beef gum

beef gum — CS2 Stats

ET76561198131355229[U:1:171089501]Steam profile ↗✓ No bans

1,114Tracked matches57%Win rate2020Tracked since
2,051Hours in CS11Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating5,451Light Blue band · top ~76.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (52 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 5,451 → 5,451
+60Tracked matches · now 1,114
−13.7ppWin rate · 70.8% → 57.1%

Rating over time

Premier CS Rating: 5,451 +0 13 Sept – 23 Sept · 2 observations
5,4515,451peak 5,45113 Sept23 Sept
5,451Peak Premier on CSDB
45Days played since 2026-08-10

Premier CS Rating

  • At peak — 5,451
  • Next: Blue band at 10,000 — 4,549 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-13

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate44.7%39.9%42.0%above
Shot accuracy14.4%7.0%9.6%above
Kill/death ratio1.420.920.98above
Match win rate48.7%42.3%43.8%above

Across every metric we can compare, this profile already matches the typical Blue band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGbeef gumPREMIER5,451 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim71
Positioning51
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY55–37–8Last 10055%Win rateWWWTWLTWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +0.1pp headshot accuracy · −47ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 581ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 559ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim7.1
Utility5.8
Positioning5.1
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.1
Utility5.8
Mechanics7.6
Opening Duels2.2
Win Impact7.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time587ms+13ms
first ⅓ avg 574ms → last ⅓ avg 587ms
Headshot accuracy15.7%−4.4%
first ⅓ avg 20.1% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · overpass, 17 Oct →
38%Best headshot accuracy · 13–7 · nuke, 29 Aug →
391msFastest reaction time · 13–9 · nuke, 14 Oct →
13–2Biggest win · mirage, 30 Aug →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W3Current streak
4–5In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 69% over 16dust2Weakest map · 46% over 24
MapGradePlayedRecordWin rateAvg rating
dust2B2411–1346%0.00
mirageA2414–1058%0.01
nukeS1611–569%0.02
infernoB126–650%0.00
ancientA85–363%0.01
trainA74–357%-0.01
cacheA53–260%0.03
overpass—41–325%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (46% over 24). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,130Lifetime kills
1.42K/D · Top 5% of Light Blue band
3,619Matches
48.7%Match win rate · Top 10% of Light Blue band
44.7%Headshot % · Top 50% of Light Blue band
14.4%Shot accuracy · Top 25% of Light Blue band
9,381MVPs
1,261Hours (in match)
3,657Bombs planted
1,161Bombs defused

Most-used weapons

Lifetime map wins

6,109dust2
4,866nuke
4,026inferno
2,171train
984vertigo
605office
255cbble
147assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
35.9%Spray accuracy
84.0%Counter-strafing
9.5°Preaim
589msReaction time
41.8%T opening success
36.0%CT opening success
0.51Enemies flashed / flash
3.4%Flash assists
8.73HE damage / grenade
10.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.9663% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–5-0.0210%9 Nov →
nuke9–4-0.045%9 Nov →
nuke13–90.0311%9 Nov →
cache12–120.0413%9 Nov →
dust213–10-0.0414%9 Nov →
mirage9–13-0.0326%9 Nov →
inferno12–12-0.0115%8 Nov →
nuke13–80.026%8 Nov →
mirage13–6-0.0037%8 Nov →
dust29–130.0820%8 Nov →
overpass9–13-0.0113%8 Nov →
ancient7–13-0.0619%7 Nov →
nuke13–70.0915%6 Nov →
dust29–130.0418%5 Nov →
ancient13–70.0014%4 Nov →
train13–40.0312%4 Nov →
dust29–13-0.0226%4 Nov →
nuke11–130.0115%30 Oct →
train8–13-0.0311%30 Oct →
dust29–13-0.0915%30 Oct →
mirage11–13-0.058%28 Oct →
inferno13–60.0626%28 Oct →
dust213–110.0423%28 Oct →
train13–100.0411%27 Oct →
inferno13–70.009%27 Oct →
dust23–13-0.0314%25 Oct →
ancient10–130.005%25 Oct →
mirage13–5-0.0518%22 Oct →
cache13–30.0216%22 Oct →
mirage13–7-0.0625%22 Oct →
inferno13–70.0318%20 Oct →
nuke10–13-0.0416%19 Oct →
dust213–100.0215%19 Oct →
mirage13–100.0726%18 Oct →
nuke10–130.0220%18 Oct →
ancient6–130.0624%18 Oct →
mirage1–13-0.1110%18 Oct →
inferno13–60.0213%18 Oct →
dust21–130.0022%18 Oct →
inferno7–130.0016%18 Oct →
dust211–13-0.0722%17 Oct →
overpass13–40.1623%17 Oct →
mirage13–11-0.048%15 Oct →
mirage11–130.0013%14 Oct →
inferno9–130.0012%14 Oct →
nuke13–90.0027%14 Oct →
cache13–70.0514%13 Oct →
ancient13–60.0118%13 Oct →
inferno9–13-0.069%12 Oct →
dust24–13-0.0914%12 Oct →
nuke2–60.0519%12 Oct →
dust25–13-0.0224%11 Oct →
dust213–7-0.0316%8 Oct →
mirage13–70.1322%8 Oct →
train3–13-0.047%8 Oct →
mirage9–130.0116%5 Oct →
dust213–60.1020%2 Oct →
inferno13–100.0524%1 Oct →
nuke13–70.1229%30 Sept →
dust213–50.1313%23 Sept →
ancient13–40.0813%22 Sept →
mirage13–100.0621%20 Sept →
nuke13–60.0618%20 Sept →
dust213–9-0.0120%19 Sept →
ancient13–70.0028%19 Sept →
mirage13–90.0127%18 Sept →
dust213–90.0213%18 Sept →
dust26–120.028%17 Sept →
ancient13–80.0118%17 Sept →
mirage13–50.0217%17 Sept →
nuke13–8-0.0320%17 Sept →
nuke13–4-0.0117%16 Sept →
overpass11–130.0115%16 Sept →
mirage10–13-0.0413%16 Sept →
overpass12–12-0.0515%15 Sept →
nuke12–120.0010%15 Sept →
mirage12–120.0222%14 Sept →
inferno8–13-0.0015%14 Sept →
mirage13–110.0823%11 Sept →
inferno13–40.0314%11 Sept →
dust212–12-0.0219%11 Sept →
cache13–5-0.0016%9 Sept →
mirage4–11-0.0225%9 Sept →
inferno1–13-0.1025%9 Sept →
mirage13–60.0321%8 Sept →
cache12–120.0228%3 Sept →
mirage4–13-0.0518%31 Aug →
nuke13–60.0627%30 Aug →
mirage13–20.1424%30 Aug →
dust212–120.0126%30 Aug →
dust213–60.0128%29 Aug →
nuke13–70.0038%29 Aug →
train5–13-0.0616%29 Aug →
dust213–100.0935%24 Aug →
mirage13–110.0618%24 Aug →
train13–100.0314%24 Aug →
mirage13–50.0421%21 Aug →
train13–6-0.0519%16 Aug →
dust26–130.0014%10 Aug →
mirage9–130.0630%10 Aug →

Match data via Leetify.

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.