Archanial

Archanial — CS2 Stats

OM76561198129797567[U:1:169531839]Steam profile ↗✓ No bans

577Tracked matches34%Win rate2020Tracked since
2,416Hours in CS3Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating19,135Top 50% of 215,248 CSDB-tracked playersPurple band · top ~11.9% of ranked players (population est.)
CSDB Leaderboard#98460 of 261480 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,135 -600 19 Aug – 3 Nov · 40 days played
18,82820,817peak 20,81719 Aug3 Nov
20,817Peak Premier in tracked matches
40Days played since 2026-08-19

Premier CS Rating

  • 1,682 below peak (20,817)
  • -1,153 over 30 days · declining
  • -600 over 90 days
  • Next: Pink band at 20,000 — 865 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1465−51
Win rate29%55%−27pp
K/D1.031.20−0.18
Headshot %61%50%+11pp

Measured 15 Oct 2026 → 14 Nov 2026; previous 11 Sep 2026 → 15 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.5%45.7%46.8%3.3% short
Shot accuracy17.3%12.7%13.0%above
Kill/death ratio1.381.051.06above
Match win rate42.8%45.7%46.3%3.5% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGArchanialFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,135 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning64
Utility41

0–100 skill scores via Leetify.

Recent form

COLD45–50–5Last 10045%Win rateLLLLTLLLWW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −1.9pp headshot accuracy · −7ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 578ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 574ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.7
Utility4.1
Positioning6.4
Opening Duels4.9
Clutch4.0

Sharp aimerStrong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.4
Utility4.1
Mechanics7.3
Opening Duels5.2
Win Impact0.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time560ms+21ms
first ⅓ avg 538ms → last ⅓ avg 560ms
Headshot accuracy24.8%−0.7%
first ⅓ avg 25.4% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · cache, 29 Sept →
75%Best headshot accuracy · 4–0 · nuke, 26 Sept →
422msFastest reaction time · 8–13 · ancient, 11 Oct →
13–0Biggest win · ancient, 26 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
7–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 63% over 19dust2Weakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
cacheC219–1243%0.04
nukeA1912–763%0.04
mirageC187–1139%0.00
dust2D113–827%-0.01
infernoC104–640%0.03
anubisB84–450%0.01
ancientA74–357%0.02
office—30–30%0.07
train—10–10%-0.07
vertigo—11–0100%0.11
poseidon—11–0100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,003Lifetime kills
1.38K/D · Top 10% of Level 7 players
4,362Matches
42.8%Match win rate
43.5%Headshot %
17.3%Shot accuracy · Top 25% of Level 7 players
10,078MVPs
1,413Hours (in match)
1,907Bombs planted
793Bombs defused

Most-used weapons

AWP25,095
AK-4717,510
P2503,509
P902,709
SSG 082,586
Tec-92,266

Lifetime map wins

6,398dust2
3,670nuke
2,552inferno
1,114cbble
1,018train
655lake
328bank
308vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
54%Win rate
1.91Avg K/D
93.4ADR
35%Headshot %

Clutches & streaks

40%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke2100%1.5317.5
Mirage10%1.2823.0
Inferno10%0.8815.0
Anubis10%1.2922.0
Overpass1100%1.8322.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
36.9%Accuracy (enemy spotted)
39.9%Spray accuracy
82.9%Counter-strafing
9.0°Preaim
557msReaction time
59.9%T opening success
42.0%CT opening success
0.37Enemies flashed / flash
2.4%Flash assists
14.90HE damage / grenade
2.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.374 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
office4–130.0829%3 Nov →
cache10–13-0.0430%3 Nov →
mirage5–13-0.0623%3 Nov →
office4–80.0120%2 Nov →
office12–120.1027%2 Nov →
cache9–130.0422%26 Oct →
dust26–13-0.0716%26 Oct →
inferno4–130.0521%22 Oct →
cache13–100.0731%22 Oct →
dust213–90.0430%19 Oct →
ancient13–90.0721%18 Oct →
anubis13–60.0115%18 Oct →
nuke3–10-0.0217%12 Oct →
nuke13–10.1239%12 Oct →
train6–13-0.0729%12 Oct →
nuke8–13-0.0416%12 Oct →
ancient8–13-0.0135%11 Oct →
inferno10–130.0439%6 Oct →
dust29–13-0.0632%6 Oct →
mirage13–70.0124%6 Oct →
mirage10–13-0.0318%4 Oct →
nuke13–110.0417%3 Oct →
inferno7–130.0429%1 Oct →
mirage11–130.0424%1 Oct →
cache11–130.0318%1 Oct →
mirage13–30.0427%29 Sept →
cache13–40.1933%29 Sept →
cache13–90.1125%29 Sept →
anubis11–130.0021%28 Sept →
mirage9–13-0.0623%28 Sept →
ancient13–90.1517%28 Sept →
nuke13–60.0426%28 Sept →
cache14–16-0.0423%28 Sept →
dust216–120.0223%28 Sept →
nuke4–00.0275%26 Sept →
ancient13–00.0236%26 Sept →
inferno11–130.0318%26 Sept →
nuke10–130.0322%26 Sept →
mirage11–130.0021%26 Sept →
dust23–13-0.0847%26 Sept →
cache13–20.0318%26 Sept →
dust25–13-0.0025%26 Sept →
inferno13–40.0825%26 Sept →
nuke13–8-0.0921%25 Sept →
nuke13–60.1525%25 Sept →
cache11–130.0120%25 Sept →
dust27–130.0527%24 Sept →
vertigo13–70.1120%24 Sept →
mirage10–130.0422%24 Sept →
mirage13–80.0340%24 Sept →
inferno5–130.0024%22 Sept →
nuke13–20.0739%22 Sept →
mirage9–130.0425%22 Sept →
mirage13–60.0627%22 Sept →
mirage6–13-0.0620%21 Sept →
ancient6–13-0.017%21 Sept →
mirage16–140.0231%21 Sept →
cache16–140.1225%20 Sept →
anubis13–100.1312%20 Sept →
nuke13–70.0617%20 Sept →
nuke5–13-0.0312%18 Sept →
nuke13–90.0323%16 Sept →
cache9–130.0633%15 Sept →
cache9–130.0528%14 Sept →
mirage5–13-0.0417%13 Sept →
cache3–10-0.0131%13 Sept →
inferno13–7-0.0036%12 Sept →
ancient13–9-0.0016%12 Sept →
cache13–9-0.0113%12 Sept →
cache13–60.0224%12 Sept →
mirage2–13-0.0240%12 Sept →
anubis5–13-0.0738%11 Sept →
dust213–9-0.0528%11 Sept →
cache13–50.1529%11 Sept →
cache15–15-0.0322%8 Sept →
cache16–140.0224%4 Sept →
ancient2–13-0.0724%1 Sept →
anubis11–13-0.0218%31 Aug →
cache15–150.0020%30 Aug →
inferno13–80.0234%30 Aug →
dust211–13-0.0214%29 Aug →
anubis13–80.0419%29 Aug →
anubis8–13-0.0525%29 Aug →
inferno12–16-0.0423%29 Aug →
nuke7–130.0231%29 Aug →
nuke13–90.0425%28 Aug →
dust213–160.0329%27 Aug →
poseidon9–7-0.0421%26 Aug →
nuke8–80.0523%26 Aug →
nuke13–20.0824%26 Aug →
cache4–13-0.0535%22 Aug →
anubis13–110.0429%22 Aug →
inferno13–40.0333%22 Aug →
mirage13–30.1024%22 Aug →
cache6–130.0524%21 Aug →
dust29–130.0425%20 Aug →
mirage13–11-0.0424%20 Aug →
nuke6–130.0124%20 Aug →
nuke13–10.0827%19 Aug →
mirage15–15-0.0332%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.