Edward

Edward — CS2 Stats

US76561198150110290[U:1:189844562]Steam profile ↗✓ No bans

2,465Tracked matches63%Win rate2020Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating21,921Top 50% of 205,052 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#55361 of 252335 tracked
FaceitLevel 5 · 1,033 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+352Premier CS Rating · 21,569 → 21,921

Rating over time

Premier CS Rating: 21,921 +3,425 29 Aug – 16 Oct · 27 days played
17,37121,921peak 21,92129 Aug16 Oct
Faceit ELO: 1,033 +0 29 Aug – 10 Sept · 5 observations
1,0331,033peak 1,03329 Aug10 Sept
22,059Peak Premier in tracked matches
1,033Highest Faceit ELO seen on CSDB
22Days played since 2026-08-29

Faceit ELO

  • At peak — 1,033
  • Next: Level 5 at 1,051 — 18 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-29
  • Level 3 first seen 2026-08-29

Premier CS Rating

  • At peak — 21,921
  • +2,025 over 30 days · improving
  • Next: Red band at 25,000 — 3,079 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGEdwardFACEITLevel 5 · 1,033 ELOSTANDINGTop 67.6% of rankedPREMIER21,921 · Pink bandPEAK ELO1,033csdb.gg/stats

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Performance scores

Aim63
Positioning48
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY53–47Last 10053%Win rateWWWLLWLWLL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +2.3pp headshot accuracy · −36ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 506ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 526ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim6.3
Utility5.3
Positioning4.8
Opening Duels0.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.3
Positioning4.8
Utility5.3
Mechanics4.8
Opening Duels1.1
Win Impact9.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time544ms−3ms
first ⅓ avg 547ms → last ⅓ avg 544ms
Headshot accuracy17.4%+1.3%
first ⅓ avg 16.1% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–2 · poseidon, 13 Oct →
41%Best headshot accuracy · 13–5 · dust2, 15 Oct →
375msFastest reaction time · 13–8 · ancient, 3 Oct →
13–1Biggest win · anubis, 21 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W3Current streak
9–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 62% over 21infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2113–862%-0.00
nukeC156–940%0.00
cacheB147–750%-0.01
ancientA148–657%0.00
dust2A138–562%-0.01
infernoD113–827%-0.01
anubisA106–460%-0.01
poseidon—11–0100%0.12
rush_001—11–0100%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

85Matches
53%Win rate
1.20Avg K/D
82.3ADR
39%Headshot %

Clutches & streaks

39%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2650%1.2017.4
Inferno2357%1.2716.0
Dust21735%0.9615.5
Ancient771%1.7418.9
Nuke475%1.1416.0
Anubis367%1.1315.3
Cache367%1.2218.7
Overpass250%1.0012.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
32.0%Accuracy (enemy spotted)
34.0%Spray accuracy
71.7%Counter-strafing
9.4°Preaim
538msReaction time
38.3%T opening success
30.4%CT opening success
0.44Enemies flashed / flash
9.0%Flash assists
7.63HE damage / grenade
6.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4422 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2588% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–80.0120%16 Oct →
cache13–70.0325%15 Oct →
mirage16–120.0519%15 Oct →
anubis8–13-0.037%15 Oct →
nuke6–13-0.0531%15 Oct →
dust213–50.0041%15 Oct →
nuke9–13-0.029%14 Oct →
ancient13–40.0716%14 Oct →
inferno5–13-0.072%13 Oct →
ancient4–13-0.0120%13 Oct →
inferno16–13-0.0017%13 Oct →
mirage13–60.0520%13 Oct →
poseidon9–20.1218%13 Oct →
dust213–90.0022%12 Oct →
nuke8–130.0015%12 Oct →
dust213–80.0319%12 Oct →
mirage13–70.0121%11 Oct →
ancient10–130.0313%11 Oct →
mirage13–7-0.019%11 Oct →
anubis13–10-0.0413%11 Oct →
ancient13–4-0.0412%11 Oct →
nuke13–60.0719%11 Oct →
nuke6–13-0.0322%11 Oct →
nuke13–90.0820%10 Oct →
inferno13–50.0718%10 Oct →
ancient13–9-0.0513%10 Oct →
mirage13–11-0.0114%10 Oct →
cache11–13-0.0117%10 Oct →
ancient7–130.0125%10 Oct →
nuke13–7-0.0120%10 Oct →
rush_0018–7-0.060%10 Oct →
cache9–130.0212%9 Oct →
mirage4–13-0.0325%9 Oct →
anubis13–90.018%9 Oct →
nuke13–40.017%9 Oct →
anubis12–160.0117%9 Oct →
mirage7–13-0.097%8 Oct →
dust213–50.1022%8 Oct →
cache13–8-0.0418%8 Oct →
mirage13–9-0.0215%8 Oct →
anubis13–60.0016%7 Oct →
cache13–50.0311%7 Oct →
dust210–13-0.0313%7 Oct →
dust25–13-0.077%7 Oct →
mirage5–13-0.0211%5 Oct →
anubis13–11-0.036%5 Oct →
ancient8–13-0.0511%5 Oct →
dust28–130.0126%5 Oct →
dust211–13-0.0224%4 Oct →
nuke11–13-0.0318%4 Oct →
mirage8–130.0111%4 Oct →
ancient7–13-0.0221%4 Oct →
mirage13–7-0.0421%4 Oct →
cache13–10-0.0018%4 Oct →
inferno13–90.0522%3 Oct →
dust213–7-0.0419%3 Oct →
nuke13–80.0425%3 Oct →
cache13–110.0423%3 Oct →
ancient13–110.0122%3 Oct →
ancient13–80.0820%3 Oct →
ancient7–13-0.0515%3 Oct →
inferno14–16-0.0522%2 Oct →
cache6–13-0.0310%2 Oct →
anubis3–13-0.0718%23 Sept →
cache6–13-0.0622%23 Sept →
nuke7–13-0.059%23 Sept →
mirage13–70.0311%23 Sept →
inferno4–13-0.0521%23 Sept →
mirage13–110.0322%23 Sept →
ancient13–80.0228%23 Sept →
ancient16–130.0118%22 Sept →
inferno9–13-0.0121%22 Sept →
dust213–8-0.0718%22 Sept →
nuke8–130.049%22 Sept →
mirage11–130.0313%22 Sept →
dust216–13-0.0315%22 Sept →
mirage7–13-0.0017%21 Sept →
anubis13–10.0715%21 Sept →
dust25–13-0.049%21 Sept →
cache10–13-0.0718%21 Sept →
ancient13–4-0.0113%20 Sept →
cache13–110.0016%20 Sept →
inferno4–13-0.0515%20 Sept →
anubis13–110.0113%20 Sept →
inferno5–13-0.012%20 Sept →
cache13–3-0.0025%19 Sept →
mirage10–13-0.0115%19 Sept →
cache11–130.0017%19 Sept →
inferno11–13-0.0413%19 Sept →
nuke13–80.0314%19 Sept →
mirage13–11-0.0416%18 Sept →
anubis2–13-0.084%18 Sept →
mirage13–70.0012%18 Sept →
nuke5–13-0.0320%17 Sept →
inferno11–130.0224%17 Sept →
mirage4–13-0.0513%17 Sept →
dust213–9-0.0324%17 Sept →
cache8–13-0.0416%16 Sept →
mirage13–100.0919%16 Sept →
nuke11–13-0.0216%16 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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