LLegacies

LLegacies — CS2 Stats

76561198027098938[U:1:66833210]Steam profile ↗✓ No bans

3,239Tracked matches57%Win rate2024Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating20,353Top 50% of 205,052 CSDB-tracked playersPink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#76139 of 252335 tracked
FaceitLevel 5 · 984 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+251Premier CS Rating · 20,102 → 20,353

Rating over time

Premier CS Rating: 20,353 +1,242 29 Aug – 16 Oct · 34 days played
18,21521,810peak 21,81029 Aug16 Oct
Faceit ELO: 984 +0 29 Aug – 15 Sept · 3 observations
984984peak 98429 Aug15 Sept
21,810Peak Premier in tracked matches
984Highest Faceit ELO seen on CSDB
32Days played since 2026-08-29

Faceit ELO

  • At peak — 984
  • Next: Level 5 at 1,051 — 67 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-29
  • Level 3 first seen 2026-08-29

Premier CS Rating

  • 1,457 below peak (21,810)
  • -746 over 30 days · declining
  • Next: Red band at 25,000 — 4,647 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-15
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGLLegaciesFACEITLevel 5 · 984 ELOSTANDINGTop 67.6% of rankedPREMIER20,353 · Pink bandPEAK ELO984csdb.gg/stats

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Performance scores

Aim81
Positioning48
Utility32

0–100 skill scores via Leetify.

Recent form

HOT51–49Last 10051%Win rateLWWWWWLLWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +4.5pp headshot accuracy · −49ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 423ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 454ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 478ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.1
Utility3.2
Positioning4.8
Opening Duels2.9
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.8
Utility3.2
Mechanics5.9
Opening Duels3.9
Win Impact7.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time493ms−32ms
first ⅓ avg 525ms → last ⅓ avg 493ms
Headshot accuracy19.5%+3.1%
first ⅓ avg 16.5% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–1 · inferno, 16 Sept →
38%Best headshot accuracy · 13–2 · inferno, 13 Oct →
359msFastest reaction time · 13–5 · inferno, 10 Oct →
13–0Biggest win · nuke, 6 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–13In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 67% over 12nukeWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2313–1057%0.01
ancientC167–944%0.01
nukeC166–1038%-0.00
dust2B137–654%-0.02
mirageS128–467%-0.03
cacheC104–640%-0.03
anubisA95–456%0.01
vertigo—11–0100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

130Matches
52%Win rate
0.95Avg K/D
77.3ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust23043%0.7812.9
Mirage2966%1.0113.3
Ancient1968%1.0516.0
Anubis1553%1.0716.7
Nuke1145%0.8213.4
Inferno1030%1.0016.0
Vertigo633%1.0116.7
Cache540%0.7713.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.5%Spray accuracy
76.7%Counter-strafing
8.8°Preaim
496msReaction time
44.3%T opening success
46.6%CT opening success
0.33Enemies flashed / flash
3.5%Flash assists
7.57HE damage / grenade
4.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3306 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache2–13-0.0627%16 Oct →
inferno13–80.0220%16 Oct →
inferno13–11-0.0117%15 Oct →
inferno13–60.0222%14 Oct →
inferno13–9-0.0217%14 Oct →
inferno13–20.1738%13 Oct →
ancient4–13-0.0612%13 Oct →
dust29–13-0.0233%12 Oct →
dust213–9-0.0222%12 Oct →
inferno13–40.1233%11 Oct →
ancient5–13-0.0816%11 Oct →
ancient11–130.0113%11 Oct →
ancient9–13-0.0132%11 Oct →
anubis13–100.0117%11 Oct →
dust213–10-0.0213%11 Oct →
nuke6–13-0.0315%11 Oct →
inferno8–13-0.0417%11 Oct →
cache13–4-0.0418%11 Oct →
nuke13–90.0134%10 Oct →
inferno13–50.0620%10 Oct →
ancient13–90.0623%10 Oct →
mirage13–11-0.0218%10 Oct →
cache13–80.0122%10 Oct →
nuke10–13-0.0417%10 Oct →
nuke11–13-0.0113%10 Oct →
ancient13–70.0213%9 Oct →
mirage4–130.0122%9 Oct →
anubis13–90.0412%9 Oct →
nuke10–130.0117%9 Oct →
anubis11–13-0.0213%9 Oct →
nuke4–13-0.0710%7 Oct →
mirage13–110.0620%7 Oct →
ancient16–140.0312%7 Oct →
mirage16–13-0.0212%7 Oct →
nuke13–00.0822%6 Oct →
dust213–9-0.0320%6 Oct →
nuke10–130.0719%6 Oct →
dust211–13-0.0526%6 Oct →
inferno9–13-0.0221%6 Oct →
nuke10–130.0016%5 Oct →
dust28–13-0.0122%5 Oct →
mirage13–7-0.0423%4 Oct →
mirage13–11-0.0823%3 Oct →
dust28–130.0119%3 Oct →
ancient10–130.0522%3 Oct →
inferno14–16-0.0011%2 Oct →
cache6–13-0.0423%2 Oct →
inferno13–60.0417%1 Oct →
nuke13–90.0223%30 Sept →
dust25–13-0.0415%29 Sept →
inferno13–7-0.0218%29 Sept →
cache6–13-0.0411%28 Sept →
mirage13–10-0.0315%28 Sept →
cache16–120.0015%27 Sept →
dust211–13-0.0317%27 Sept →
anubis13–70.0713%27 Sept →
cache6–13-0.0413%26 Sept →
ancient13–16-0.0312%26 Sept →
dust213–110.0723%26 Sept →
ancient13–110.0214%26 Sept →
anubis9–13-0.058%26 Sept →
inferno13–50.0524%26 Sept →
nuke13–4-0.0026%25 Sept →
mirage11–13-0.0612%25 Sept →
cache7–130.0120%24 Sept →
inferno0–13-0.149%24 Sept →
ancient11–130.015%22 Sept →
inferno7–13-0.0616%22 Sept →
inferno9–13-0.0117%21 Sept →
cache13–8-0.0116%21 Sept →
anubis13–110.0615%20 Sept →
nuke7–13-0.0331%20 Sept →
inferno11–130.0215%20 Sept →
ancient13–30.0612%20 Sept →
nuke16–13-0.045%20 Sept →
anubis8–13-0.0510%20 Sept →
nuke8–13-0.0515%19 Sept →
nuke6–13-0.0413%19 Sept →
inferno9–13-0.0426%19 Sept →
mirage11–13-0.0216%19 Sept →
mirage13–11-0.0416%18 Sept →
inferno13–6-0.0814%18 Sept →
ancient9–13-0.023%18 Sept →
nuke13–50.0520%18 Sept →
inferno7–9-0.179%18 Sept →
vertigo9–70.0419%18 Sept →
dust213–50.0325%17 Sept →
mirage11–13-0.0427%17 Sept →
dust216–12-0.0514%16 Sept →
cache13–16-0.0812%16 Sept →
dust213–10-0.0515%16 Sept →
inferno9–10.2523%16 Sept →
inferno6–90.0624%14 Sept →
ancient14–16-0.0114%13 Sept →
inferno13–8-0.0016%13 Sept →
anubis4–13-0.0323%13 Sept →
ancient13–11-0.0313%13 Sept →
ancient13–30.0923%12 Sept →
anubis13–30.0315%12 Sept →
mirage13–10-0.1015%12 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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