Ardex003

Ardex003 — CS2 Stats

GR76561198135922927[U:1:175657199]Steam profile ↗✓ No bans

208Tracked matches45%Win rate2023Tracked since
209Hours in CS
CSDB Rating2.1 LearningPositional Player
WingmanGold Nova I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 29 Jan 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,267 -1,212 16 Jun2 Jul · 4 days played
5,2676,479peak 6,47916 Jun2 Jul
6,943Peak Premier in tracked matches
39Days played since 2026-01-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim18
Positioning37
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY33634Last 10033%Win rateWTLWLLLWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +2.3pp headshot accuracy · −110ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 16%
  • Avg reaction 631ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 670ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 725ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.5 against its own average).

Aim1.8
Utility1.1
Positioning3.7
Opening Duels0.2
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 723ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.8
Positioning3.7
Utility1.1
Mechanics1.6
Opening Duels1.2
Win Impact3.3

Composite 2.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06+0.01
first ⅓ avg -0.07 → last ⅓ avg -0.06
Reaction time725ms−21ms
first ⅓ avg 747ms → last ⅓ avg 725ms
Headshot accuracy11.7%+2.1%
first ⅓ avg 9.5% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–1 · vertigo, 25 May
50%Best headshot accuracy · 0–5 · train, 8 Apr
469msFastest reaction time · 5–13 · mirage, 9 Feb
13–1Biggest win · vertigo, 25 May

Across the last 100 tracked matches.

Highlights

3Longest win streak
36In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 44% over 9dust2Weakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageD1651131%-0.07
nukeC146843%-0.07
vertigoC135838%-0.05
infernoD1331023%-0.08
ancientD112918%-0.07
cacheC94544%-0.07
dust2D81713%-0.09
overpassC73443%-0.07
trainC52340%-0.08
anubis42250%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,466Lifetime kills
0.59K/D
750Matches
30.8%Match win rate
36.8%Headshot %
17.1%Shot accuracy · Top 25% of tracked players
1,376MVPs
209Hours (in match)
562Bombs planted
84Bombs defused

Most-used weapons

Lifetime map wins

681vertigo
671inferno
558dust2
335train
264lake
212nuke
29stmarc
28safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.15Avg K/D
11.9ADR
0%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
29.6%Accuracy (enemy spotted)
28.4%Spray accuracy
57.1%Counter-strafing
10.5°Preaim
723msReaction time
20.3%T opening success
39.5%CT opening success
0.24Enemies flashed / flash
1.8%Flash assists
0.31HE damage / grenade
1.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.381% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 723.3794ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2404 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo13–7-0.0412%3 Sept
vertigo12–12-0.0825%3 Sept
inferno11–13-0.1330%23 Aug
cache5–0-0.010%23 Aug
cache7–13-0.0811%23 Aug
ancient2–130.0119%18 Aug
mirage7–13-0.0419%16 Aug
nuke13–7-0.0714%16 Aug
cache6–13-0.086%6 Jul
cache13–11-0.105%6 Jul
nuke5–13-0.0819%6 Jul
inferno4–13-0.0914%2 Jul
overpass5–13-0.097%2 Jul
overpass9–6-0.098%2 Jul
nuke9–13-0.077%21 Jun
dust25–13-0.0611%17 Jun
nuke8–13-0.077%17 Jun
ancient4–13-0.0833%17 Jun
dust28–13-0.138%17 Jun
nuke13–2-0.014%17 Jun
mirage8–13-0.019%16 Jun
inferno16–13-0.069%16 Jun
cache13–10-0.0612%11 Jun
cache13–5-0.079%10 Jun
nuke3–13-0.0613%4 Jun
ancient13–9-0.083%4 Jun
inferno13–8-0.0311%28 May
anubis13–80.0112%26 May
inferno11–13-0.1611%25 May
ancient13–8-0.0212%25 May
vertigo13–10.088%25 May
cache10–13-0.0310%22 May
inferno4–13-0.107%21 May
ancient9–13-0.1016%21 May
dust212–12-0.0812%21 May
cache3–13-0.0814%21 May
inferno4–13-0.0113%21 May
inferno6–13-0.0827%20 May
nuke13–11-0.059%20 May
mirage9–13-0.0412%19 May
anubis10–13-0.0914%13 May
ancient12–12-0.117%13 May
train6–13-0.0812%13 May
mirage5–13-0.138%12 May
mirage13–6-0.105%12 May
cache7–13-0.120%3 May
inferno3–13-0.0618%14 Apr
nuke13–90.0021%14 Apr
ancient9–13-0.058%14 Apr
overpass0–13-0.060%12 Apr
vertigo7–13-0.0513%12 Apr
vertigo3–13-0.062%12 Apr
vertigo11–13-0.0516%12 Apr
dust213–9-0.0926%12 Apr
train0–5-0.1150%8 Apr
mirage12–12-0.088%8 Apr
dust211–13-0.1215%8 Apr
mirage13–6-0.0427%8 Apr
vertigo4–13-0.108%8 Apr
vertigo13–2-0.0518%8 Apr
vertigo3–13-0.106%8 Apr
train13–9-0.115%8 Apr
train13–9-0.0615%6 Apr
nuke13–6-0.088%6 Apr
nuke11–13-0.099%6 Apr
nuke3–13-0.1125%17 Mar
mirage8–13-0.0912%17 Mar
mirage13–8-0.036%17 Mar
ancient11–13-0.0910%10 Mar
nuke13–7-0.039%8 Mar
nuke10–13-0.1213%8 Mar
overpass13–11-0.077%4 Mar
dust23–13-0.077%4 Mar
vertigo13–10-0.109%4 Mar
inferno3–10-0.0712%3 Mar
anubis4–13-0.093%10 Feb
overpass10–13-0.073%9 Feb
vertigo13–3-0.0013%9 Feb
vertigo8–13-0.0814%9 Feb
mirage5–13-0.1012%9 Feb
ancient8–13-0.0616%9 Feb
inferno4–13-0.080%9 Feb
vertigo8–13-0.048%8 Feb
overpass5–13-0.0617%8 Feb
ancient4–13-0.0813%8 Feb
inferno5–13-0.1213%4 Feb
train7–13-0.0513%3 Feb
mirage2–13-0.120%3 Feb
dust21–13-0.1111%3 Feb
dust27–13-0.0813%1 Feb
mirage9–13-0.058%31 Jan
anubis13–3-0.056%31 Jan
overpass13–4-0.0411%31 Jan
nuke6–13-0.0817%31 Jan
ancient4–13-0.0818%31 Jan
mirage7–13-0.052%31 Jan
mirage13–3-0.089%31 Jan
inferno13–6-0.083%31 Jan
mirage13–6-0.0811%31 Jan
mirage5–13-0.0810%29 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →