BIDDY BLAS

BIDDY BLAS — CS2 Stats

US76561198146294994[U:1:186029266]Steam profile ↗✓ No bans

1,314Tracked matches47%Win rate2020Tracked since
6,144Hours in CS70Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
FaceitLevel 10 · 1,976 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,976 → 1,976
+13Tracked matches · now 1,314
0.0ppWin rate · 46.7% → 46.7%

Rating over time

Premier CS Rating: 14,122 -877 13 Apr – 28 May · 8 days played
13,26714,999peak 14,99913 Apr28 May
Faceit ELO: 1,976 +0 29 Aug – 22 Sept · 4 observations
1,9761,976peak 1,97629 Aug22 Sept
14,999Peak Premier in tracked matches
1,976Highest Faceit ELO seen on CSDB
70Days played since 2025-04-12

Faceit ELO

  • At peak — 1,976
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 25 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-29
  • Level 8 first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches37——
Win rate73%——
K/D0.67——
Headshot %79%——

Measured 13 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.4%50.9%
Shot accuracy14.5%13.7%
Kill/death ratio0.901.09
Match win rate55.4%48.4%

Share this profile

CSDB.GGBIDDY BLASFACEITLevel 10 · 1,976 ELOSTANDINGTop 12.4% of ranked30 DAYS0 ELOPEAK ELO1,976csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning68
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY44–53–3Last 10044%Win rateWWWLLLWWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −1.1pp headshot accuracy · +36ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 536ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 511ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 493ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.7
Utility4.6
Positioning6.8
Opening Duels5.7
Clutch2.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.8
Utility4.6
Mechanics7.4
Opening Duels5.1
Win Impact3.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time514ms−96ms
first ⅓ avg 609ms → last ⅓ avg 514ms
Headshot accuracy21.4%−0.5%
first ⅓ avg 21.9% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · dust2, 23 Jan →
44%Best headshot accuracy · 3–10 · dust2, 8 May →
383msFastest reaction time · 9–13 · dust2, 21 Aug →
13–0Biggest win · dust2, 23 Jan →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
4–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 71% over 7infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC3212–2038%0.03
dust2C188–1044%0.03
anubisA1610–663%0.02
ancientC145–936%0.02
nukeS75–271%0.03
infernoD62–433%0.04
overpass—31–233%-0.01
cache—21–150%-0.00
train—20–20%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

159,874Lifetime kills
0.90K/D
2,944Matches
55.4%Match win rate · Top 10% of Level 10 players
49.4%Headshot %
14.5%Shot accuracy · Top 50% of Level 10 players
8,988MVPs
4,607Hours (in match)
2,998Bombs planted
1,371Bombs defused

Most-used weapons

AK-4771,536
AWP19,625
Knife3,274
P2502,548
FAMAS2,264

Lifetime map wins

13,556dust2
8,878inferno
2,423nuke
1,242cbble
1,236vertigo
1,199train
44lake
18dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,305Matches
52%Win rate
1.14Avg K/D
87.6ADR
48%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage25649%1.1717.3
Anubis17061%1.2318.3
Ancient12348%1.0916.6
Dust27850%1.0916.8
Vertigo5954%1.1617.6
Inferno5841%1.1017.1
Nuke3250%1.1416.2
Overpass1267%1.2817.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.0%Spray accuracy
83.1%Counter-strafing
8.4°Preaim
514msReaction time
37.6%T opening success
63.5%CT opening success
0.43Enemies flashed / flash
6.7%Flash assists
6.86HE damage / grenade
10.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4305 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5949% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–60.0223%14 Oct →
anubis13–11-0.0319%11 Oct →
ancient13–70.0624%11 Oct →
dust26–13-0.0126%11 Oct →
mirage5–13-0.0220%11 Oct →
anubis11–13-0.0121%9 Oct →
mirage13–30.0827%7 Oct →
mirage13–90.0121%1 Oct →
anubis16–120.0115%29 Sept →
anubis7–130.0519%20 Sept →
ancient10–130.0423%1 Sept →
anubis13–20.0520%31 Aug →
anubis13–90.0433%31 Aug →
anubis10–130.0217%30 Aug →
dust24–13-0.0518%25 Aug →
ancient14–160.0230%23 Aug →
dust29–130.0119%21 Aug →
dust213–100.0323%20 Aug →
anubis13–110.0213%19 Aug →
mirage11–130.0728%19 Aug →
dust24–130.0222%16 Aug →
dust213–10-0.0118%16 Aug →
mirage5–13-0.0418%14 Aug →
dust210–130.0225%14 Aug →
mirage3–130.0013%13 Aug →
cache11–13-0.0125%13 Aug →
mirage14–16-0.0521%12 Aug →
ancient13–80.0127%12 Aug →
dust213–80.0115%11 Aug →
cache13–110.0121%9 Aug →
mirage13–40.1127%7 Aug →
ancient3–13-0.0614%7 Aug →
anubis9–13-0.0218%4 Aug →
mirage13–20.0032%2 Aug →
mirage13–60.0322%30 Jul →
inferno7–13-0.0314%30 Jul →
mirage21–25-0.0224%24 Jul →
nuke13–10.0722%24 Jul →
mirage13–100.0926%23 Jul →
inferno13–80.0834%23 Jul →
anubis13–9-0.0023%22 Jul →
dust27–13-0.0321%20 Jul →
anubis5–13-0.0222%19 Jul →
mirage2–13-0.0133%18 Jul →
anubis13–90.0135%18 Jul →
dust213–20.1233%17 Jul →
dust216–120.0128%14 Jul →
ancient8–13-0.0718%13 Jul →
ancient13–40.1127%5 Jul →
mirage8–130.0526%10 May →
ancient5–13-0.0138%10 May →
nuke13–5-0.0023%3 May →
dust29–13-0.0213%6 Mar →
overpass4–130.0121%25 Feb →
mirage10–13-0.0318%23 Feb →
ancient4–13-0.0036%23 Feb →
mirage7–130.0332%23 Feb →
inferno9–130.0324%23 Feb →
nuke13–8-0.0622%21 Feb →
nuke13–80.0723%12 Feb →
overpass13–9-0.0219%3 Feb →
dust210–130.0121%31 Jan →
dust213–100.0932%25 Jan →
mirage4–100.0023%24 Jan →
ancient13–80.0617%24 Jan →
mirage10–130.1528%23 Jan →
inferno11–130.0827%23 Jan →
dust213–00.2121%23 Jan →
inferno13–100.0224%20 Dec →
train10–13-0.0417%19 Dec →
mirage12–16-0.0018%19 Dec →
dust216–140.0525%16 Dec →
mirage3–13-0.0318%15 Dec →
ancient13–9-0.0315%14 Dec →
ancient7–13-0.0613%14 Dec →
mirage5–13-0.0320%13 Nov →
mirage15–150.0618%12 Nov →
ancient3–80.1121%12 Nov →
mirage9–130.0114%15 Aug →
train12–120.0515%14 Aug →
mirage13–20.0824%1 Aug →
overpass3–13-0.0117%31 Jul →
mirage1–13-0.0415%29 Jul →
mirage10–130.0214%23 Jul →
inferno8–80.0827%2 Jun →
nuke3–80.0817%28 May →
nuke13–60.0417%28 May →
mirage14–160.0424%26 May →
mirage13–8-0.0122%23 May →
ancient11–130.0423%23 May →
anubis13–60.0733%23 May →
mirage13–50.1117%22 May →
nuke10–130.0541%16 May →
dust23–100.0444%8 May →
mirage13–90.0318%28 Apr →
anubis9–130.0120%28 Apr →
mirage13–30.0932%13 Apr →
mirage13–90.0322%13 Apr →
dust24–13-0.0233%12 Apr →
anubis13–50.1126%12 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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