DooDoo Brown

DooDoo Brown — CS2 Stats

AT76561198147997265[U:1:187731537]Steam profile ↗✓ No bans

1,596Tracked matches57%Win rate2020Tracked since
3,932Hours in CS24Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

+43Tracked matches · now 1,596
0.0ppWin rate · 56.7% → 56.7%

Rating over time

40Days played since 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches42——
Win rate55%——
K/D0.76——
Headshot %34%——

Measured 5 Oct 2026 → 31 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.0%46.8%48.2%9.2% short
Shot accuracy15.5%13.0%13.2%above
Kill/death ratio0.931.061.070.14 short
Match win rate46.0%46.3%46.9%1.0% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDooDoo BrownFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim56
Positioning60
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY55–45Last 10055%Win rateLWWLLLWWWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +0.3pp headshot accuracy · −60ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 514ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 528ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim5.6
Utility4.0
Positioning6.0
Opening Duels3.3
Clutch2.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.0
Utility4.0
Mechanics4.9
Opening Duels4.4
Win Impact7.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time569ms−23ms
first ⅓ avg 592ms → last ⅓ avg 569ms
Headshot accuracy13.5%−3.4%
first ⅓ avg 16.8% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–2 · nuke, 29 Oct →
30%Best headshot accuracy · 8–13 · nuke, 4 Oct →
445msFastest reaction time · 13–10 · cache, 27 Oct →
13–2Biggest win · nuke, 29 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 67% over 21anubisWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA2715–1256%-0.02
ancientA2514–1156%-0.01
nukeS2114–767%-0.02
cacheA1911–858%-0.00
anubisD70–70%-0.04
mirage—11–0100%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

62,539Lifetime kills
0.93K/D
3,767Matches
46.0%Match win rate
39.0%Headshot %
15.5%Shot accuracy · Top 50% of Level 8 players
8,102MVPs
1,613Hours (in match)
3,068Bombs planted
1,056Bombs defused

Most-used weapons

AK-4716,143
AWP9,757
P901,336
Knife1,152
MP91,006

Lifetime map wins

9,120inferno
6,675dust2
2,691nuke
2,587train
2,199vertigo
182lake
176safehouse
173bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,179Matches
51%Win rate
0.87Avg K/D
63.4ADR
40%Headshot %

Clutches & streaks

30%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno22958%0.8712.0
Ancient18444%0.8512.5
Nuke11450%0.9112.7
Overpass6467%1.0013.7
Train4365%1.0613.9
Vertigo4257%0.8612.8
Anubis4139%0.8412.2
Cache3444%0.8012.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
35.0%Accuracy (enemy spotted)
33.4%Spray accuracy
72.3%Counter-strafing
10.3°Preaim
570msReaction time
44.1%T opening success
51.0%CT opening success
0.26Enemies flashed / flash
6.2%Flash assists
9.18HE damage / grenade
5.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2868% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2565 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–130.0116%29 Oct →
cache13–8-0.009%29 Oct →
nuke13–20.089%29 Oct →
cache9–13-0.0714%29 Oct →
ancient7–13-0.037%28 Oct →
cache6–13-0.0217%28 Oct →
cache13–10-0.0126%27 Oct →
inferno13–8-0.046%27 Oct →
inferno13–8-0.0514%24 Oct →
ancient7–13-0.008%24 Oct →
nuke11–13-0.0521%24 Oct →
inferno8–13-0.0212%24 Oct →
ancient19–16-0.0317%23 Oct →
nuke13–9-0.026%22 Oct →
ancient5–13-0.094%22 Oct →
ancient13–100.0310%20 Oct →
inferno13–4-0.0019%20 Oct →
cache16–190.0313%18 Oct →
nuke13–8-0.0511%18 Oct →
inferno13–80.0110%17 Oct →
nuke13–70.0419%17 Oct →
ancient13–9-0.029%17 Oct →
inferno10–13-0.0410%14 Oct →
nuke15–19-0.0425%14 Oct →
nuke13–10-0.0122%13 Oct →
ancient9–13-0.046%13 Oct →
nuke13–11-0.038%12 Oct →
inferno13–3-0.009%12 Oct →
ancient13–70.0214%11 Oct →
cache7–13-0.0317%11 Oct →
cache13–16-0.0416%9 Oct →
nuke10–13-0.0224%9 Oct →
inferno2–13-0.0618%9 Oct →
cache19–170.019%8 Oct →
inferno13–7-0.0114%8 Oct →
ancient13–40.0411%6 Oct →
cache13–100.0015%6 Oct →
nuke8–13-0.0230%4 Oct →
cache13–60.0320%4 Oct →
cache13–70.0523%3 Oct →
nuke13–60.0620%3 Oct →
ancient11–130.0217%3 Oct →
ancient13–50.0512%3 Oct →
nuke13–10-0.0518%1 Oct →
inferno8–13-0.0519%1 Oct →
inferno11–13-0.0614%29 Sept →
inferno5–13-0.0619%29 Sept →
cache13–100.0023%28 Sept →
inferno13–11-0.0418%28 Sept →
inferno13–90.0119%25 Sept →
inferno13–7-0.064%24 Sept →
inferno13–50.0713%24 Sept →
ancient10–13-0.0416%23 Sept →
inferno9–13-0.048%23 Sept →
cache0–13-0.1014%23 Sept →
ancient13–16-0.0713%22 Sept →
ancient13–90.0421%20 Sept →
inferno10–13-0.0713%20 Sept →
anubis10–13-0.0414%20 Sept →
inferno13–110.0213%19 Sept →
inferno10–130.0418%19 Sept →
ancient13–50.0018%19 Sept →
nuke13–50.036%19 Sept →
cache13–80.0830%19 Sept →
nuke13–9-0.063%18 Sept →
ancient8–13-0.0516%18 Sept →
ancient13–8-0.089%18 Sept →
anubis7–13-0.0619%18 Sept →
ancient13–40.0221%17 Sept →
inferno16–14-0.0110%17 Sept →
nuke13–11-0.0422%17 Sept →
anubis11–13-0.028%15 Sept →
nuke9–13-0.0414%15 Sept →
ancient13–60.0530%15 Sept →
nuke13–6-0.0217%13 Sept →
inferno13–60.0519%13 Sept →
cache13–3-0.0118%12 Sept →
ancient13–110.0218%12 Sept →
inferno11–13-0.039%10 Sept →
inferno6–13-0.0518%9 Sept →
nuke2–13-0.0813%9 Sept →
anubis10–13-0.0821%9 Sept →
nuke9–13-0.0615%8 Sept →
inferno13–4-0.0221%8 Sept →
nuke13–5-0.0215%6 Sept →
inferno9–13-0.0415%6 Sept →
ancient16–12-0.0111%6 Sept →
ancient9–13-0.0118%5 Sept →
mirage13–100.007%5 Sept →
ancient16–140.0322%5 Sept →
nuke13–20.0613%5 Sept →
anubis5–13-0.0422%4 Sept →
ancient11–13-0.0026%4 Sept →
cache19–17-0.0119%4 Sept →
cache5–13-0.0017%3 Sept →
ancient10–13-0.066%3 Sept →
cache13–7-0.0325%3 Sept →
inferno13–7-0.0313%3 Sept →
anubis4–13-0.0719%2 Sept →
anubis5–130.0018%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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