Leka

Leka — CS2 Stats

76561198133398419[U:1:173132691]Steam profile ↗✓ No bans

1,187Tracked matches43%Win rate2022Tracked since
2,816Hours in CS32Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating14,277Blue band · top ~32.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,277 +396 30 Jul – 5 Nov · 39 days played
13,88119,999peak 19,99930 Jul5 Nov
Faceit ELO: 1,137 +0 6 Sept – 11 Sept · 3 observations
1,1371,137peak 1,1376 Sept11 Sept
19,999Peak Premier in tracked matches
1,137Highest Faceit ELO seen on CSDB
41Days played since 2026-07-30

Premier CS Rating

  • 5,722 below peak (19,999)
  • -4,212 over 30 days · declining
  • -4,888 over 90 days
  • Next: Purple band at 15,000 — 723 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate50.2%43.8%44.8%above
Shot accuracy9.0%12.0%12.4%3.4% short
Kill/death ratio0.911.021.030.12 short
Match win rate49.4%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLekaFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,277 · Blue bandPEAK ELO1,137csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning50
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateLLWWWLLLLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · −4.6pp headshot accuracy · +18ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 658ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 605ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim8.7
Utility5.0
Positioning5.0
Opening Duels1.8
Clutch3.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 98% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.0
Utility5.0
Mechanics9.3
Opening Duels3.7
Win Impact2.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.05
first ⅓ avg 0.03 → last ⅓ avg -0.02
Reaction time599ms+50ms
first ⅓ avg 548ms → last ⅓ avg 599ms
Headshot accuracy23.6%−2.4%
first ⅓ avg 25.9% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 13–3 · anubis, 1 Aug →
58%Best headshot accuracy · 1–13 · mirage, 30 Jul →
250msFastest reaction time · 13–3 · anubis, 1 Aug →
13–0Biggest win · dust2, 2 Aug →

Across the last 100 tracked matches.

Highlights

12Longest win streak
L2Current streak
8–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 62% over 13nukeWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA2414–1058%-0.00
nukeD185–1328%-0.01
ancientB158–753%-0.02
dust2A138–562%-0.02
cacheB115–645%-0.02
anubisB105–550%0.06
infernoD93–633%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,885Lifetime kills
0.91K/D
2,647Matches
49.4%Match win rate · Top 25% of Level 5 players
50.2%Headshot % · Top 25% of Level 5 players
9.0%Shot accuracy
7,278MVPs
1,389Hours (in match)
1,627Bombs planted
1,378Bombs defused

Most-used weapons

Lifetime map wins

4,262nuke
4,161inferno
3,873dust2
1,118vertigo
572train
171cbble
74office
45dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

290Matches
49%Win rate
0.97Avg K/D
70.9ADR
49%Headshot %

Clutches & streaks

35%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5753%0.9714.5
Nuke2556%1.0013.6
Inferno2273%1.0615.2
Dust22138%0.8815.0
Ancient1844%0.9415.0
Anubis1553%0.9915.3
Vertigo1155%0.8716.0
Cache825%0.8413.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
38.7%Accuracy (enemy spotted)
33.0%Spray accuracy
91.6%Counter-strafing
8.3°Preaim
604msReaction time
49.5%T opening success
40.1%CT opening success
0.40Enemies flashed / flash
5.8%Flash assists
8.10HE damage / grenade
10.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4013 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0929%5 Nov →
cache8–13-0.0821%5 Nov →
mirage13–110.0325%4 Nov →
inferno13–40.0623%4 Nov →
cache13–30.0322%4 Nov →
mirage6–13-0.0318%3 Nov →
ancient11–130.0513%3 Nov →
nuke5–130.0221%3 Nov →
cache9–13-0.0225%2 Nov →
dust213–80.0220%2 Nov →
nuke13–50.0225%29 Oct →
ancient7–13-0.0615%29 Oct →
nuke7–13-0.0425%29 Oct →
nuke11–130.0035%28 Oct →
cache16–14-0.0541%27 Oct →
nuke4–9-0.114%25 Oct →
inferno2–9-0.237%25 Oct →
nuke13–100.0937%25 Oct →
inferno8–80.0555%25 Oct →
dust26–13-0.0518%25 Oct →
ancient2–13-0.0626%19 Oct →
mirage9–13-0.0421%18 Oct →
dust213–4-0.0328%17 Oct →
dust213–100.0023%17 Oct →
dust26–13-0.1023%17 Oct →
cache13–30.0119%15 Oct →
nuke2–13-0.0314%11 Oct →
anubis13–50.0027%8 Oct →
dust213–10-0.0317%2 Oct →
ancient13–50.0437%1 Oct →
nuke10–13-0.0311%27 Sept →
mirage6–130.0125%24 Sept →
dust212–16-0.0729%24 Sept →
cache11–130.0320%24 Sept →
anubis10–13-0.0619%24 Sept →
cache0–13-0.058%24 Sept →
nuke3–13-0.0437%24 Sept →
mirage13–11-0.0231%20 Sept →
nuke3–13-0.0225%18 Sept →
nuke8–13-0.0426%16 Sept →
nuke5–13-0.0522%16 Sept →
mirage13–4-0.0326%14 Sept →
ancient13–8-0.0816%14 Sept →
cache13–7-0.0632%13 Sept →
inferno8–13-0.0814%13 Sept →
ancient5–13-0.0213%11 Sept →
anubis9–130.0040%10 Sept →
ancient13–11-0.0129%9 Sept →
inferno13–8-0.0248%9 Sept →
mirage13–11-0.0321%9 Sept →
nuke6–13-0.0222%5 Sept →
nuke13–9-0.0433%2 Sept →
ancient5–13-0.0729%2 Sept →
cache11–13-0.0231%1 Sept →
mirage13–2-0.0220%1 Sept →
ancient13–70.0229%1 Sept →
mirage7–13-0.0419%1 Sept →
dust214–16-0.0523%20 Aug →
mirage13–90.0218%20 Aug →
nuke13–60.1326%20 Aug →
mirage5–13-0.0730%19 Aug →
ancient10–13-0.0144%19 Aug →
ancient13–70.0416%9 Aug →
inferno7–13-0.0615%9 Aug →
anubis13–110.0319%9 Aug →
mirage0–10-0.0510%7 Aug →
mirage8–13-0.0328%6 Aug →
anubis14–16-0.0322%6 Aug →
anubis6–13-0.087%5 Aug →
dust213–9-0.0613%4 Aug →
inferno7–13-0.0315%4 Aug →
mirage13–5-0.0116%4 Aug →
ancient13–7-0.0219%4 Aug →
mirage13–100.0317%4 Aug →
mirage13–9-0.035%3 Aug →
dust213–6-0.0513%3 Aug →
inferno8–13-0.0323%3 Aug →
nuke11–13-0.0134%3 Aug →
dust212–160.0336%3 Aug →
anubis7–13-0.0120%3 Aug →
ancient13–11-0.1021%3 Aug →
mirage12–16-0.0311%2 Aug →
anubis13–50.2147%2 Aug →
mirage13–20.055%2 Aug →
dust213–00.0329%2 Aug →
ancient13–10.0114%2 Aug →
mirage13–10.1639%1 Aug →
anubis13–60.2620%1 Aug →
anubis13–30.2952%1 Aug →
nuke13–70.1240%1 Aug →
cache13–30.0832%1 Aug →
mirage13–30.0643%1 Aug →
mirage13–90.1318%1 Aug →
dust213–60.0729%1 Aug →
nuke4–13-0.1033%31 Jul →
mirage13–11-0.0226%31 Jul →
cache11–13-0.0715%30 Jul →
ancient5–9-0.0543%30 Jul →
mirage1–130.0158%30 Jul →
inferno13–80.0138%30 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.