♥Juiop•

♥Juiop• — CS2 Stats

76561198149300517[U:1:189034789]Steam profile ↗✓ No bans

2,419Tracked matches46%Win rate2020Tracked since
5,460Hours in CS87Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating19,999Top 50% of 213,211 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#85022 of 259891 tracked
FaceitLevel 9 · 1,956 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+446Premier CS Rating · 19,553 → 19,999

Rating over time

Premier CS Rating: 19,999 -2,528 23 Sept – 4 Nov · 14 days played
19,17022,527peak 22,52723 Sept4 Nov
Faceit ELO: 1,956 +0 23 Sept – 24 Sept · 2 observations
1,9561,956peak 1,95623 Sept24 Sept
22,527Peak Premier in tracked matches
1,956Highest Faceit ELO seen on CSDB
18Days played since 2026-09-23

Faceit ELO

  • At peak — 1,956
  • Next: Level 10 at 2,001 — 45 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-23
  • Level 8 first seen 2026-09-23

Premier CS Rating

  • 2,528 below peak (22,527)
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-23
  • Purple band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.6%48.2%50.9%2.3% short
Shot accuracy14.6%13.2%13.7%above
Kill/death ratio0.951.071.090.14 short
Match win rate60.4%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♥Juiop•FACEITLevel 9 · 1,956 ELOSTANDINGTop 20.7% of rankedPREMIER19,999 · Purple bandPEAK ELO1,956csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning64
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY51–46–3Last 10051%Win rateWWWLWLLWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · +3ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 575ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 570ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.7
Utility5.6
Positioning6.4
Opening Duels2.4
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 70% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.4
Utility5.6
Mechanics6.3
Opening Duels6.4
Win Impact3.8

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time564ms−2ms
first ⅓ avg 566ms → last ⅓ avg 564ms
Headshot accuracy22.4%+3.3%
first ⅓ avg 19.1% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–0 · nuke, 1 Nov →
35%Best headshot accuracy · 13–0 · nuke, 1 Nov →
422msFastest reaction time · 13–6 · ancient, 23 Oct →
13–0Biggest win · nuke, 1 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
7–11In matches decided by ≤2 rounds
18Overtime games

Map breakdown

cacheBest map · 67% over 12mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
ancientB189–950%0.01
anubisS1711–665%0.03
mirageD164–1225%0.00
nukeA148–657%0.00
infernoB136–746%0.02
cacheS128–467%0.01
dust2B105–550%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

158,146Lifetime kills
0.95K/D
12,761Matches
60.4%Match win rate · Top 5% of Level 9 players
48.6%Headshot % · Top 50% of Level 9 players
14.6%Shot accuracy · Top 50% of Level 9 players
22,727MVPs
4,112Hours (in match)
11,123Bombs planted
3,230Bombs defused

Most-used weapons

AK-4754,533
AWP8,692
P2505,108
UMP-453,556
FAMAS2,710

Lifetime map wins

9,146dust2
7,885nuke
5,519inferno
5,286vertigo
5,188train
2,645cbble
696office
220lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,189Matches
51%Win rate
1.08Avg K/D
82.9ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient15151%1.1417.3
Anubis12756%1.2017.8
Nuke11754%1.0916.7
Dust25934%0.9715.4
Mirage5252%1.0215.7
Train3949%1.0716.5
Inferno3441%0.9114.9
Overpass2654%1.1617.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
35.5%Accuracy (enemy spotted)
38.7%Spray accuracy
78.2%Counter-strafing
10.1°Preaim
563msReaction time
69.7%T opening success
41.6%CT opening success
0.59Enemies flashed / flash
8.6%Flash assists
11.01HE damage / grenade
5.01Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–10-0.0221%4 Nov →
ancient13–8-0.0121%4 Nov →
ancient13–50.0425%3 Nov →
nuke10–130.0428%3 Nov →
anubis13–11-0.0511%3 Nov →
mirage14–16-0.0124%3 Nov →
cache5–13-0.0311%3 Nov →
dust213–100.0624%3 Nov →
inferno13–80.0223%3 Nov →
anubis5–13-0.0125%2 Nov →
ancient13–40.0720%2 Nov →
anubis8–13-0.0128%2 Nov →
nuke16–19-0.0413%2 Nov →
mirage8–3-0.0118%2 Nov →
dust213–8-0.0312%2 Nov →
mirage15–15-0.0215%2 Nov →
nuke15–150.0230%2 Nov →
ancient6–13-0.0817%2 Nov →
cache5–130.0421%2 Nov →
inferno11–13-0.0225%2 Nov →
anubis16–140.0528%1 Nov →
nuke13–00.1335%1 Nov →
ancient3–13-0.0427%1 Nov →
mirage9–130.1028%1 Nov →
mirage5–130.0123%1 Nov →
mirage11–130.0017%1 Nov →
mirage11–130.0127%1 Nov →
anubis13–40.0526%1 Nov →
mirage4–13-0.0122%1 Nov →
inferno13–20.1234%1 Nov →
dust213–7-0.0227%1 Nov →
nuke13–10-0.0016%1 Nov →
dust27–13-0.0219%1 Nov →
anubis11–130.0120%1 Nov →
nuke4–13-0.0416%1 Nov →
cache9–130.1022%1 Nov →
inferno8–130.0222%1 Nov →
dust213–100.0319%31 Oct →
ancient10–13-0.0310%31 Oct →
dust213–160.0125%31 Oct →
ancient15–150.0035%31 Oct →
inferno16–120.0226%31 Oct →
nuke13–40.0326%31 Oct →
inferno13–50.0229%31 Oct →
dust211–13-0.0126%31 Oct →
ancient13–30.0416%31 Oct →
cache19–17-0.0313%31 Oct →
cache13–6-0.0223%30 Oct →
inferno7–13-0.0313%30 Oct →
nuke7–130.0521%30 Oct →
inferno13–160.0125%30 Oct →
anubis13–50.0934%30 Oct →
anubis13–100.0731%30 Oct →
cache14–16-0.0017%30 Oct →
nuke16–140.0417%29 Oct →
nuke13–4-0.0414%29 Oct →
cache13–9-0.0012%29 Oct →
dust28–13-0.0114%29 Oct →
ancient10–13-0.0411%29 Oct →
inferno11–13-0.0115%29 Oct →
inferno5–13-0.0417%28 Oct →
mirage13–20.1232%28 Oct →
anubis13–4-0.0317%28 Oct →
cache13–110.0213%28 Oct →
anubis13–80.0922%27 Oct →
ancient9–130.0113%27 Oct →
dust224–28-0.0227%26 Oct →
nuke16–14-0.0313%26 Oct →
ancient13–30.0115%26 Oct →
nuke13–7-0.0130%26 Oct →
anubis13–90.0623%25 Oct →
cache13–6-0.019%25 Oct →
ancient19–220.0219%25 Oct →
cache13–90.0410%25 Oct →
mirage8–13-0.0415%25 Oct →
anubis9–13-0.0126%25 Oct →
nuke13–1-0.0311%24 Oct →
cache13–60.0433%24 Oct →
nuke14–16-0.0614%24 Oct →
ancient15–19-0.0018%24 Oct →
mirage13–60.0221%24 Oct →
inferno9–70.0523%24 Oct →
mirage5–13-0.0532%23 Oct →
anubis13–60.0932%23 Oct →
ancient13–9-0.039%23 Oct →
ancient13–60.0417%23 Oct →
anubis10–130.0821%23 Oct →
dust213–90.0313%22 Oct →
mirage10–130.0021%22 Oct →
ancient13–40.1030%21 Oct →
mirage2–13-0.0818%21 Oct →
anubis8–130.0221%21 Oct →
ancient8–13-0.0214%21 Oct →
anubis13–60.0629%20 Oct →
ancient13–60.0312%20 Oct →
inferno13–90.048%20 Oct →
mirage13–100.0524%20 Oct →
inferno11–130.0117%20 Oct →
mirage11–13-0.0314%19 Oct →
anubis22–180.0213%16 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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