Al Baeumer

Al Baeumer — CS2 Stats

76561198144182652[U:1:183916924]Steam profile ↗✓ No bans

894Tracked matches33%Win rate2020Tracked since
3,095Hours in CS11Hrs last 2 wks
CSDB Rating3.8 LearningClutch Specialist
Premier CS Rating14,392Blue band · top ~31.6% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 23 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,392 -674 23 Apr17 Sept · 24 days played
13,93916,419peak 16,41923 Apr17 Sept
16,419Peak Premier in tracked matches
29Days played since 2026-04-23

Premier CS Rating

  • 2,027 below peak (16,419)
  • +46 over 30 days · steady
  • +131 over 90 days
  • Next: Purple band at 15,000 608 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-05
  • Light Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,399), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate69.3%41.3%41.9%above
Shot accuracy15.6%12.6%12.2%above
Kill/death ratio0.720.950.980.26 short
Match win rate41.0%42.5%43.3%2.2% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAl BaeumerFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER14,392 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning38
Utility47

0–100 skill scores via Leetify.

Recent form

COLD32644Last 10032%Win rateLLLWLWLWLL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −2.3pp headshot accuracy · −2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 608ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 562ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim6.3
Utility4.7
Positioning3.8
Opening Duels0.6
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 40% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.8
Utility4.7
Mechanics3.7
Opening Duels1.2
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time567ms−66ms
first ⅓ avg 633ms → last ⅓ avg 567ms
Headshot accuracy17.4%−2.5%
first ⅓ avg 19.9% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · anubis, 28 Jun
38%Best headshot accuracy · 13–11 · inferno, 12 Sept
391msFastest reaction time · 13–2 · shelter, 16 Aug
13–2Biggest win · shelter, 16 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
109In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 48% over 21cacheWeakest map · 11% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB21101148%-0.02
cacheD1821611%-0.03
anubisD1531220%-0.00
mirageC146843%-0.03
nukeC135838%-0.03
ancientD92722%-0.02
dust2D51420%-0.04
shelter220100%0.04
overpass2020%-0.04
boulder110100%0.04

Across the last 100 tracked matches.

Lifetime stats

123,939Lifetime kills
0.72K/D
4,335Matches
41.0%Match win rate
69.3%Headshot % · Top 1% of Level 2 players
15.6%Shot accuracy · Top 50% of Level 2 players
6,287MVPs
2,368Hours (in match)
4,569Bombs planted
667Bombs defused

Most-used weapons

AK-4754,988
UMP-453,518
AWP2,547
P2502,101
FAMAS1,930

Lifetime map wins

7,804inferno
3,471dust2
2,740train
2,178cbble
1,643nuke
470vertigo
142lake
106safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

494Matches
49%Win rate
0.86Avg K/D
67.9ADR
48%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient633%0.9415.3
Inferno367%1.0116.3
Mirage20%0.6010.0
Dust22100%0.9213.5
Nuke10%0.335.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
34.9%Accuracy (enemy spotted)
37.2%Spray accuracy
66.5%Counter-strafing
9.9°Preaim
563msReaction time
22.0%T opening success
39.7%CT opening success
0.48Enemies flashed / flash
4.8%Flash assists
11.68HE damage / grenade
4.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4762 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.962% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0218%17 Sept
cache3–13-0.085%13 Sept
dust210–13-0.0521%13 Sept
dust213–90.0223%13 Sept
mirage8–130.0118%12 Sept
inferno13–11-0.0138%12 Sept
cache10–13-0.0714%6 Sept
inferno13–50.005%6 Sept
mirage11–13-0.0410%6 Sept
mirage11–13-0.0021%6 Sept
nuke10–13-0.0121%6 Sept
nuke8–130.0221%5 Sept
inferno7–13-0.0217%5 Sept
inferno9–13-0.0512%5 Sept
ancient4–130.0112%5 Sept
mirage13–6-0.0524%5 Sept
anubis8–13-0.0811%5 Sept
inferno13–11-0.0429%5 Sept
anubis12–160.0230%3 Sept
ancient13–10-0.0520%30 Aug
cache3–13-0.046%30 Aug
shelter13–5-0.0116%30 Aug
boulder13–80.0418%16 Aug
shelter13–20.1029%16 Aug
anubis7–13-0.0125%16 Aug
nuke4–13-0.0420%28 Jul
ancient5–13-0.0116%28 Jul
cache9–13-0.0912%26 Jul
nuke13–3-0.0711%26 Jul
inferno10–13-0.0512%26 Jul
inferno15–15-0.0317%26 Jul
inferno11–13-0.0116%26 Jul
inferno5–13-0.027%26 Jul
anubis7–13-0.0027%26 Jul
cache7–130.0418%26 Jul
nuke6–13-0.0820%26 Jul
nuke13–7-0.0224%25 Jul
dust24–13-0.0318%25 Jul
inferno14–16-0.0123%25 Jul
cache15–15-0.0229%25 Jul
mirage13–7-0.0521%25 Jul
nuke9–13-0.0426%24 Jul
inferno13–11-0.0215%24 Jul
ancient13–16-0.0324%24 Jul
cache13–11-0.0023%24 Jul
nuke12–160.0113%24 Jul
anubis2–13-0.0524%24 Jul
cache10–13-0.0422%24 Jul
cache10–13-0.015%19 Jul
inferno13–9-0.0425%19 Jul
nuke3–13-0.1028%19 Jul
cache11–13-0.0519%19 Jul
mirage13–5-0.0535%19 Jul
anubis7–13-0.0116%19 Jul
cache5–13-0.0619%13 Jul
inferno16–130.0210%13 Jul
inferno13–110.0129%12 Jul
nuke13–7-0.0126%12 Jul
cache13–80.0822%12 Jul
anubis11–130.0919%12 Jul
mirage16–12-0.0023%11 Jul
cache10–13-0.0213%11 Jul
anubis16–14-0.0220%11 Jul
cache11–13-0.0023%11 Jul
cache10–13-0.0227%9 Jul
inferno13–11-0.0330%9 Jul
cache10–13-0.0116%9 Jul
mirage8–13-0.0123%29 Jun
anubis5–130.0314%28 Jun
anubis13–20.1112%28 Jun
anubis12–16-0.0434%27 Jun
mirage8–13-0.106%27 Jun
cache4–13-0.0133%27 Jun
ancient8–13-0.0713%27 Jun
mirage13–11-0.0513%27 Jun
dust23–13-0.0920%27 Jun
overpass5–13-0.0725%27 Jun
anubis13–20.0127%27 Jun
dust27–13-0.0423%21 Jun
anubis11–13-0.0518%21 Jun
ancient13–40.0725%21 Jun
inferno13–8-0.0524%16 Jun
nuke8–13-0.0513%7 Jun
mirage7–13-0.039%7 Jun
mirage13–11-0.0010%7 Jun
overpass8–13-0.0123%7 Jun
anubis9–13-0.0217%7 Jun
inferno13–16-0.0524%7 Jun
ancient4–13-0.0713%6 Jun
mirage9–130.0727%6 Jun
nuke13–20.0424%3 Jun
inferno11–13-0.0323%3 Jun
inferno13–11-0.0123%3 Jun
ancient15–150.0224%27 May
mirage3–13-0.0618%27 May
inferno7–13-0.0527%13 May
nuke13–6-0.0419%13 May
anubis2–130.0317%30 Apr
cache12–12-0.0718%30 Apr
ancient10–13-0.0217%23 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →