lil fcky

lil fcky — CS2 Stats

EE76561198047780422[U:1:87514694]Steam profile ↗✓ No bans

1,066Tracked matches70%Win rate2020Tracked since
CSDB Rating7.3 StrongOpening Duellist
CSDB Leaderboard#33164 of 258435 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 23,905 -4,045 19 Dec – 13 Jun · 34 days played
21,99927,950peak 27,95019 Dec13 Jun
27,950Peak Premier in tracked matches
49Days played since 2025-12-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim75
Positioning83
Utility54

0–100 skill scores via Leetify.

Recent form

HOT51–48–1Last 10051%Win rateWWWWWWLLLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +2.1pp headshot accuracy · −20ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 525ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 554ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.5
Utility5.4
Positioning8.3
Opening Duels8.8
Clutch2.4

Strong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 71% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 71% on CT to 55% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning8.3
Utility5.4
Mechanics5.0
Opening Duels8.1
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time578ms−13ms
first ⅓ avg 591ms → last ⅓ avg 578ms
Headshot accuracy17.8%+0.4%
first ⅓ avg 17.4% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–2 · anubis, 16 Mar →
35%Best headshot accuracy · 13–9 · mirage, 4 Sept →
391msFastest reaction time · 13–0 · dust2, 20 Oct →
13–0Biggest win · dust2, 20 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
8–12In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 60% over 15dust2Weakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB2815–1354%0.05
nukeB178–947%0.03
anubisA159–660%0.06
ancientB158–753%0.06
dust2D123–925%0.00
mirageA53–260%0.03
overpassC52–340%0.05
train—22–0100%0.04
cache—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

439Matches
54%Win rate
1.50Avg K/D
95.8ADR
39%Headshot %

Clutches & streaks

32%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3376%1.4122.2
Anubis2864%1.5519.3
Nuke1942%1.3918.7
Ancient1250%1.1918.1
Dust21030%1.3220.7
Train850%1.0417.5
Mirage650%1.2119.3
Cache580%1.1119.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
38.4%Accuracy (enemy spotted)
39.4%Spray accuracy
72.3%Counter-strafing
8.7°Preaim
578msReaction time
54.9%T opening success
71.4%CT opening success
0.43Enemies flashed / flash
4.2%Flash assists
8.90HE damage / grenade
9.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.427 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–110.0219%22 Oct →
dust213–00.0921%20 Oct →
anubis13–70.0826%17 Sept →
mirage13–90.0635%4 Sept →
nuke13–30.0618%5 Aug →
inferno13–90.0721%5 Aug →
nuke14–16-0.0512%3 Aug →
inferno10–130.0819%3 Aug →
inferno10–130.0319%2 Aug →
anubis16–14-0.0211%28 Jul →
inferno13–20.0111%27 Jul →
ancient13–100.1122%18 Jun →
nuke13–40.1521%18 Jun →
inferno13–60.1432%18 Jun →
mirage13–100.0423%13 Jun →
ancient5–130.0313%13 Jun →
dust25–13-0.0513%12 Jun →
dust213–110.0611%12 Jun →
inferno11–130.0510%12 Jun →
nuke8–130.0623%14 May →
inferno13–40.1114%14 May →
anubis13–110.0618%14 May →
inferno13–90.0822%12 May →
ancient13–90.0310%11 May →
overpass14–160.0719%11 May →
nuke13–110.0212%23 Apr →
mirage5–130.0317%23 Apr →
nuke13–8-0.0213%10 Apr →
inferno13–10.1118%10 Apr →
inferno13–60.0813%25 Mar →
ancient4–130.0222%25 Mar →
inferno6–130.0716%19 Mar →
anubis13–20.1015%17 Mar →
ancient13–50.1313%16 Mar →
anubis13–20.2721%16 Mar →
inferno13–100.0610%16 Mar →
anubis4–130.0822%15 Mar →
mirage13–30.0318%15 Mar →
mirage4–13-0.024%10 Mar →
dust211–130.0716%10 Mar →
nuke13–70.1118%9 Mar →
anubis11–130.0520%9 Mar →
inferno9–13-0.047%8 Mar →
nuke11–130.0413%8 Mar →
ancient13–60.1026%8 Mar →
anubis13–160.0120%7 Mar →
ancient13–40.1621%7 Mar →
nuke5–130.0427%2 Mar →
inferno10–130.0124%2 Mar →
nuke13–11-0.0017%2 Mar →
nuke13–40.1116%2 Mar →
inferno15–150.0419%1 Mar →
inferno8–13-0.0020%1 Mar →
ancient2–13-0.0025%1 Mar →
inferno10–130.0629%1 Mar →
anubis13–80.0623%26 Feb →
dust29–13-0.0417%26 Feb →
nuke10–13-0.0116%4 Feb →
overpass13–70.0321%3 Feb →
dust214–160.0115%3 Feb →
anubis6–130.0412%3 Feb →
nuke4–13-0.069%30 Jan →
anubis13–70.0820%29 Jan →
ancient13–80.0917%29 Jan →
ancient13–100.0612%29 Jan →
inferno13–60.0115%28 Jan →
anubis11–130.0810%28 Jan →
ancient6–130.0217%28 Jan →
dust213–40.0411%27 Jan →
inferno16–140.0317%27 Jan →
overpass7–130.0812%26 Jan →
inferno13–50.088%26 Jan →
anubis9–13-0.0318%26 Jan →
anubis13–60.0217%25 Jan →
inferno13–70.0516%25 Jan →
anubis13–50.0811%25 Jan →
ancient11–130.089%25 Jan →
nuke13–100.0722%25 Jan →
inferno14–160.0220%23 Jan →
inferno13–11-0.0510%23 Jan →
inferno13–50.0822%19 Jan →
dust212–16-0.0215%19 Jan →
inferno11–130.0324%16 Jan →
dust210–13-0.0218%15 Jan →
ancient12–160.0420%15 Jan →
nuke11–130.0223%15 Jan →
ancient13–70.0921%14 Jan →
dust23–13-0.0320%14 Jan →
dust25–13-0.0321%12 Jan →
train13–90.0015%12 Jan →
train13–50.0716%8 Jan →
overpass6–13-0.0120%8 Jan →
inferno1–80.0227%8 Jan →
ancient4–13-0.0221%7 Jan →
dust22–13-0.0618%6 Jan →
overpass13–100.0520%6 Jan →
inferno13–100.0926%5 Jan →
nuke10–130.0311%20 Dec →
inferno4–13-0.0215%20 Dec →
nuke4–13-0.0515%19 Dec →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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