Simonpio☂

Simonpio☂ — CS2 Stats

DE76561198143278319[U:1:183012591]Steam profile ↗✓ No bans

777Tracked matches46%Win rate2023Tracked since
1,991Hours in CS4Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
WingmanMaster Guardian II
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches31——
Win rate55%——
K/D1.49——
Headshot %39%——

Measured 2 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim82
Positioning66
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY46–43–11Last 10046%Win rateWWLWLLWWLL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +3.1pp headshot accuracy · −76ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 18%
  • Avg reaction 467ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 15%
  • Avg reaction 489ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 14%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.2
Utility1.6
Positioning6.6
Opening Duels6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 70% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.6
Utility1.6
Mechanics6.4
Opening Duels5.9
Win Impact3.8

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time537ms−70ms
first ⅓ avg 607ms → last ⅓ avg 537ms
Headshot accuracy12.4%−0.8%
first ⅓ avg 13.1% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–0 · vertigo, 5 Oct →
44%Best headshot accuracy · 13–6 · office, 20 Sept →
391msFastest reaction time · 13–6 · office, 20 Sept →
13–0Biggest win · vertigo, 31 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
3–9In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 67% over 6infernoWeakest map · 8% over 13
MapGradePlayedRecordWin rateAvg rating
vertigoA3319–1458%0.03
cacheB2613–1350%0.06
infernoD131–128%0.01
dust2S64–267%0.03
mirageD62–433%0.04
boulder—40–40%0.06
anubis—42–250%0.00
nuke—31–233%-0.05
office—11–0100%0.02
train—11–0100%0.06
ancient—11–0100%0.01
poseidon—11–0100%0.05
debris—10–10%-0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (8% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,640Lifetime kills
1.12K/D · Top 50% of tracked players
2,771Matches
41.1%Match win rate
32.8%Headshot %
17.3%Shot accuracy · Top 25% of tracked players
7,050MVPs
784Hours (in match)
1,808Bombs planted
517Bombs defused

Most-used weapons

AK-478,687
AWP6,752
P2501,699
SSG 081,642
P901,083

Lifetime map wins

2,422vertigo
1,805dust2
1,524office
1,182inferno
559cbble
400nuke
289bank
275lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
50%Win rate
1.08Avg K/D
—ADR
56%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo250%1.3619.0
Anubis1100%0.738.0
Mirage10%0.8511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
40.1%Accuracy (enemy spotted)
45.6%Spray accuracy
78.8%Counter-strafing
8.5°Preaim
542msReaction time
50.5%T opening success
56.5%CT opening success
0.14Enemies flashed / flash
0.9%Flash assists
11.14HE damage / grenade
1.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0756% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1413 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo9–00.2918%5 Oct →
office13–60.0244%20 Sept →
boulder10–130.059%20 Sept →
train13–20.069%20 Sept →
vertigo7–130.0012%20 Sept →
vertigo9–130.047%13 Sept →
vertigo13–30.0113%13 Sept →
cache13–40.1816%13 Sept →
vertigo4–130.0111%13 Sept →
cache8–130.0713%10 Sept →
cache12–120.0511%10 Sept →
vertigo13–100.1218%10 Sept →
vertigo13–70.0213%27 Aug →
cache3–130.019%27 Aug →
cache13–10.0418%27 Aug →
vertigo6–13-0.016%25 Aug →
dust216–140.0413%25 Aug →
cache11–13-0.0010%25 Aug →
mirage4–130.0416%25 Aug →
vertigo11–13-0.018%24 Aug →
inferno11–130.028%24 Aug →
mirage12–12-0.0611%24 Aug →
anubis13–50.0610%24 Aug →
dust213–30.0810%24 Aug →
inferno4–13-0.0710%22 Aug →
dust26–130.0113%22 Aug →
cache13–50.0911%22 Aug →
vertigo13–9-0.027%22 Aug →
mirage11–13-0.0011%22 Aug →
inferno8–20.1211%22 Aug →
anubis4–13-0.038%22 Aug →
cache12–120.029%16 Aug →
anubis1–13-0.0315%16 Aug →
cache13–90.107%16 Aug →
vertigo13–10-0.0011%16 Aug →
inferno8–80.1015%16 Aug →
vertigo11–13-0.0411%10 Aug →
vertigo8–80.0128%10 Aug →
inferno8–80.0714%10 Aug →
inferno3–9-0.0911%10 Aug →
vertigo9–50.1620%10 Aug →
vertigo9–70.0818%10 Aug →
vertigo9–60.0310%8 Aug →
inferno5–9-0.1415%8 Aug →
nuke8–8-0.0214%8 Aug →
vertigo12–120.006%8 Aug →
inferno12–120.0312%8 Aug →
cache13–50.0614%8 Aug →
boulder5–130.0725%8 Aug →
boulder7–130.013%5 Aug →
cache12–12-0.059%5 Aug →
vertigo8–80.0317%5 Aug →
vertigo9–10.128%5 Aug →
vertigo1–9-0.2117%5 Aug →
cache13–70.0514%4 Aug →
vertigo13–90.0814%4 Aug →
vertigo13–20.0317%4 Aug →
dust213–40.0514%4 Aug →
cache7–130.0225%4 Aug →
vertigo11–130.0214%3 Aug →
cache13–11-0.019%3 Aug →
nuke10–13-0.0715%3 Aug →
cache13–60.0428%3 Aug →
vertigo13–90.1122%3 Aug →
cache7–130.1223%3 Aug →
vertigo9–40.0622%31 Jul →
vertigo13–00.1011%31 Jul →
vertigo9–13-0.007%31 Jul →
cache13–30.2318%31 Jul →
boulder11–130.1118%31 Jul →
cache13–90.1113%28 Jul →
mirage5–130.0616%28 Jul →
mirage13–70.0917%28 Jul →
dust25–130.049%28 Jul →
dust213–7-0.017%27 Jul →
mirage13–90.088%27 Jul →
inferno5–130.0410%27 Jul →
vertigo9–130.1234%26 Jul →
cache7–130.1218%26 Jul →
inferno14–16-0.0321%25 Jul →
anubis13–00.010%25 Jul →
cache10–130.0311%25 Jul →
ancient11–30.0111%25 Jul →
cache13–100.0815%25 Jul →
inferno6–90.0913%25 Jul →
inferno4–9-0.1115%25 Jul →
poseidon9–50.0520%25 Jul →
debris4–9-0.1410%25 Jul →
nuke9–6-0.073%25 Jul →
vertigo9–10.0518%25 Jul →
inferno7–90.0711%25 Jul →
vertigo4–13-0.0215%19 Jul →
cache7–130.0115%19 Jul →
vertigo13–60.0213%19 Jul →
cache8–13-0.018%19 Jul →
cache7–130.0913%19 Jul →
cache13–70.0311%19 Jul →
cache13–20.0810%16 Jul →
vertigo13–10-0.0312%16 Jul →
vertigo9–6-0.0813%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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