AintNoWayBruh

AintNoWayBruh — CS2 Stats

76561198142133697[U:1:181867969]Steam profile ↗1 game ban

405Tracked matches28%Win rate2021Tracked since
1,011Hours in CS3Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches12——
Win rate42%——
K/D0.79——
Headshot %41%——

Measured 1 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim59
Positioning55
Utility37

0–100 skill scores via Leetify.

Recent form

COLD43–49–8Last 10043%Win rateLLWLLLLLLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −2.4pp headshot accuracy · +26ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 578ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 591ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim5.9
Utility3.7
Positioning5.5
Opening Duels4.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.5
Utility3.7
Mechanics7.1
Opening Duels3.6
Win Impact0.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time585ms−38ms
first ⅓ avg 623ms → last ⅓ avg 585ms
Headshot accuracy13.4%−2.8%
first ⅓ avg 16.2% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 2–0 · cache, 29 May →
38%Best headshot accuracy · 10–13 · vertigo, 31 Mar →
344msFastest reaction time · 5–13 · dust2, 8 Sept →
13–1Biggest win · inferno, 7 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 57% over 14anubisWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
cacheA148–657%-0.01
nukeA148–657%-0.00
dust2C125–742%-0.01
ancientC125–742%-0.03
anubisD112–918%-0.02
mirageD113–827%-0.02
infernoA95–456%-0.00
overpassD62–433%-0.04
vertigo—42–250%-0.05
train—21–150%0.03
office—22–0100%-0.00
shelter—10–10%0.01
fachwerk—10–10%0.09
italy—10–10%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,551Lifetime kills
1.01K/D
1,659Matches
39.0%Match win rate
35.9%Headshot %
16.2%Shot accuracy · Top 25% of tracked players
2,540MVPs
513Hours (in match)
850Bombs planted
195Bombs defused

Most-used weapons

Lifetime map wins

2,400inferno
1,835dust2
650cbble
483nuke
405vertigo
400train
140bank
72lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.5%Spray accuracy
82.1%Counter-strafing
10.7°Preaim
578msReaction time
38.3%T opening success
50.7%CT opening success
0.41Enemies flashed / flash
5.5%Flash assists
5.34HE damage / grenade
5.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7794% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4067 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.3118% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0226%21 Sept →
mirage11–13-0.0012%20 Sept →
anubis13–10-0.0918%20 Sept →
anubis9–13-0.0311%19 Sept →
dust23–13-0.060%19 Sept →
cache13–16-0.007%11 Sept →
nuke5–130.037%11 Sept →
mirage5–130.0013%11 Sept →
dust26–13-0.1016%11 Sept →
cache13–8-0.0117%10 Sept →
dust29–10.0427%8 Sept →
dust213–70.0520%8 Sept →
mirage3–13-0.0514%8 Sept →
dust25–13-0.066%8 Sept →
inferno13–10.0613%7 Sept →
nuke3–13-0.1018%28 Aug →
cache9–13-0.0410%24 Aug →
mirage11–13-0.0313%3 Aug →
nuke13–110.0314%31 Jul →
ancient8–13-0.0215%30 Jul →
anubis3–130.0211%30 Jul →
nuke13–100.0013%29 Jul →
shelter7–130.0111%25 Jul →
fachwerk12–120.0915%25 Jul →
ancient13–6-0.043%19 Jul →
ancient5–13-0.054%19 Jul →
mirage5–130.0615%12 Jul →
inferno3–13-0.0015%12 Jul →
dust22–13-0.107%12 Jul →
cache5–13-0.0018%12 Jul →
ancient4–13-0.0526%10 Jul →
mirage10–13-0.069%10 Jul →
dust213–10-0.0419%2 Jul →
train9–130.0110%1 Jul →
ancient12–12-0.0314%1 Jul →
ancient13–9-0.070%30 Jun →
ancient11–130.0713%26 Jun →
vertigo13–8-0.079%26 Jun →
cache13–60.0018%26 Jun →
anubis12–120.0310%20 Jun →
nuke12–120.0610%16 Jun →
mirage13–80.0813%14 Jun →
train13–20.069%14 Jun →
inferno10–130.0420%14 Jun →
italy6–130.0015%13 Jun →
office13–80.0316%13 Jun →
ancient13–11-0.0012%13 Jun →
mirage13–10-0.078%7 Jun →
nuke13–100.0914%7 Jun →
cache13–4-0.0220%4 Jun →
dust210–130.0013%4 Jun →
inferno9–13-0.0615%2 Jun →
dust213–40.0516%2 Jun →
dust213–20.1121%1 Jun →
anubis7–13-0.044%29 May →
cache2–00.140%29 May →
ancient12–12-0.050%29 May →
nuke7–13-0.036%28 May →
mirage5–13-0.0624%28 May →
cache13–11-0.0316%26 May →
cache13–11-0.0310%10 May →
anubis5–13-0.0015%9 May →
cache3–13-0.0622%8 May →
nuke13–90.0313%8 May →
inferno16–120.077%7 May →
overpass15–15-0.0511%7 May →
ancient13–7-0.0315%7 May →
cache6–13-0.0415%4 May →
cache13–6-0.0232%4 May →
cache9–13-0.0718%1 May →
nuke6–13-0.097%1 May →
cache13–7-0.0212%1 May →
overpass4–13-0.0311%26 Apr →
ancient6–13-0.0213%25 Apr →
overpass13–8-0.058%25 Apr →
anubis13–10-0.0417%25 Apr →
dust27–130.0823%24 Apr →
nuke13–6-0.0215%24 Apr →
inferno13–7-0.0412%12 Apr →
vertigo12–12-0.0533%9 Apr →
anubis5–130.0113%7 Apr →
ancient13–9-0.0710%6 Apr →
nuke10–130.0211%6 Apr →
office13–6-0.0411%3 Apr →
inferno6–130.0020%3 Apr →
nuke13–6-0.0622%3 Apr →
overpass12–12-0.0311%31 Mar →
nuke13–3-0.0114%31 Mar →
vertigo10–13-0.0638%31 Mar →
anubis11–13-0.0317%31 Mar →
dust23–13-0.108%31 Mar →
overpass13–10-0.0212%28 Mar →
anubis7–13-0.0622%28 Mar →
mirage6–13-0.0921%28 Mar →
overpass11–13-0.0415%27 Jan →
mirage13–9-0.0315%27 Jan →
vertigo13–4-0.0410%27 Jan →
inferno13–6-0.0914%26 Jan →
inferno13–80.0117%25 Jan →
nuke13–5-0.0219%23 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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