BLU3

BLU3 — CS2 Stats

76561198133100852[U:1:172835124]Steam profile ↗✓ No bans

1,183Tracked matches37%Win rate2026Tracked since
1,996Hours in CS77Hrs last 2 wks
CSDB Rating2.7 LearningPositional Player
Premier CS Rating2,622Grey band · top ~88.9% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 2,622 +43 6 Sept – 5 Oct · 11 days played
2,3153,423peak 3,4236 Sept5 Oct
3,831Peak Premier in tracked matches
10Days played since 2026-09-06

Premier CS Rating

  • 801 below peak (3,423)
  • +43 over 30 days · steady
  • Next: Light Blue band at 5,000 — 2,378 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches158——
Win rate42%——
K/D0.74——
Headshot %32%——

Measured 6 Sep 2026 → 7 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate33.3%38.2%39.9%6.7% short
Shot accuracy8.6%3.6%7.0%above
Kill/death ratio0.820.830.920.10 short
Match win rate36.0%40.2%42.3%6.2% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBLU3PREMIER2,622 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim22
Positioning53
Utility25

0–100 skill scores via Leetify.

Recent form

COLD43–57Last 10043%Win rateLLLLLLLWLL

Last 10 vs previous 10: −50pp win rate · −0.06 avg rating · −0.5pp headshot accuracy · +156ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 774ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 10%
  • Avg reaction 773ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 695ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim2.2
Utility2.5
Positioning5.3
Opening Duels3.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 63% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 676ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning5.3
Utility2.5
Mechanics3.0
Opening Duels3.5
Win Impact0.6

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time680ms−36ms
first ⅓ avg 716ms → last ⅓ avg 680ms
Headshot accuracy9.9%+0.7%
first ⅓ avg 9.2% → last ⅓ avg 9.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · nuke, 30 Sept →
36%Best headshot accuracy · 13–9 · dust2, 30 Sept →
422msFastest reaction time · 11–13 · dust2, 30 Sept →
13–0Biggest win · nuke, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L7Current streak
8–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 59% over 17infernoWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C197–1237%-0.03
mirageB178–947%-0.04
nukeA1710–759%-0.00
infernoD143–1121%-0.02
cacheA116–555%-0.03
anubisC114–736%-0.01
ancientC94–544%-0.01
office—11–0100%0.06
vertigo—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,443Lifetime kills
0.82K/D
2,298Matches
36.0%Match win rate
33.3%Headshot %
8.6%Shot accuracy · Top 50% of Grey band
4,000MVPs
1,256Hours (in match)
1,760Bombs planted
388Bombs defused

Most-used weapons

AK-476,498
AWP5,785
SSG 082,854
P901,587
AUG1,334
UMP-451,105

Lifetime map wins

5,248dust2
2,743nuke
1,975inferno
585cbble
268train
241vertigo
138office
53lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
0.48Avg K/D
47.4ADR
52%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis10%0.274.0
Dust210%0.6817.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.7%Headshot accuracy
30.3%Accuracy (enemy spotted)
29.6%Spray accuracy
63.4%Counter-strafing
11.2°Preaim
676msReaction time
38.8%T opening success
49.4%CT opening success
0.26Enemies flashed / flash
2.8%Flash assists
5.38HE damage / grenade
7.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.7458% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.256 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7919% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.1311%5 Oct →
dust28–13-0.0310%5 Oct →
cache10–13-0.058%3 Oct →
inferno13–16-0.040%2 Oct →
dust23–13-0.1111%2 Oct →
inferno2–13-0.0414%2 Oct →
mirage3–13-0.0811%2 Oct →
nuke13–5-0.0212%2 Oct →
dust211–13-0.0918%2 Oct →
mirage4–13-0.115%2 Oct →
anubis13–16-0.0410%1 Oct →
nuke11–130.0814%1 Oct →
anubis4–13-0.109%1 Oct →
dust213–40.088%1 Oct →
nuke13–7-0.0511%1 Oct →
mirage13–8-0.039%1 Oct →
inferno13–110.006%1 Oct →
anubis11–13-0.046%1 Oct →
cache13–80.0012%1 Oct →
nuke13–11-0.0320%1 Oct →
inferno13–16-0.0313%1 Oct →
cache6–13-0.094%1 Oct →
cache13–60.0217%1 Oct →
inferno8–13-0.063%1 Oct →
cache13–1-0.000%1 Oct →
mirage16–120.0913%1 Oct →
mirage10–13-0.1018%1 Oct →
nuke13–50.043%1 Oct →
mirage7–130.039%1 Oct →
mirage7–130.014%1 Oct →
nuke8–130.0117%1 Oct →
inferno7–13-0.0117%1 Oct →
nuke11–13-0.087%1 Oct →
office13–90.0613%1 Oct →
cache6–13-0.047%1 Oct →
cache13–8-0.046%1 Oct →
dust213–11-0.068%30 Sept →
nuke13–70.113%30 Sept →
cache3–13-0.025%30 Sept →
ancient13–20.037%30 Sept →
mirage13–9-0.016%30 Sept →
inferno9–13-0.0112%30 Sept →
ancient13–90.106%30 Sept →
anubis11–130.0515%30 Sept →
cache13–20.000%30 Sept →
dust213–90.045%30 Sept →
inferno13–8-0.0416%30 Sept →
anubis6–130.0321%30 Sept →
dust28–130.0121%30 Sept →
dust213–90.0336%30 Sept →
nuke13–80.1016%30 Sept →
dust211–13-0.1014%30 Sept →
vertigo7–90.0221%30 Sept →
inferno9–130.048%30 Sept →
dust29–13-0.0122%24 Sept →
inferno8–13-0.0812%24 Sept →
inferno6–13-0.0121%24 Sept →
dust26–13-0.0523%24 Sept →
mirage5–13-0.0813%24 Sept →
mirage13–7-0.020%24 Sept →
dust212–16-0.0419%24 Sept →
dust213–30.0825%24 Sept →
nuke13–0-0.080%24 Sept →
cache13–20.0210%24 Sept →
dust213–9-0.056%24 Sept →
mirage13–110.0111%24 Sept →
mirage13–5-0.0611%24 Sept →
mirage10–13-0.027%23 Sept →
ancient10–13-0.053%23 Sept →
mirage0–13-0.0921%23 Sept →
nuke5–13-0.059%23 Sept →
ancient7–13-0.032%23 Sept →
anubis13–30.0119%23 Sept →
ancient16–14-0.016%23 Sept →
mirage13–11-0.070%23 Sept →
anubis8–130.0514%20 Sept →
nuke8–130.014%20 Sept →
mirage13–5-0.0810%20 Sept →
nuke13–10-0.054%19 Sept →
dust21–13-0.0814%19 Sept →
inferno13–100.010%19 Sept →
dust211–13-0.0712%19 Sept →
dust216–14-0.045%19 Sept →
nuke13–8-0.065%19 Sept →
nuke2–13-0.0225%19 Sept →
anubis7–13-0.005%19 Sept →
inferno9–13-0.046%19 Sept →
ancient6–13-0.038%18 Sept →
ancient3–13-0.1125%18 Sept →
nuke16–130.0215%18 Sept →
ancient13–90.039%18 Sept →
nuke8–13-0.028%18 Sept →
anubis16–140.013%18 Sept →
ancient11–130.0010%18 Sept →
dust210–13-0.0217%18 Sept →
inferno14–16-0.023%18 Sept →
mirage4–13-0.0116%18 Sept →
dust24–13-0.060%18 Sept →
anubis13–9-0.047%18 Sept →
anubis13–6-0.0010%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.