Tim Legende

Tim Legende — CS2 Stats

DE76561198125427710[U:1:165161982]Steam profile ↗✓ No bans

1,728Tracked matches54%Win rate2023Tracked since
2,641Hours in CS13Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating17,717Purple band · top ~17.6% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,717 +393 10 Aug – 1 Nov · 23 days played
16,54819,476peak 19,47610 Aug1 Nov
19,611Peak Premier in tracked matches
32Days played since 2026-08-04

Premier CS Rating

  • 1,759 below peak (19,476)
  • -1,759 over 30 days · declining
  • +393 over 90 days
  • Next: Pink band at 20,000 — 2,283 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4943+6
Win rate47%53%−7pp
K/D0.640.68−0.04
Headshot %59%54%+5pp

Measured 3 Oct 2026 → 4 Nov 2026; previous 6 Sep 2026 → 3 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.2%48.2%50.9%6.7% short
Shot accuracy11.2%13.2%13.7%2.5% short
Kill/death ratio0.981.071.090.10 short
Match win rate44.5%46.9%48.4%3.9% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTim LegendeFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER17,717 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning63
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY54–40–6Last 10054%Win rateWLLWWLLLWL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · −3.5pp headshot accuracy · −50ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 453ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 474ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 499ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.5
Utility5.0
Positioning6.3
Opening Duels4.7
Clutch3.0

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.3
Utility5.0
Mechanics9.0
Opening Duels6.3
Win Impact6.2

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time512ms−48ms
first ⅓ avg 560ms → last ⅓ avg 512ms
Headshot accuracy21.8%−2.8%
first ⅓ avg 24.6% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–6 · inferno, 14 Oct →
60%Best headshot accuracy · 5–0 · cache, 6 Sept →
391msFastest reaction time · 13–10 · dust2, 1 Nov →
13–1Biggest win · anubis, 4 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 69% over 13mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A3421–1362%0.01
cacheS2013–765%0.03
infernoS139–469%0.05
mirageD103–730%-0.01
anubisC83–538%-0.02
ancientC73–443%-0.01
nuke—41–325%-0.01
office—31–233%0.03
vertigo—10–10%0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,582Lifetime kills
0.98K/D
3,757Matches
44.5%Match win rate
44.2%Headshot %
11.2%Shot accuracy
10,884MVPs
1,445Hours (in match)
3,944Bombs planted
809Bombs defused

Most-used weapons

AK-4720,132
AWP8,986
UMP-451,316
Knife1,298
P2501,108

Lifetime map wins

8,674dust2
3,342inferno
1,329vertigo
820nuke
615cbble
302office
244train
40dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

322Matches
54%Win rate
1.12Avg K/D
81.7ADR
48%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7849%1.0715.6
Anubis5360%1.2016.5
Dust24955%1.1216.0
Inferno4360%1.1816.4
Ancient3650%1.1316.5
Overpass1771%1.3116.6
Vertigo1547%0.9312.2
Cache862%1.3320.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
41.1%Accuracy (enemy spotted)
44.6%Spray accuracy
90.5%Counter-strafing
7.2°Preaim
513msReaction time
50.1%T opening success
60.7%CT opening success
0.42Enemies flashed / flash
5.6%Flash assists
12.68HE damage / grenade
7.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4192 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–100.0131%1 Nov →
dust28–130.0116%1 Nov →
anubis8–13-0.0215%1 Nov →
dust213–80.0312%1 Nov →
cache13–100.0526%30 Oct →
mirage3–13-0.0217%30 Oct →
dust28–130.0431%29 Oct →
anubis11–13-0.0523%29 Oct →
office13–80.0023%28 Oct →
anubis7–13-0.0322%28 Oct →
cache13–50.0455%28 Oct →
cache9–13-0.0224%25 Oct →
dust213–2-0.0027%25 Oct →
inferno9–70.1215%25 Oct →
ancient13–70.0313%23 Oct →
dust213–5-0.0213%21 Oct →
cache13–5-0.0121%21 Oct →
cache13–40.0727%21 Oct →
cache12–12-0.0526%14 Oct →
inferno13–60.2229%14 Oct →
dust213–160.0316%13 Oct →
inferno6–9-0.0519%12 Oct →
dust213–7-0.0230%11 Oct →
office12–120.0814%11 Oct →
dust28–130.0315%11 Oct →
cache7–130.0115%11 Oct →
cache13–60.0723%9 Oct →
dust213–100.0923%9 Oct →
dust23–13-0.0621%9 Oct →
ancient13–9-0.0225%8 Oct →
mirage5–130.0620%8 Oct →
dust213–160.0117%8 Oct →
mirage13–110.0117%8 Oct →
dust216–120.0314%4 Oct →
dust213–8-0.0214%4 Oct →
nuke6–13-0.0129%4 Oct →
cache12–120.0435%4 Oct →
dust213–60.0324%4 Oct →
mirage5–13-0.0415%4 Oct →
mirage4–13-0.0617%4 Oct →
inferno13–60.0414%4 Oct →
inferno8–13-0.0416%4 Oct →
inferno13–60.0117%4 Oct →
inferno8–130.0121%3 Oct →
ancient16–130.0325%1 Oct →
dust26–13-0.0418%28 Sept →
cache13–110.0311%28 Sept →
anubis1–13-0.099%27 Sept →
nuke8–13-0.0625%27 Sept →
inferno13–30.053%27 Sept →
anubis13–8-0.0312%27 Sept →
dust213–110.0311%27 Sept →
dust213–110.0213%27 Sept →
dust213–70.0520%27 Sept →
mirage13–6-0.0219%27 Sept →
mirage13–11-0.0117%27 Sept →
nuke11–13-0.0131%24 Sept →
dust213–90.0424%22 Sept →
dust29–13-0.0313%22 Sept →
dust213–70.0419%22 Sept →
dust24–9-0.0311%22 Sept →
ancient9–13-0.0714%22 Sept →
cache13–70.0610%22 Sept →
dust211–130.0319%17 Sept →
cache13–20.0815%17 Sept →
dust29–13-0.0328%12 Sept →
dust213–9-0.0311%8 Sept →
cache11–13-0.0429%8 Sept →
dust213–90.0420%8 Sept →
ancient12–16-0.0430%6 Sept →
cache12–120.0328%6 Sept →
cache5–00.0560%6 Sept →
dust21–130.0038%6 Sept →
office12–120.0034%6 Sept →
cache16–12-0.0530%6 Sept →
cache8–13-0.0416%6 Sept →
anubis5–13-0.0424%6 Sept →
inferno13–70.0422%6 Sept →
dust213–10-0.0022%6 Sept →
inferno9–70.0229%6 Sept →
inferno13–60.0826%5 Sept →
nuke13–80.0519%5 Sept →
cache13–100.1026%2 Sept →
inferno8–80.0121%2 Sept →
ancient5–130.0223%2 Sept →
cache13–80.1016%1 Sept →
mirage10–130.0327%1 Sept →
inferno13–100.1313%21 Aug →
dust216–140.0725%21 Aug →
mirage6–13-0.0320%14 Aug →
dust213–110.0417%14 Aug →
dust24–13-0.0711%14 Aug →
anubis13–80.0529%13 Aug →
ancient10–13-0.0525%13 Aug →
mirage8–130.0019%10 Aug →
dust213–7-0.0217%10 Aug →
cache13–90.0620%4 Aug →
dust213–50.0126%4 Aug →
vertigo7–90.1331%4 Aug →
anubis13–10.0320%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.