dioZ

dioZ — CS2 Stats

SE76561198142952858[U:1:182687130]Steam profile ↗✓ No bans

1,944Tracked matches55%Win rate2024Tracked since
5,386Hours in CS78Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating12,626Blue band · top ~41% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,626 +1,444 23 Sept – 3 Nov · 17 days played
10,94813,376peak 13,37623 Sept3 Nov
13,728Peak Premier in tracked matches
16Days played since 2026-09-23

Premier CS Rating

  • 750 below peak (13,376)
  • Next: Purple band at 15,000 — 2,374 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-23
  • Light Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches22——
Win rate50%——
K/D2.09——
Headshot %70%——

Measured 29 Oct 2026 → 4 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate53.8%41.8%42.7%above
Shot accuracy9.5%12.2%11.2%1.7% short
Kill/death ratio1.000.980.99meets
Match win rate40.3%43.3%43.9%3.6% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdioZFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER12,626 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning51
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateWLWWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +3.1pp headshot accuracy · +67ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 751ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 643ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim7.4
Utility5.2
Positioning5.1
Opening Duels3.1
Clutch3.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 96% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.1
Utility5.2
Mechanics5.4
Opening Duels2.7
Win Impact6.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time587ms−42ms
first ⅓ avg 628ms → last ⅓ avg 587ms
Headshot accuracy22.8%+2.9%
first ⅓ avg 19.9% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–8 · nuke, 2 Nov →
39%Best headshot accuracy · 13–3 · dust2, 14 Oct →
383msFastest reaction time · 8–13 · ancient, 31 Oct →
13–3Biggest win · cache, 3 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–5In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 70% over 10infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
dust2B2413–1154%-0.01
mirageA1710–759%0.01
infernoC156–940%0.00
ancientA159–660%-0.00
anubisA116–555%0.02
cacheS107–370%-0.02
nukeA85–363%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,691Lifetime kills
1.00K/D · Top 50% of Level 3 players
3,735Matches
40.3%Match win rate
53.8%Headshot % · Top 10% of Level 3 players
9.5%Shot accuracy
6,063MVPs
1,860Hours (in match)
3,813Bombs planted
737Bombs defused

Most-used weapons

AK-4742,162
AWP14,516
P2502,249
FAMAS1,932
SCAR-201,312

Lifetime map wins

9,034dust2
5,066inferno
3,135nuke
130cbble
123vertigo
85train
11ar_shoots
11shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

623Matches
47%Win rate
0.89Avg K/D
68.5ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
14%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14145%0.8513.1
Dust213146%0.8813.7
Anubis9049%0.8914.2
Ancient8851%0.8613.6
Inferno8250%0.9113.7
Cache4342%0.9814.7
Nuke3152%0.9716.0
Overpass956%0.9915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
33.9%Accuracy (enemy spotted)
32.8%Spray accuracy
74.4%Counter-strafing
7.8°Preaim
582msReaction time
45.3%T opening success
36.1%CT opening success
0.82Enemies flashed / flash
4.3%Flash assists
5.11HE damage / grenade
7.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.0929% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–4-0.0710%3 Nov →
nuke7–13-0.1017%3 Nov →
cache13–3-0.0524%3 Nov →
dust26–30.0235%3 Nov →
dust210–13-0.0319%3 Nov →
inferno14–16-0.0030%3 Nov →
nuke3–130.0830%2 Nov →
nuke13–80.1532%2 Nov →
ancient13–60.0623%2 Nov →
mirage13–50.0929%2 Nov →
ancient13–4-0.0527%2 Nov →
ancient8–130.0233%31 Oct →
ancient13–90.0217%31 Oct →
dust211–13-0.0420%31 Oct →
mirage7–130.0125%31 Oct →
mirage9–130.0520%31 Oct →
inferno9–130.0424%31 Oct →
anubis13–70.1121%31 Oct →
mirage13–6-0.0314%31 Oct →
mirage13–60.1417%30 Oct →
anubis10–13-0.0316%30 Oct →
ancient6–13-0.0014%29 Oct →
dust213–11-0.0115%28 Oct →
mirage13–16-0.0426%28 Oct →
inferno13–8-0.0717%28 Oct →
inferno13–50.0714%28 Oct →
nuke9–130.0434%28 Oct →
inferno15–15-0.0135%28 Oct →
ancient13–80.0322%28 Oct →
dust213–5-0.0323%28 Oct →
anubis14–160.0123%28 Oct →
nuke13–10-0.0422%28 Oct →
anubis13–110.0124%28 Oct →
ancient13–80.0317%28 Oct →
dust216–140.0122%28 Oct →
inferno16–140.0220%28 Oct →
dust29–13-0.0024%28 Oct →
inferno7–13-0.0521%27 Oct →
inferno10–13-0.0418%27 Oct →
mirage13–9-0.0319%27 Oct →
mirage7–13-0.0717%27 Oct →
anubis13–6-0.0118%27 Oct →
ancient13–110.0112%27 Oct →
dust211–13-0.0319%27 Oct →
dust213–6-0.0632%27 Oct →
cache13–10-0.0424%27 Oct →
cache9–13-0.0319%23 Oct →
ancient13–9-0.0228%23 Oct →
cache16–120.0018%22 Oct →
dust29–13-0.0729%22 Oct →
dust29–130.0127%22 Oct →
ancient8–13-0.0111%22 Oct →
anubis16–13-0.0616%22 Oct →
cache13–9-0.0217%22 Oct →
dust27–130.0431%22 Oct →
mirage12–16-0.0116%22 Oct →
cache13–110.0016%22 Oct →
mirage13–110.0122%22 Oct →
dust28–13-0.0515%22 Oct →
inferno10–130.0322%22 Oct →
cache13–10-0.0128%22 Oct →
inferno13–8-0.0218%21 Oct →
mirage13–7-0.0321%21 Oct →
inferno16–120.0518%21 Oct →
anubis15–150.0317%21 Oct →
cache7–13-0.0819%19 Oct →
nuke13–40.0027%19 Oct →
ancient3–13-0.0715%19 Oct →
mirage13–9-0.0417%19 Oct →
mirage13–7-0.0316%19 Oct →
anubis15–15-0.0415%19 Oct →
ancient8–13-0.0311%19 Oct →
anubis11–130.0614%18 Oct →
cache6–13-0.046%18 Oct →
dust28–13-0.0531%18 Oct →
dust213–60.0626%18 Oct →
dust213–7-0.0519%18 Oct →
nuke13–8-0.0220%18 Oct →
inferno7–13-0.0421%18 Oct →
dust213–90.0320%18 Oct →
mirage13–90.1123%17 Oct →
anubis13–80.0317%17 Oct →
inferno8–130.0222%17 Oct →
mirage7–13-0.0223%17 Oct →
mirage4–130.0123%17 Oct →
ancient13–8-0.0221%17 Oct →
ancient13–160.0315%17 Oct →
dust213–50.0422%16 Oct →
ancient13–3-0.0010%15 Oct →
inferno13–30.0431%15 Oct →
dust213–90.0110%15 Oct →
dust29–130.0018%15 Oct →
inferno7–13-0.0321%15 Oct →
mirage13–6-0.0214%15 Oct →
dust213–100.0215%15 Oct →
anubis13–30.1527%15 Oct →
nuke13–80.0329%15 Oct →
cache13–50.0626%14 Oct →
dust213–30.0139%14 Oct →
dust210–13-0.0820%14 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.