction 678ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 627ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim4.5
Utility4.0
Positioning5.7
Opening Duels3.5
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.7
Utility4.0
Mechanics3.6
Opening Duels2.9
Win Impact7.9

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time617ms+14ms
first ⅓ avg 603ms → last ⅓ avg 617ms
Headshot accuracy14.7%−1.5%
first ⅓ avg 16.2% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · dust2, 20 Oct →
28%Best headshot accuracy · 5–13 · dust2, 5 Mar →
430msFastest reaction time · 13–4 · ancient, 7 Mar →
13–0Biggest win · dust2, 20 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
8–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 67% over 18dust2Weakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB3217–1553%0.01
anubisB2211–1150%0.00
nukeS1812–667%0.02
ancientC146–843%-0.00
mirageC73–443%-0.01
dust2C52–340%0.02
cache—10–10%-0.01
train—11–0100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,603Lifetime kills
1.12K/D · Top 50% of tracked players
1,888Matches
46.1%Match win rate · Top 50% of tracked players
47.9%Headshot % · Top 50% of tracked players
9.9%Shot accuracy
3,441MVPs
762Hours (in match)
1,881Bombs planted
331Bombs defused

Most-used weapons

Lifetime map wins

5,772inferno
3,089nuke
2,224dust2
558vertigo
195train
114cbble
87italy
32assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

155Matches
58%Win rate
1.13Avg K/D
79.5ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1776%1.2417.1
Anubis1369%1.1214.5
Nuke1050%1.5616.1
Cache967%1.1616.8
Ancient667%0.9814.7
Train333%0.9911.0
Dust2367%0.9413.3
Overpass1100%1.2211.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
32.8%Accuracy (enemy spotted)
34.6%Spray accuracy
66.1%Counter-strafing
10.5°Preaim
617msReaction time
39.9%T opening success
43.0%CT opening success
0.35Enemies flashed / flash
1.0%Flash assists
13.59HE damage / grenade
2.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3518 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8739% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–00.2117%20 Oct →
mirage13–9-0.0312%4 Sept →
nuke13–30.0817%5 Aug →
inferno13–90.0413%5 Aug →
nuke14–160.0214%3 Aug →
inferno10–13-0.0118%3 Aug →
inferno10–13-0.0311%2 Aug →
nuke13–20.1221%28 Jul →
nuke15–150.0210%28 Jul →
anubis16–14-0.0315%28 Jul →
inferno13–20.0227%27 Jul →
ancient13–110.0120%22 Jul →
ancient13–10-0.0311%18 Jun →
nuke13–4-0.0310%18 Jun →
inferno13–160.0220%9 Jun →
mirage13–5-0.0124%9 Jun →
inferno7–13-0.059%4 Jun →
ancient11–130.0515%4 Jun →
inferno7–13-0.0017%2 Jun →
mirage9–13-0.0118%2 Jun →
anubis13–70.055%31 May →
ancient14–16-0.0019%16 May →
nuke13–00.0715%16 May →
inferno13–60.1418%16 May →
nuke8–13-0.0321%14 May →
inferno13–4-0.0513%14 May →
anubis13–11-0.0116%14 May →
anubis5–130.0213%10 May →
inferno16–130.0412%10 May →
cache11–13-0.0110%10 May →
ancient13–70.1115%10 May →
nuke13–4-0.044%10 May →
inferno7–13-0.078%10 May →
inferno9–13-0.0211%4 May →
anubis13–50.018%4 May →
anubis6–13-0.0218%4 May →
anubis13–110.0115%3 May →
ancient9–130.0216%24 Apr →
nuke13–110.0615%23 Apr →
mirage9–13-0.0511%15 Apr →
anubis6–130.0015%15 Apr →
inferno13–11-0.018%11 Apr →
ancient2–13-0.1014%11 Apr →
anubis13–2-0.017%17 Mar →
ancient13–50.0510%16 Mar →
anubis13–20.0313%16 Mar →
inferno13–10-0.0220%16 Mar →
anubis4–13-0.0414%15 Mar →
mirage13–30.1010%15 Mar →
anubis13–160.0311%15 Mar →
inferno13–4-0.0417%15 Mar →
nuke13–70.0613%10 Mar →
mirage4–13-0.0612%10 Mar →
dust211–13-0.0616%10 Mar →
nuke13–100.018%10 Mar →
nuke13–70.0212%9 Mar →
anubis11–13-0.0411%9 Mar →
anubis13–16-0.0012%7 Mar →
ancient13–4-0.039%7 Mar →
anubis2–130.0014%6 Mar →
nuke7–130.0016%5 Mar →
dust25–13-0.0628%5 Mar →
nuke5–130.0121%2 Mar →
inferno10–13-0.094%2 Mar →
nuke13–40.029%2 Mar →
inferno15–150.0114%1 Mar →
inferno8–130.0119%1 Mar →
ancient2–13-0.0621%1 Mar →
inferno10–13-0.0223%1 Mar →
inferno13–90.0717%28 Feb →
nuke13–10-0.0213%27 Feb →
anubis13–8-0.0113%26 Feb →
dust29–130.008%26 Feb →
inferno13–50.0913%25 Feb →
mirage9–13-0.0618%23 Feb →
inferno4–12-0.0319%12 Feb →
ancient6–13-0.0115%1 Feb →
nuke8–13-0.0317%1 Feb →
inferno13–60.0120%28 Jan →
anubis11–130.0520%28 Jan →
ancient6–13-0.0514%28 Jan →
dust213–40.0119%27 Jan →
inferno16–140.0214%27 Jan →
anubis9–13-0.0510%26 Jan →
anubis13–6-0.0114%25 Jan →
inferno13–70.0015%25 Jan →
anubis13–5-0.0114%25 Jan →
ancient11–13-0.0512%25 Jan →
anubis15–150.0310%23 Jan →
anubis13–30.0121%23 Jan →
inferno6–13-0.056%23 Jan →
ancient13–60.0822%23 Jan →
inferno14–16-0.0015%23 Jan →
inferno13–110.0021%23 Jan →
inferno13–70.0321%19 Jan →
inferno13–40.1311%18 Jan →
inferno13–60.0920%18 Jan →
inferno8–13-0.0317%18 Jan →
nuke13–9-0.0125%18 Jan →
train13–5-0.0120%8 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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