ngo

ngo — CS2 Stats

76561198138596015[U:1:178330287]Steam profile ↗✓ No bans

1,024Tracked matches63%Win rate2020Tracked since
1,828Hours in CS
CSDB Rating7.6 StrongPositional Player
Premier CS Rating24,241Top 25% of 205,416 CSDB-tracked playersPink band · top ~3.8% of ranked players (population est.)
CSDB Leaderboard#29172 of 252469 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,024 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,241 +7,484 27 May – 24 Sept · 17 days played
16,75724,241peak 24,24127 May24 Sept
24,730Peak Premier in tracked matches
17Days played since 2026-05-27

Premier CS Rating

  • At peak — 24,241
  • 0 over 90 days
  • Next: Red band at 25,000 — 759 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.0%48.2%50.9%4.9% short
Shot accuracy18.6%13.2%13.7%above
Kill/death ratio1.041.071.090.04 short
Match win rate47.1%46.9%48.4%1.3% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGngoFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,241 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning66
Utility39

0–100 skill scores via Leetify.

Recent form

HOT66–33–1Last 10066%Win rateWWWWWLWLWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −5.0pp headshot accuracy · −13ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 31%
  • Avg reaction 597ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 603ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.3
Utility3.9
Positioning6.6
Opening Duels6.3
Clutch3.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.6
Utility3.9
Mechanics9.0
Opening Duels4.7
Win Impact9.4

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time624ms+24ms
first ⅓ avg 600ms → last ⅓ avg 624ms
Headshot accuracy32.3%+3.0%
first ⅓ avg 29.3% → last ⅓ avg 32.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · nuke, 27 May →
100%Best headshot accuracy · 0–13 · ancient, 6 Jun →
422msFastest reaction time · 6–13 · mirage, 3 Jun →
13–0Biggest win · ancient, 3 Jun →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W5Current streak
6–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 88% over 25infernoWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA3520–1557%0.01
dust2S2522–388%0.04
ancientA149–564%0.03
infernoC94–544%-0.01
nukeS76–186%0.06
overpassA53–260%-0.00
anubis—42–250%-0.00
cache—10–10%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,974Lifetime kills
1.04K/D
4,414Matches
47.1%Match win rate · Top 50% of Level 9 players
46.0%Headshot %
18.6%Shot accuracy · Top 10% of Level 9 players
14,625MVPs
1,828Hours (in match)
2,295Bombs planted
890Bombs defused

Most-used weapons

AK-4722,399
AWP16,830
SSG 084,835
Knife2,031
P2501,476

Lifetime map wins

15,549dust2
5,065inferno
1,875nuke
799train
450cbble
392vertigo
52office
49lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

641Matches
53%Win rate
1.15Avg K/D
98.4ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1191%1.3723.9
Dust2667%1.5826.2
Cache5100%1.6718.4
Anubis250%1.3315.0
Nuke250%0.9414.0
Ancient1100%1.9327.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.3%Headshot accuracy
39.1%Accuracy (enemy spotted)
31.3%Spray accuracy
90.4%Counter-strafing
7.1°Preaim
614msReaction time
43.1%T opening success
54.4%CT opening success
0.67Enemies flashed / flash
8.6%Flash assists
10.01HE damage / grenade
2.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9617 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0436%16 Jun →
mirage13–20.0232%15 Jun →
ancient13–90.0936%14 Jun →
dust213–70.1330%14 Jun →
mirage13–30.0920%14 Jun →
dust27–130.0217%14 Jun →
nuke13–8-0.0231%14 Jun →
mirage8–13-0.0317%13 Jun →
dust222–190.0330%13 Jun →
mirage13–50.0529%13 Jun →
mirage25–23-0.0138%13 Jun →
mirage12–160.0240%13 Jun →
inferno13–90.0436%12 Jun →
nuke13–110.0739%12 Jun →
overpass1–13-0.0625%8 Jun →
cache7–130.0449%7 Jun →
nuke11–130.0647%7 Jun →
anubis10–13-0.0125%7 Jun →
dust213–8-0.0129%7 Jun →
inferno0–9-0.060%6 Jun →
mirage13–100.0526%6 Jun →
dust213–8-0.0431%6 Jun →
mirage13–100.0434%6 Jun →
ancient0–13-0.05100%6 Jun →
mirage11–13-0.0219%5 Jun →
dust213–60.1030%5 Jun →
dust213–100.0324%5 Jun →
ancient13–100.0031%5 Jun →
ancient13–60.0732%5 Jun →
dust27–130.0234%5 Jun →
mirage13–110.0343%5 Jun →
ancient10–13-0.0432%5 Jun →
dust215–150.0027%5 Jun →
mirage10–60.0529%5 Jun →
dust213–90.0339%4 Jun →
ancient9–13-0.0135%4 Jun →
mirage13–110.0558%4 Jun →
mirage5–13-0.0121%4 Jun →
mirage5–13-0.0219%4 Jun →
overpass16–130.0421%4 Jun →
dust213–10-0.0232%4 Jun →
mirage13–7-0.0320%4 Jun →
inferno13–6-0.0513%3 Jun →
dust213–60.1231%3 Jun →
mirage6–130.0343%3 Jun →
mirage13–7-0.0510%3 Jun →
inferno10–13-0.0219%3 Jun →
dust213–100.0628%3 Jun →
ancient13–00.1034%3 Jun →
mirage13–90.0130%2 Jun →
mirage8–13-0.0335%1 Jun →
ancient8–130.0222%1 Jun →
dust213–100.0847%1 Jun →
mirage8–13-0.0336%1 Jun →
ancient13–30.0334%1 Jun →
dust213–90.1133%1 Jun →
dust213–70.0217%1 Jun →
mirage12–160.0122%31 May →
inferno16–140.0536%31 May →
ancient7–130.0532%31 May →
dust213–8-0.0220%31 May →
mirage11–13-0.0229%31 May →
inferno2–13-0.0725%29 May →
nuke16–140.0132%29 May →
mirage4–13-0.0620%29 May →
inferno9–13-0.0518%29 May →
ancient13–90.0033%29 May →
anubis16–13-0.0036%29 May →
dust213–80.0735%29 May →
mirage13–70.0318%29 May →
overpass13–9-0.0018%28 May →
mirage5–13-0.0119%28 May →
nuke13–60.1035%28 May →
mirage10–13-0.0235%28 May →
mirage6–13-0.0721%28 May →
mirage13–60.0527%28 May →
anubis13–70.0238%28 May →
ancient13–50.0430%28 May →
dust213–100.0226%28 May →
mirage13–60.0428%28 May →
mirage13–70.0132%28 May →
ancient13–100.0318%28 May →
overpass13–40.0749%28 May →
dust213–100.0439%28 May →
nuke16–130.0324%28 May →
ancient13–60.0930%28 May →
inferno10–13-0.0028%27 May →
dust213–9-0.0228%27 May →
mirage13–30.0424%27 May →
dust213–20.1231%27 May →
anubis11–13-0.0024%27 May →
dust213–60.0537%27 May →
dust213–8-0.0340%27 May →
mirage14–160.0630%27 May →
inferno13–60.0831%27 May →
dust213–80.0222%27 May →
mirage10–20.0842%27 May →
mirage13–40.0924%27 May →
overpass6–13-0.0622%27 May →
nuke13–70.1528%27 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.