Sevil

Sevil — CS2 Stats

BL76561198131450485[U:1:171184757]Steam profile ↗✓ No bans

1,956Tracked matches57%Win rate2020Tracked since
5,299Hours in CS52Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
FaceitLevel 10 · 2,178 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,178 → 2,178
+94Tracked matches · now 1,956
−10.0ppWin rate · 66.7% → 56.7%

Rating over time

Faceit ELO: 2,178 +0 30 Aug – 22 Sept · 5 observations
2,1782,178peak 2,17830 Aug22 Sept
2,178Highest Faceit ELO seen on CSDB
61Days played since 2025-01-28

Faceit ELO

  • At peak — 2,178
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 322 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches149——
Win rate58%——
K/D0.86——
Headshot %51%——

Measured 21 Sep 2026 → 21 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,061), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate55.8%50.9%
Shot accuracy15.3%13.7%
Kill/death ratio0.861.09
Match win rate42.8%48.4%

Share this profile

CSDB.GGSevilFACEITLevel 10 · 2,178 ELOSTANDINGTop 12.4% of ranked30 DAYS0 ELOPEAK ELO2,178csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning65
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY54–45–1Last 10054%Win rateLLWWLLWLLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +3.9pp headshot accuracy · +72ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 645ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 640ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.1
Utility4.0
Positioning6.5
Opening Duels4.4
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.5
Utility4.0
Mechanics6.9
Opening Duels5.2
Win Impact7.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time585ms−28ms
first ⅓ avg 612ms → last ⅓ avg 585ms
Headshot accuracy19.9%+0.8%
first ⅓ avg 19.1% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 7–0 · ancient, 17 May →
50%Best headshot accuracy · 0–3 · nuke, 17 May →
375msFastest reaction time · 16–12 · nuke, 17 Aug →
13–2Biggest win · fachwerk, 17 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
11–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 80% over 10overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
ancientC2611–1542%-0.02
mirageB2110–1148%-0.01
nukeA148–657%0.00
dust2S108–280%0.01
cacheS96–367%-0.02
anubisS54–180%-0.02
overpassC52–340%-0.03
inferno—41–325%0.01
vertigo—22–0100%0.03
shelter—11–0100%0.05
fachwerk—11–0100%0.01
boulder—10–10%-0.03
train—10–10%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

186,459Lifetime kills
0.86K/D
7,103Matches
42.8%Match win rate
55.8%Headshot % · Top 50% of Level 10 players
15.3%Shot accuracy · Top 50% of Level 10 players
18,680MVPs
12,165Hours (in match)
7,589Bombs planted
2,856Bombs defused

Most-used weapons

AK-4771,859
AWP20,131
P2504,250
Knife2,915
SG 5532,346

Lifetime map wins

17,437inferno
5,810nuke
5,009train
4,537dust2
3,364vertigo
1,481cbble
225office
82safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,762Matches
53%Win rate
1.07Avg K/D
72.6ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage26949%1.0214.8
Ancient24353%0.9814.6
Anubis15554%1.0115.2
Nuke11157%1.1115.5
Dust27947%0.9914.5
Cache6958%1.0215.4
Inferno3551%1.0915.0
Vertigo3348%1.1617.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
41.5%Spray accuracy
80.9%Counter-strafing
8.5°Preaim
574msReaction time
48.4%T opening success
53.3%CT opening success
0.50Enemies flashed / flash
5.1%Flash assists
8.00HE damage / grenade
3.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4034 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0625%16 Oct →
ancient11–13-0.0314%14 Oct →
vertigo13–50.049%14 Oct →
shelter13–60.0529%14 Oct →
dust23–13-0.0223%5 Oct →
inferno11–13-0.0317%4 Oct →
nuke13–9-0.0433%3 Oct →
anubis12–16-0.0314%3 Oct →
mirage11–13-0.0525%2 Oct →
dust213–60.0018%28 Sept →
mirage6–130.0517%26 Sept →
ancient14–160.0417%26 Sept →
ancient13–9-0.058%15 Sept →
cache3–13-0.0817%7 Sept →
mirage13–60.0312%30 Aug →
cache13–11-0.0421%30 Aug →
nuke13–90.0819%29 Aug →
cache13–110.0112%29 Aug →
ancient7–130.0123%29 Aug →
mirage7–13-0.0225%20 Aug →
nuke11–13-0.0618%19 Aug →
cache13–60.0317%17 Aug →
nuke16–12-0.0120%17 Aug →
fachwerk13–20.0117%17 Aug →
boulder7–13-0.0332%17 Aug →
mirage13–110.0330%17 Aug →
mirage13–3-0.0126%10 Aug →
ancient13–11-0.0514%10 Aug →
ancient13–10-0.0429%8 Aug →
vertigo13–90.0224%7 Aug →
cache9–13-0.0724%7 Aug →
cache8–13-0.0714%5 Aug →
cache13–11-0.0114%5 Aug →
ancient7–13-0.0217%5 Aug →
inferno9–60.0732%5 Aug →
mirage13–110.0519%29 Jul →
nuke16–190.0422%29 Jul →
cache13–50.0421%11 Jul →
ancient2–13-0.0723%15 Jun →
nuke13–50.0427%10 Jun →
ancient16–120.0426%10 Jun →
nuke13–90.0317%8 Jun →
ancient13–50.0629%8 Jun →
anubis13–4-0.058%1 Jun →
cache13–100.0220%25 May →
inferno4–13-0.0234%19 May →
mirage15–150.0323%19 May →
ancient3–13-0.0815%19 May →
nuke0–3-0.0850%17 May →
ancient13–100.0221%17 May →
ancient7–00.0915%17 May →
nuke8–13-0.0515%25 Apr →
ancient9–13-0.0130%25 Apr →
nuke13–100.0533%25 Apr →
mirage13–9-0.0027%12 Apr →
nuke13–80.0225%12 Apr →
nuke10–130.0426%11 Apr →
overpass10–13-0.0616%10 Apr →
ancient8–13-0.0726%10 Apr →
dust213–50.0421%2 Mar →
dust216–13-0.0028%27 Feb →
overpass5–13-0.0410%27 Feb →
overpass13–9-0.0413%27 Feb →
mirage10–13-0.0317%27 Feb →
dust213–80.0416%20 Jan →
nuke9–13-0.0527%6 Jan →
ancient8–13-0.0621%2 Jan →
mirage11–13-0.0416%2 Jan →
overpass9–13-0.0316%30 Dec →
mirage13–10-0.0213%26 Dec →
overpass13–100.0024%23 Dec →
nuke13–80.0117%12 Dec →
mirage14–16-0.0620%2 Dec →
dust213–110.0434%27 Nov →
mirage8–13-0.0432%17 Nov →
mirage13–80.0420%21 Jul →
dust213–70.0819%14 Jul →
ancient11–130.0714%13 Jun →
ancient13–9-0.0712%11 Jun →
mirage15–19-0.1010%28 Feb →
train7–13-0.0413%23 Feb →
mirage25–22-0.0415%22 Feb →
ancient3–13-0.099%22 Feb →
mirage13–110.0529%22 Feb →
dust216–140.0018%21 Feb →
dust213–10-0.0110%21 Feb →
ancient10–130.0323%21 Feb →
mirage13–20.0819%21 Feb →
anubis13–40.0117%20 Feb →
mirage14–16-0.0416%20 Feb →
ancient13–10-0.0520%13 Feb →
ancient3–13-0.0623%10 Feb →
ancient11–13-0.0319%6 Feb →
ancient13–110.0114%3 Feb →
inferno10–130.0121%1 Feb →
mirage10–13-0.0120%30 Jan →
anubis13–50.0120%30 Jan →
ancient13–80.0226%29 Jan →
ancient4–13-0.0235%28 Jan →
anubis13–11-0.0417%28 Jan →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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