GR33N

GR33N — CS2 Stats

DE76561198005107503[U:1:44841775]Steam profile ↗✓ No bans

974Tracked matches41%Win rate2025Tracked since
1,613Hours in CS100Hrs last 2 wks
CSDB Rating2.2 LearningSupport
Premier CS Rating2,056Grey band · top ~91.3% of ranked players (population est.)
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 2,056 -417 10 Sept – 4 Oct · 17 days played
2,0063,270peak 3,27010 Sept4 Oct
3,723Peak Premier in tracked matches
16Days played since 2026-09-10

Premier CS Rating

  • 1,214 below peak (3,270)
  • -417 over 30 days · declining
  • Next: Light Blue band at 5,000 — 2,944 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches262——
Win rate36%——
K/D0.76——
Headshot %37%——

Measured 6 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate37.2%38.2%39.9%2.7% short
Shot accuracy0.0%3.6%7.0%7.0% short
Kill/death ratio0.650.830.920.27 short
Match win rate37.2%40.2%42.3%5.1% short

This profile sits below the typical Light Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGR33NPREMIER2,056 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim14
Positioning36
Utility51

0–100 skill scores via Leetify.

Recent form

COLD31–65–4Last 10031%Win rateLLLLLLLWLL

Last 10 vs previous 10: −60pp win rate · −0.01 avg rating · −0.3pp headshot accuracy · −27ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 698ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 702ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 715ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim1.4
Utility5.1
Positioning3.6
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 53% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 720ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.4
Positioning3.6
Utility5.1
Mechanics1.4
Opening Duels1.1
Win Impact2.1

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time718ms+4ms
first ⅓ avg 714ms → last ⅓ avg 718ms
Headshot accuracy10.8%+0.9%
first ⅓ avg 9.9% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–8 · ancient, 27 Sept →
28%Best headshot accuracy · 13–9 · dust2, 30 Sept →
492msFastest reaction time · 13–11 · inferno, 26 Sept →
13–3Biggest win · train, 25 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L7Current streak
5–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 50% over 10dust2Weakest map · 10% over 21
MapGradePlayedRecordWin rateAvg rating
dust2D212–1910%-0.04
mirageD186–1233%-0.02
nukeC135–838%-0.00
anubisD124–833%-0.01
infernoB105–550%-0.00
cacheB105–550%-0.04
ancientD92–722%-0.01
vertigo—41–325%-0.06
office—10–10%-0.05
train—11–0100%-0.04
poseidon—10–10%-0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (10% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,361Lifetime kills
0.65K/D
1,925Matches
37.2%Match win rate
37.2%Headshot %
0.0%Shot accuracy
2,389MVPs
731Hours (in match)
2,090Bombs planted
455Bombs defused

Most-used weapons

MP75,774
AK-472,065
FAMAS1,488
HE Grenade356
AWP343

Lifetime map wins

3,767dust2
2,734nuke
2,414inferno
362train
185vertigo
151office
15italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
29.6%Accuracy (enemy spotted)
29.8%Spray accuracy
56.2%Counter-strafing
12.1°Preaim
720msReaction time
38.2%T opening success
30.2%CT opening success
0.58Enemies flashed / flash
3.7%Flash assists
8.36HE damage / grenade
6.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1246° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7476% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 719.7042ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0422%4 Oct →
mirage3–13-0.1110%4 Oct →
anubis11–130.015%3 Oct →
dust27–130.0014%3 Oct →
mirage3–13-0.058%2 Oct →
dust211–13-0.019%2 Oct →
mirage4–13-0.080%2 Oct →
inferno13–10-0.029%1 Oct →
anubis6–13-0.0310%30 Sept →
dust28–130.0017%30 Sept →
dust213–9-0.0128%30 Sept →
inferno8–13-0.023%30 Sept →
nuke13–7-0.049%30 Sept →
mirage13–40.0918%30 Sept →
nuke16–130.026%30 Sept →
cache13–80.015%30 Sept →
mirage13–7-0.066%29 Sept →
dust213–16-0.077%29 Sept →
cache15–15-0.0711%29 Sept →
cache13–8-0.0612%29 Sept →
dust213–9-0.0223%29 Sept →
mirage7–130.0411%29 Sept →
dust27–13-0.0312%28 Sept →
mirage13–16-0.029%28 Sept →
anubis13–110.029%28 Sept →
nuke13–9-0.0011%28 Sept →
inferno8–130.064%28 Sept →
dust27–13-0.028%28 Sept →
office5–13-0.0510%28 Sept →
mirage13–60.0516%28 Sept →
nuke14–16-0.0611%27 Sept →
mirage10–13-0.069%27 Sept →
ancient13–40.0413%27 Sept →
anubis9–130.0012%27 Sept →
dust210–13-0.025%27 Sept →
ancient13–80.1014%27 Sept →
anubis8–13-0.0315%27 Sept →
dust25–13-0.0918%26 Sept →
dust26–13-0.077%26 Sept →
dust24–13-0.095%26 Sept →
dust25–13-0.0617%26 Sept →
dust214–16-0.0613%26 Sept →
cache13–6-0.0612%26 Sept →
dust26–13-0.089%26 Sept →
mirage9–13-0.027%26 Sept →
dust29–13-0.0210%26 Sept →
inferno13–11-0.007%26 Sept →
anubis13–100.039%26 Sept →
anubis13–7-0.018%26 Sept →
inferno11–13-0.0118%26 Sept →
cache13–10-0.058%25 Sept →
nuke13–7-0.026%25 Sept →
anubis7–13-0.0014%25 Sept →
nuke10–130.0012%25 Sept →
nuke8–130.065%25 Sept →
train13–3-0.048%25 Sept →
ancient3–13-0.089%25 Sept →
mirage13–110.0111%25 Sept →
dust28–130.0212%25 Sept →
cache3–13-0.0523%25 Sept →
inferno13–110.008%25 Sept →
ancient9–13-0.0411%25 Sept →
cache15–15-0.0010%25 Sept →
inferno8–13-0.019%24 Sept →
nuke12–160.0510%24 Sept →
cache13–70.0110%24 Sept →
mirage10–13-0.018%23 Sept →
ancient10–13-0.016%23 Sept →
dust210–13-0.0211%23 Sept →
cache8–13-0.059%23 Sept →
vertigo8–13-0.0515%23 Sept →
vertigo12–12-0.0711%23 Sept →
mirage3–13-0.1115%22 Sept →
nuke3–13-0.0310%22 Sept →
nuke13–100.045%22 Sept →
inferno11–13-0.0618%22 Sept →
anubis13–11-0.008%21 Sept →
anubis2–13-0.0420%21 Sept →
anubis9–13-0.035%21 Sept →
ancient6–13-0.019%21 Sept →
inferno13–5-0.048%21 Sept →
ancient9–13-0.029%21 Sept →
mirage6–13-0.073%20 Sept →
inferno13–100.055%20 Sept →
anubis8–13-0.068%20 Sept →
nuke7–130.0011%20 Sept →
nuke8–13-0.085%20 Sept →
dust26–13-0.0810%20 Sept →
mirage13–60.027%20 Sept →
ancient3–13-0.0415%20 Sept →
nuke8–130.059%20 Sept →
mirage13–50.0713%20 Sept →
cache0–13-0.047%19 Sept →
mirage6–13-0.0622%19 Sept →
dust28–13-0.0310%19 Sept →
ancient8–13-0.0715%19 Sept →
mirage2–13-0.055%19 Sept →
vertigo9–13-0.0910%19 Sept →
vertigo10–1-0.020%19 Sept →
poseidon8–8-0.0916%19 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.