Arki Jugurtti

Arki Jugurtti — CS2 Stats

FI76561198262507898[U:1:302242170]Steam profile ↗✓ No bans

463Tracked matches50%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 25 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,645 +963 25 May2 Jul · 20 days played
13,56917,111peak 17,11125 May2 Jul
17,793Peak Premier in tracked matches
26Days played since 2026-05-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGArki JugurttiFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim79
Positioning57
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateLWWWWTWLWT

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · −1.3pp headshot accuracy · −100ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 661ms

Last 10

  • 622 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 632ms

Last 20

  • 8102 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 682ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim7.9
Utility3.2
Positioning5.7
Opening Duels4.9
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.7
Utility3.2
Mechanics7.6
Opening Duels4.4
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time632ms+2ms
first ⅓ avg 630ms → last ⅓ avg 632ms
Headshot accuracy26.3%+0.2%
first ⅓ avg 26.2% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–6 · overpass, 2 Jul
50%Best headshot accuracy · 0–13 · inferno, 26 May
438msFastest reaction time · 13–3 · inferno, 21 Jun
13–1Biggest win · nuke, 1 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
58In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 83% over 6dust2Weakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB22111150%0.03
nukeB21111052%0.02
ancientB157847%0.03
dust2B136746%0.01
infernoA127558%0.02
overpassS65183%0.08
cache4040%0.02
anubis41325%-0.01
vertigo1010%-0.09
train1010%0.06
office1010%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

136Matches
51%Win rate
1.21Avg K/D
88.6ADR
56%Headshot %

Clutches & streaks

31%1v1 clutch win
33%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3050%1.3616.7
Dust22357%1.1518.1
Ancient2250%1.3316.5
Inferno1968%1.3615.0
Nuke1443%1.2119.4
Anubis729%1.3123.6
Vertigo683%1.1814.0
Overpass540%0.8112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
32.2%Accuracy (enemy spotted)
36.4%Spray accuracy
84.1%Counter-strafing
8.2°Preaim
630msReaction time
42.1%T opening success
52.8%CT opening success
0.41Enemies flashed / flash
0.3%Flash assists
7.73HE damage / grenade
3.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4079 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.0623%10 Jul
mirage13–7-0.0216%10 Jul
inferno13–100.0326%9 Jul
nuke13–90.0733%9 Jul
overpass13–80.0729%9 Jul
cache12–120.0625%9 Jul
overpass9–60.1221%8 Jul
vertigo3–9-0.0943%8 Jul
overpass9–60.1719%2 Jul
anubis15–15-0.0319%2 Jul
train1–70.0624%2 Jul
office3–130.0322%2 Jul
ancient7–130.0223%1 Jul
nuke14–16-0.0224%1 Jul
dust28–13-0.0721%1 Jul
nuke13–10.1430%1 Jul
overpass13–70.0631%1 Jul
mirage8–130.0328%1 Jul
dust27–13-0.0028%1 Jul
cache5–130.0638%1 Jul
mirage13–70.0524%30 Jun
inferno11–130.0824%30 Jun
inferno6–90.0024%25 Jun
mirage14–160.0136%25 Jun
nuke10–130.0320%25 Jun
mirage16–13-0.0029%25 Jun
nuke13–20.0332%25 Jun
nuke12–120.0122%25 Jun
dust29–13-0.0232%25 Jun
cache12–12-0.0318%25 Jun
inferno13–80.0629%24 Jun
dust213–80.0128%24 Jun
nuke8–10.0826%24 Jun
dust213–10-0.0117%23 Jun
mirage10–13-0.0228%23 Jun
anubis15–150.0321%23 Jun
dust29–130.0237%22 Jun
nuke13–110.0129%22 Jun
mirage13–110.0527%22 Jun
inferno13–30.0129%21 Jun
inferno16–140.0428%21 Jun
overpass13–80.0435%21 Jun
inferno13–80.0328%21 Jun
inferno9–130.0526%18 Jun
ancient10–130.0439%18 Jun
mirage11–13-0.0229%18 Jun
dust25–130.0228%17 Jun
nuke8–130.0441%17 Jun
ancient4–13-0.0424%17 Jun
mirage13–40.0643%17 Jun
inferno13–100.0226%17 Jun
anubis13–50.0021%17 Jun
ancient6–130.029%17 Jun
mirage9–130.0529%16 Jun
mirage13–50.0429%16 Jun
ancient13–40.0531%16 Jun
dust213–20.1125%16 Jun
mirage4–13-0.0423%14 Jun
mirage13–8-0.0019%14 Jun
nuke13–20.1136%14 Jun
ancient13–40.0427%14 Jun
ancient15–150.0536%13 Jun
nuke3–130.0232%11 Jun
mirage7–13-0.0229%11 Jun
nuke11–130.0134%11 Jun
nuke13–50.0731%10 Jun
anubis3–13-0.0321%10 Jun
dust29–1-0.0032%9 Jun
mirage13–80.1332%9 Jun
dust25–130.0231%9 Jun
mirage13–60.0930%9 Jun
ancient13–30.0724%8 Jun
nuke13–10-0.0028%8 Jun
mirage6–130.0026%8 Jun
nuke13–60.0239%8 Jun
nuke13–10-0.0125%4 Jun
nuke3–13-0.0524%4 Jun
ancient13–90.1024%4 Jun
ancient11–13-0.0312%4 Jun
dust213–10.0225%4 Jun
dust210–130.0325%3 Jun
mirage10–130.0420%3 Jun
inferno13–40.0527%3 Jun
nuke10–13-0.0520%3 Jun
mirage14–160.0432%28 May
nuke10–130.0031%28 May
ancient13–80.0624%27 May
mirage11–130.0011%27 May
dust216–120.0539%26 May
inferno0–13-0.0450%26 May
inferno7–13-0.0427%26 May
mirage13–110.0726%26 May
nuke13–60.0524%26 May
mirage16–140.0423%26 May
ancient13–30.1025%26 May
cache6–13-0.0123%25 May
ancient10–13-0.0323%25 May
nuke6–13-0.0216%25 May
ancient13–80.0725%25 May
overpass7–130.0320%25 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →