SS

SS — CS2 Stats

DK76561198127023360[U:1:166757632]Steam profile ↗✓ No bans

2,327Tracked matches37%Win rate2024Tracked since
3,424Hours in CS47Hrs last 2 wks
CSDB Rating3.0 LearningPositional Player
Premier CS Rating12,513Blue band · top ~41.6% of ranked players (population est.)
FaceitLevel 3 · 577 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,513 +3,259 28 Aug – 26 Oct · 21 days played
9,25412,860peak 12,86028 Aug26 Oct
13,211Peak Premier in tracked matches
993Highest Faceit ELO seen on CSDB
39Days played since 2026-08-28

Faceit ELO

  • 416 below peak (993)
  • Next: Level 3 at 751 — 174 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 347 below peak (12,860)
  • +2,118 over 30 days · improving
  • Next: Purple band at 15,000 — 2,487 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches146——
Win rate45%——
K/D0.78——
Headshot %42%——

Measured 22 Sep 2026 → 27 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.2%41.8%42.7%6.6% short
Shot accuracy3.0%12.2%11.2%8.3% short
Kill/death ratio0.780.980.990.22 short
Match win rate40.2%43.3%43.9%3.7% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSSFACEITLevel 3 · 577 ELOSTANDINGTop 90.6% of rankedPREMIER12,513 · Blue bandPEAK ELO993csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning42
Utility37

0–100 skill scores via Leetify.

Recent form

COLD47–44–9Last 10047%Win rateWLLLTWLLLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −0.9pp headshot accuracy · −38ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 516ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 526ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim3.9
Utility3.7
Positioning4.2
Opening Duels1.3
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.2
Utility3.7
Mechanics1.6
Opening Duels2.9
Win Impact0.6

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time535ms−26ms
first ⅓ avg 562ms → last ⅓ avg 535ms
Headshot accuracy12.6%−1.5%
first ⅓ avg 14.1% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–4 · overpass, 21 Oct →
47%Best headshot accuracy · 3–9 · debris, 10 Sept →
367msFastest reaction time · 8–8 · inferno, 23 Sept →
13–2Biggest win · dust2, 15 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 55% over 20vertigoWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB2110–1148%-0.04
nukeA2011–955%-0.01
mirageB126–650%-0.01
ancientB126–650%-0.03
dust2A116–555%-0.03
vertigoD70–70%-0.03
anubisC52–340%-0.05
cacheD51–420%-0.03
poseidon—22–0100%-0.07
debris—21–150%-0.00
overpass—11–0100%0.14
shelter—10–10%-0.05
boulder—11–0100%-0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,425Lifetime kills
0.78K/D
5,046Matches
40.2%Match win rate
36.2%Headshot %
3.0%Shot accuracy
8,994MVPs
1,823Hours (in match)
4,077Bombs planted
607Bombs defused

Most-used weapons

AK-4722,337
AWP6,510
MP93,764
MAC-101,804
P901,420

Lifetime map wins

8,119inferno
6,107nuke
4,874dust2
2,822vertigo
1,331train
311lake
195office
141cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

918Matches
47%Win rate
0.83Avg K/D
76.4ADR
34%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno20148%0.8514.2
Ancient18347%0.8414.6
Nuke16956%0.8413.9
Mirage11635%0.8114.0
Dust29546%0.8313.6
Overpass4949%0.8914.3
Anubis4441%0.8415.1
Cache2839%0.7413.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
30.8%Accuracy (enemy spotted)
34.9%Spray accuracy
57.4%Counter-strafing
10.7°Preaim
535msReaction time
43.5%T opening success
39.9%CT opening success
0.46Enemies flashed / flash
3.5%Flash assists
6.25HE damage / grenade
6.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7189% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4639 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.8624% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–40.0113%26 Oct →
anubis6–13-0.096%26 Oct →
cache3–13-0.0610%26 Oct →
mirage5–13-0.0413%26 Oct →
inferno8–8-0.0112%26 Oct →
mirage13–8-0.019%26 Oct →
inferno5–130.017%26 Oct →
anubis14–16-0.0410%25 Oct →
inferno8–13-0.0912%25 Oct →
dust213–7-0.0715%25 Oct →
nuke3–13-0.035%25 Oct →
dust211–13-0.0516%23 Oct →
ancient6–13-0.057%23 Oct →
mirage9–13-0.065%23 Oct →
anubis3–13-0.089%23 Oct →
cache11–13-0.0317%23 Oct →
mirage13–6-0.0519%23 Oct →
mirage6–130.005%23 Oct →
ancient13–100.0515%22 Oct →
dust213–100.0117%22 Oct →
dust211–13-0.0310%22 Oct →
dust27–13-0.0615%21 Oct →
nuke8–13-0.0024%21 Oct →
mirage16–13-0.0311%21 Oct →
ancient9–13-0.056%21 Oct →
ancient13–50.0213%21 Oct →
inferno13–5-0.0123%21 Oct →
vertigo7–130.0620%21 Oct →
poseidon9–5-0.086%21 Oct →
inferno5–90.0516%21 Oct →
overpass9–40.1422%21 Oct →
ancient10–13-0.1321%20 Oct →
inferno13–6-0.0412%20 Oct →
nuke13–8-0.0217%20 Oct →
nuke13–9-0.0411%19 Oct →
ancient13–11-0.0218%19 Oct →
vertigo6–90.0733%19 Oct →
nuke8–80.0312%19 Oct →
inferno9–50.0523%19 Oct →
cache7–13-0.074%18 Oct →
nuke13–8-0.059%17 Oct →
inferno13–9-0.0311%16 Oct →
mirage13–8-0.0316%16 Oct →
dust25–13-0.0610%15 Oct →
inferno11–130.0017%15 Oct →
dust213–2-0.1016%15 Oct →
inferno13–8-0.0510%13 Oct →
ancient13–80.057%13 Oct →
nuke13–70.0911%13 Oct →
nuke9–130.0124%12 Oct →
nuke11–130.0010%11 Oct →
anubis13–6-0.0510%11 Oct →
anubis13–4-0.0018%11 Oct →
nuke13–30.0415%11 Oct →
mirage12–160.0017%10 Oct →
mirage13–7-0.0117%10 Oct →
nuke14–16-0.078%9 Oct →
inferno13–10-0.0715%9 Oct →
nuke13–11-0.0314%9 Oct →
inferno3–13-0.0919%28 Sept →
vertigo12–120.0212%27 Sept →
debris9–60.0216%27 Sept →
nuke13–90.0410%26 Sept →
dust210–13-0.0312%26 Sept →
nuke13–90.0220%24 Sept →
vertigo12–120.028%24 Sept →
mirage10–13-0.0115%24 Sept →
inferno3–9-0.0513%23 Sept →
nuke4–9-0.1510%23 Sept →
inferno8–8-0.0617%23 Sept →
nuke13–9-0.039%22 Sept →
cache13–50.0411%22 Sept →
nuke11–13-0.0014%22 Sept →
cache4–13-0.0613%21 Sept →
mirage13–16-0.0610%20 Sept →
inferno9–6-0.0815%19 Sept →
vertigo3–9-0.227%19 Sept →
ancient4–13-0.0823%18 Sept →
inferno9–10.058%18 Sept →
inferno7–13-0.0218%16 Sept →
nuke15–150.0313%16 Sept →
dust213–4-0.0221%16 Sept →
inferno4–13-0.0819%14 Sept →
ancient15–15-0.0413%13 Sept →
dust213–50.039%10 Sept →
debris3–9-0.0347%10 Sept →
shelter9–13-0.0521%9 Sept →
boulder13–4-0.0215%9 Sept →
nuke13–60.0010%8 Sept →
ancient22–18-0.0510%8 Sept →
ancient13–9-0.066%7 Sept →
vertigo8–8-0.0324%6 Sept →
vertigo2–9-0.1413%4 Sept →
poseidon9–3-0.0612%4 Sept →
inferno6–9-0.128%31 Aug →
inferno9–60.0014%31 Aug →
inferno13–10-0.075%30 Aug →
ancient15–15-0.0511%30 Aug →
nuke13–110.019%29 Aug →
mirage13–70.1220%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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