CacZ

CacZ — CS2 Stats

DK76561198134967200[U:1:174701472]Steam profile ↗✓ No bans

1,690Tracked matches43%Win rate2020Tracked since
2,546Hours in CS
CSDB Rating5.5 SolidSupport
Premier CS Rating17,978Purple band · top ~16.5% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,978 +351 18 Apr – 17 Sept · 21 days played
16,90119,820peak 19,82018 Apr17 Sept
Faceit ELO: 1,865 +0 30 Aug – 2 Sept · 3 observations
1,8651,865peak 1,86530 Aug2 Sept
19,999Peak Premier in tracked matches
1,865Highest Faceit ELO seen on CSDB
40Days played since 2026-04-18

Premier CS Rating

  • 1,842 below peak (19,820)
  • +4 over 90 days
  • Next: Pink band at 20,000 — 2,022 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate54.0%46.8%48.2%above
Shot accuracy14.5%13.0%13.2%above
Kill/death ratio0.881.061.070.19 short
Match win rate49.1%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCacZFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER17,978 · Purple bandPEAK ELO1,865csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning46
Utility50

0–100 skill scores via Leetify.

Recent form

COLD41–56–3Last 10041%Win rateLLWLLWLLLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −1.3pp headshot accuracy · −105ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 25%
  • Avg reaction 527ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 506ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim7.6
Utility5.0
Positioning4.6
Opening Duels3.0
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 95% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 47% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.6
Utility5.0
Mechanics6.8
Opening Duels2.2
Win Impact2.8

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time530ms−65ms
first ⅓ avg 595ms → last ⅓ avg 530ms
Headshot accuracy25.8%+2.5%
first ⅓ avg 23.4% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · anubis, 18 Aug →
50%Best headshot accuracy · 4–13 · inferno, 18 Aug →
375msFastest reaction time · 13–11 · inferno, 20 Jun →
13–0Biggest win · mirage, 16 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
7–15In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 70% over 10ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC3011–1937%-0.03
cacheB157–847%-0.00
dust2C135–838%-0.03
nukeS107–370%-0.01
ancientD102–820%-0.02
mirageC73–443%-0.04
anubisD62–433%-0.01
overpassB63–350%-0.05
vertigo—31–233%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

110,407Lifetime kills
0.88K/D
5,527Matches
49.1%Match win rate · Top 25% of Level 8 players
54.0%Headshot % · Top 25% of Level 8 players
14.5%Shot accuracy · Top 50% of Level 8 players
18,033MVPs
2,546Hours (in match)
6,471Bombs planted
1,985Bombs defused

Most-used weapons

AK-4734,625
AWP12,840
SCAR-209,106
Knife4,439
MAC-102,602
Tec-92,570

Lifetime map wins

19,247inferno
11,445dust2
8,751nuke
3,289train
2,902vertigo
1,752cbble
389lake
386office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,778Matches
51%Win rate
0.91Avg K/D
69.2ADR
50%Headshot %

Clutches & streaks

40%1v1 clutch win
8%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno6047%0.8514.0
Ancient3743%0.6512.5
Nuke3650%0.8713.6
Dust22846%0.8413.3
Mirage2450%0.8113.8
Overpass1533%0.6410.9
Anubis1547%0.6610.5
Cache1457%0.8613.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
32.6%Accuracy (enemy spotted)
32.9%Spray accuracy
80.8%Counter-strafing
10.1°Preaim
524msReaction time
29.9%T opening success
47.3%CT opening success
0.53Enemies flashed / flash
6.8%Flash assists
16.05HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6402 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8706% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0017%17 Sept →
nuke8–13-0.0822%17 Sept →
inferno13–10.0425%17 Sept →
anubis10–13-0.0519%8 Sept →
inferno3–13-0.0943%8 Sept →
inferno13–70.0229%7 Sept →
ancient11–130.0437%7 Sept →
inferno4–13-0.0724%3 Sept →
inferno11–13-0.0416%2 Sept →
inferno9–13-0.1027%2 Sept →
inferno13–9-0.0116%1 Sept →
inferno11–13-0.0215%1 Sept →
ancient4–13-0.0127%31 Aug →
dust213–100.0435%28 Aug →
cache5–13-0.0230%28 Aug →
inferno13–11-0.0524%27 Aug →
cache13–6-0.0134%26 Aug →
nuke1–13-0.0722%24 Aug →
mirage13–10-0.0720%23 Aug →
inferno6–9-0.0747%23 Aug →
inferno8–13-0.0719%22 Aug →
inferno13–100.0217%21 Aug →
mirage5–13-0.0433%20 Aug →
inferno11–13-0.0325%20 Aug →
inferno14–16-0.0626%18 Aug →
vertigo13–2-0.0112%18 Aug →
anubis13–40.1022%18 Aug →
cache8–13-0.0824%18 Aug →
nuke16–120.0229%18 Aug →
inferno13–70.0344%18 Aug →
cache13–10.020%18 Aug →
ancient8–13-0.0224%18 Aug →
inferno4–13-0.0350%18 Aug →
dust213–4-0.0025%8 Aug →
inferno3–13-0.0620%8 Aug →
nuke13–4-0.0246%4 Aug →
ancient13–11-0.0326%3 Aug →
cache11–130.0426%3 Aug →
dust213–7-0.0322%3 Aug →
cache13–5-0.0732%2 Aug →
cache13–80.028%31 Jul →
nuke8–13-0.0536%27 Jul →
dust25–13-0.0536%27 Jul →
cache11–130.0029%27 Jul →
cache7–130.0529%27 Jul →
inferno11–13-0.0315%26 Jul →
ancient15–15-0.0421%25 Jul →
dust27–13-0.0530%25 Jul →
cache13–110.0230%25 Jul →
inferno10–13-0.0518%25 Jul →
dust213–16-0.0711%23 Jul →
inferno13–20.0231%23 Jul →
nuke13–70.0335%23 Jul →
cache15–15-0.0328%23 Jul →
inferno15–150.0414%23 Jul →
anubis4–130.0240%23 Jul →
overpass13–10-0.0020%1 Jul →
dust25–13-0.0138%1 Jul →
nuke13–110.0334%20 Jun →
inferno13–110.0630%20 Jun →
mirage4–13-0.0729%14 Jun →
inferno10–13-0.0438%14 Jun →
cache10–130.0216%6 Jun →
inferno2–130.0346%6 Jun →
vertigo9–13-0.0223%6 Jun →
vertigo11–13-0.0621%6 Jun →
ancient11–13-0.0313%29 May →
overpass11–13-0.0722%29 May →
mirage4–13-0.089%29 May →
anubis3–13-0.1028%29 May →
dust29–13-0.0513%26 May →
mirage8–13-0.0125%26 May →
ancient14–16-0.0117%23 May →
nuke16–130.0124%23 May →
inferno8–13-0.0418%17 May →
inferno0–13-0.070%17 May →
overpass11–13-0.0831%17 May →
overpass13–10-0.0620%17 May →
ancient13–9-0.0530%16 May →
nuke16–12-0.0433%16 May →
dust213–11-0.0423%16 May →
overpass13–7-0.0529%16 May →
mirage13–00.0133%16 May →
mirage13–80.0043%14 May →
dust211–13-0.0821%14 May →
ancient6–13-0.0710%14 May →
dust27–13-0.0721%11 May →
anubis13–11-0.0421%11 May →
inferno8–13-0.0833%11 May →
inferno13–6-0.0231%9 May →
nuke13–90.0338%9 May →
dust213–10.0020%9 May →
overpass9–13-0.0428%9 May →
cache13–6-0.0333%9 May →
cache11–130.0318%8 May →
cache13–9-0.0112%8 May →
ancient0–40.0020%19 Apr →
inferno13–6-0.0832%19 Apr →
dust25–13-0.0223%19 Apr →
inferno13–9-0.0611%18 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.