Misterjons94_

Misterjons94_ — CS2 Stats

BE76561198133020014[U:1:172754286]Steam profile ↗✓ No bans

854Tracked matches40%Win rate2023Tracked since
1,201Hours in CS5Hrs last 2 wks
CSDB Rating3.1 LearningSupport
Premier CS Rating9,880Light Blue band · top ~55.5% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,880 +307 20 Jul – 30 Sept · 42 days played
7,05811,740peak 11,74020 Jul30 Sept
11,740Peak Premier in tracked matches
40Days played since 2026-07-20

Premier CS Rating

  • 1,860 below peak (11,740)
  • -864 over 30 days · declining
  • Next: Blue band at 10,000 — 120 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches18——
Win rate39%——
K/D0.54——
Headshot %36%——

Measured 6 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,922), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate44.4%41.3%41.8%above
Shot accuracy5.0%12.7%12.2%7.2% short
Kill/death ratio0.650.950.980.32 short
Match win rate43.9%42.6%43.3%meets

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMisterjons94_FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER9,880 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim35
Positioning36
Utility46

0–100 skill scores via Leetify.

Recent form

COLD47–50–3Last 10047%Win rateLLLWLLWWLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −2.4pp headshot accuracy · −67ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 580ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 589ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim3.5
Utility4.6
Positioning3.6
Opening Duels0.0
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.6
Utility4.6
Mechanics5.2
Opening Duels0.0
Win Impact1.7

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time623ms−2ms
first ⅓ avg 625ms → last ⅓ avg 623ms
Headshot accuracy10.8%−1.4%
first ⅓ avg 12.2% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–10 · dust2, 25 Aug →
24%Best headshot accuracy · 11–13 · dust2, 2 Aug →
438msFastest reaction time · 3–13 · ancient, 28 Aug →
13–0Biggest win · dust2, 13 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
9–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 54% over 24ancientWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
dust2B2411–1346%-0.05
mirageB2413–1154%-0.06
ancientC198–1142%-0.03
anubisB168–850%-0.04
cacheB137–654%-0.04
inferno—20–20%-0.05
nuke—20–20%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,689Lifetime kills
0.65K/D
1,551Matches
43.9%Match win rate · Top 50% of Level 2 players
44.4%Headshot % · Top 50% of Level 2 players
5.0%Shot accuracy
2,401MVPs
676Hours (in match)
2,299Bombs planted
315Bombs defused

Most-used weapons

Lifetime map wins

4,476dust2
2,042inferno
321train
223nuke
70vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
53%Win rate
0.74Avg K/D
58.7ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
30%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage956%0.669.8
Inferno20%0.427.5
Ancient250%1.0015.5
Dust22100%1.1113.0
Nuke1100%0.829.0
Anubis10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
30.9%Accuracy (enemy spotted)
30.3%Spray accuracy
73.3%Counter-strafing
11.4°Preaim
624msReaction time
22.9%T opening success
22.5%CT opening success
0.69Enemies flashed / flash
4.2%Flash assists
6.99HE damage / grenade
3.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6437% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1854 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.9002% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis3–13-0.100%30 Sept →
cache13–16-0.058%27 Sept →
inferno7–13-0.0611%27 Sept →
anubis13–11-0.069%23 Sept →
dust25–13-0.0619%23 Sept →
mirage2–13-0.098%23 Sept →
mirage13–8-0.0514%17 Sept →
dust213–110.009%17 Sept →
ancient9–13-0.029%15 Sept →
anubis11–13-0.058%12 Sept →
cache13–10-0.0611%12 Sept →
dust28–13-0.145%12 Sept →
cache8–130.0316%11 Sept →
mirage13–5-0.0022%11 Sept →
dust213–8-0.0711%11 Sept →
dust22–13-0.089%10 Sept →
anubis13–100.015%10 Sept →
mirage5–13-0.116%7 Sept →
ancient13–80.0614%3 Sept →
dust29–13-0.0220%3 Sept →
mirage13–7-0.099%31 Aug →
dust25–13-0.1013%31 Aug →
mirage3–13-0.1416%28 Aug →
ancient3–13-0.157%28 Aug →
anubis8–13-0.0116%28 Aug →
ancient16–14-0.038%27 Aug →
anubis11–13-0.0213%27 Aug →
anubis10–13-0.027%26 Aug →
mirage13–11-0.0210%25 Aug →
dust213–100.0612%25 Aug →
anubis16–12-0.0511%25 Aug →
mirage13–11-0.0610%24 Aug →
ancient15–15-0.0214%24 Aug →
cache16–13-0.067%20 Aug →
ancient8–13-0.039%20 Aug →
mirage13–5-0.0614%20 Aug →
cache6–13-0.0514%19 Aug →
mirage13–7-0.0415%19 Aug →
cache13–6-0.0216%19 Aug →
dust213–90.0210%18 Aug →
ancient13–8-0.0311%18 Aug →
anubis13–3-0.069%18 Aug →
dust26–13-0.070%17 Aug →
ancient13–110.019%17 Aug →
dust213–7-0.0114%17 Aug →
mirage6–13-0.0712%13 Aug →
dust213–00.0217%13 Aug →
cache11–13-0.034%13 Aug →
dust29–13-0.073%12 Aug →
dust213–5-0.049%11 Aug →
anubis13–10-0.0512%11 Aug →
mirage13–9-0.0410%11 Aug →
ancient15–15-0.028%10 Aug →
anubis8–13-0.0112%10 Aug →
ancient13–4-0.0412%8 Aug →
mirage13–8-0.0415%8 Aug →
anubis13–9-0.0610%8 Aug →
inferno6–13-0.0414%6 Aug →
dust213–11-0.0418%6 Aug →
ancient11–130.0515%6 Aug →
cache13–10-0.0717%5 Aug →
ancient13–7-0.0212%5 Aug →
dust211–13-0.0911%5 Aug →
ancient11–13-0.037%3 Aug →
mirage13–8-0.0814%3 Aug →
anubis7–13-0.056%3 Aug →
mirage6–13-0.056%2 Aug →
dust211–13-0.0624%2 Aug →
cache9–13-0.0613%1 Aug →
ancient8–13-0.077%1 Aug →
dust213–7-0.075%1 Aug →
ancient13–11-0.1013%31 Jul →
ancient10–13-0.029%30 Jul →
mirage8–13-0.066%30 Jul →
anubis13–7-0.0214%30 Jul →
dust27–13-0.0211%29 Jul →
cache6–13-0.0520%29 Jul →
mirage13–6-0.0415%28 Jul →
dust210–13-0.058%28 Jul →
cache13–3-0.0614%28 Jul →
mirage15–15-0.0415%26 Jul →
dust213–4-0.0717%26 Jul →
ancient11–13-0.0715%26 Jul →
nuke3–13-0.0511%24 Jul →
mirage13–60.0413%24 Jul →
dust27–13-0.0410%24 Jul →
mirage9–13-0.046%24 Jul →
dust216–14-0.0322%23 Jul →
cache13–2-0.0317%23 Jul →
mirage9–13-0.048%23 Jul →
cache13–9-0.0116%22 Jul →
mirage10–13-0.0517%22 Jul →
dust26–13-0.1112%22 Jul →
nuke11–13-0.059%21 Jul →
ancient13–7-0.037%21 Jul →
mirage3–13-0.0915%21 Jul →
mirage6–2-0.100%21 Jul →
anubis7–13-0.049%20 Jul →
ancient10–13-0.0413%20 Jul →
anubis16–13-0.0314%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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